Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SebasCraft246
King Arthur
Level 158
God Stats
22W - 9L
1,730 SR
Queue Stats
93W - 88L
1,554 Elo+
Party 2
Xbalanque
Xbalanque
pilopro
Xbalanque
Level 144
God Stats
0W - 2L
1,350 SR
Queue Stats
24W - 16L
1,497 Elo+
Party 2
Xing Tian
Xing Tian
zEARTHBOUNDz
Xing Tian
Level 334
God Stats
0W - 4L
1,171 SR
Queue Stats
426W - 391L
1,494 Elo+
Solo
Team Averages
Level 187
1,450 SR
1,509 Elo+

VS

Team Averages
Level 191
1,618 SR
1,522 Elo+
Fenrir
Fenrir
 
Fenrir
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
AkamuSaber
Bakasura
Level 256
God Stats
34W - 17L
1,728 SR
Queue Stats
403W - 369L
1,507 Elo+
Party 1
Yemoja
Yemoja
ShiresNut
Yemoja
Level 158
God Stats
6W - 3L
1,760 SR
Queue Stats
57W - 60L
1,501 Elo+
Party 1
Ymir
Ymir
zakumonkeytv
Ymir
Level 204
God Stats
204W - 170L
1,600 SR
Queue Stats
210W - 181L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 3 / 2
5,505
551
3,087
4,453
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
 
Awilix
9
0 / 3 / 2
4,956
496
3,352
8,071
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SebasCraft246
King Arthur
11
5 / 2 / 0
6,444
644
10,297
12,564
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
pilopro
Xbalanque
9
2 / 4 / 1
5,173
517
5,657
7,670
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
zEARTHBOUNDz
Xing Tian
9
1 / 3 / 0
5,073
507
5,496
10,576
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 2 / 1
6,358
636
6,689
9,290
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cupid
 
Cupid
9
2 / 1 / 6
5,469
547
6,007
8,630
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
AkamuSaber
Bakasura
8
0 / 5 / 1
4,869
487
4,480
12,542
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
ShiresNut
Yemoja
9
2 / 1 / 5
5,980
598
3,383
7,540
3,787
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 4
6,628
663
5,076
5,865
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
15
15
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
2
0.33
L
Awilix
 
Awilix
0
3
2
0.33
W
Fenrir
 
Fenrir
7
2
1
3.75
W
Cupid
 
Cupid
2
1
6
5
W
Bakasura
AkamuSaber
Bakasura
0
5
1
0.1
L
King Arthur
SebasCraft246
King Arthur
5
2
0
2.5
W
Yemoja
ShiresNut
Yemoja
2
1
5
4.5
L
Xbalanque
pilopro
Xbalanque
2
4
1
0.63
L
Xing Tian
zEARTHBOUNDz
Xing Tian
1
3
0
0.33
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,889
Damage
25,635
43,334
Taken
43,867
21,874
Mitigated
20,047
8,629
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,087
1,521
0
556
4,453
1,711
0
341
4,032
38,625
0
L
Awilix
 
Awilix
3,352
1,118
0
510
8,071
3,413
0
1,034
6,913
0
38,119
W
Fenrir
 
Fenrir
6,689
1,856
0
1,307
9,290
4,295
0
1,501
7,717
0
36,928
W
Cupid
 
Cupid
6,007
3,375
620
3,837
8,630
2,845
0
3,022
5,608
0
37,240
W
Bakasura
AkamuSaber
Bakasura
4,480
2,566
0
5,498
12,542
6,181
0
0
11,831
0
20,640
L
King Arthur
SebasCraft246
King Arthur
10,297
2,287
0
3,380
12,564
7,664
0
2,348
9,003
0
53,337
W
Yemoja
ShiresNut
Yemoja
3,383
1,265
2,652
2,376
7,540
3,787
196
1,906
5,634
16,540
1,075
L
Xbalanque
pilopro
Xbalanque
5,657
1,834
0
2,435
7,670
2,681
0
1,490
6,118
0
32,191
L
Xing Tian
zEARTHBOUNDz
Xing Tian
5,496
621
0
1,748
10,576
6,405
0
2,618
7,952
23,807
0
W
5,076
1,377
0
2,023
5,865
2,939
0
2,154
3,669
31,527
2,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
29,304
301
Minions Killed
258
0
Camps Cleared
0
941,893
Distance Traveled
1,003,226
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,505
551
70
7
0
180,926
2
L
Awilix
4,956
496
57
6
0
234,783
0
W
Fenrir
6,358
636
52
5
0
235,090
0
W
Cupid
5,469
547
68
7
0
182,254
0
W
Bakasura
4,869
487
51
5
0
205,680
0
L
King Arthur
6,444
644
85
9
0
175,696
1
W
Yemoja
5,980
598
25
3
0
167,386
1
L
Xbalanque
5,173
517
58
6
0
171,841
1
L
Xing Tian
5,073
507
31
3
0
178,647
0
W
Ymir
6,628
663
62
6
0
212,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role