Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Clonaldinho2
Cerberus
Level 28
God Stats
2W - 12L
949 SR
Queue Stats
53W - 65L
1,213 Elo+
Party 1
Surtr
Surtr
WinezFN
Surtr
Level 73
God Stats
8W - 5L
1,245 SR
Queue Stats
94W - 102L
1,336 Elo+
Party 1
Fenrir
Fenrir
diiegaum
Fenrir
Level 26
God Stats
4W - 8L
1,079 SR
Queue Stats
96W - 128L
1,283 Elo+
Party 1
Medusa
Medusa
lSuplexx
Medusa
Level 47
God Stats
5W - 1L
1,492 SR
Queue Stats
104W - 103L
1,405 Elo+
Solo
Team Averages
Level 40
1,253 SR
1,347 Elo+

VS

Team Averages
Level 33
1,500 SR
1,481 Elo+
Medusa
Medusa
 
Medusa
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
DozenCat5047
Nike
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
KONNOFFRACIN
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Malaka101103
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 36L
1,520 Elo+
Solo
Arachne
Arachne
SweatFriedYu
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 0 / 4
7,617
635
4,044
4,671
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Clonaldinho2
Cerberus
9
1 / 1 / 0
5,650
471
2,600
6,402
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
WinezFN
Surtr
14
4 / 0 / 3
8,293
691
8,899
9,283
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
diiegaum
Fenrir
12
7 / 0 / 2
7,364
614
3,750
8,299
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
lSuplexx
Medusa
10
1 / 1 / 5
6,434
536
8,481
8,020
2,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 1
5,704
475
3,917
7,620
2,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,845
404
2,433
8,525
5,963
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Khepri
8
1 / 2 / 0
5,221
435
1,607
9,002
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Malaka101103
Morgan Le Fay
11
0 / 4 / 0
5,881
490
5,406
8,455
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SweatFriedYu
Arachne
7
0 / 5 / 0
4,793
399
955
9,739
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
2
2
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
4
5
L
Medusa
 
Medusa
1
2
1
0.75
W
Cerberus
Clonaldinho2
Cerberus
1
1
0
1
L
0
3
0
0
L
Khepri
1
2
0
0.5
L
Morgan Le Fay
Malaka101103
Morgan Le Fay
0
4
0
0
L
Arachne
SweatFriedYu
Arachne
0
5
0
0
W
Surtr
WinezFN
Surtr
4
0
3
5.5
W
Fenrir
diiegaum
Fenrir
7
0
2
8
W
Medusa
lSuplexx
Medusa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,774
Damage
14,318
36,675
Taken
43,341
17,392
Mitigated
22,662
15,061
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,044
80
0
1,578
4,671
2,242
0
1,960
2,711
54,742
1,368
L
Medusa
 
Medusa
3,917
1,107
145
930
7,620
2,801
0
1,688
5,673
0
38,987
W
Cerberus
Clonaldinho2
Cerberus
2,600
113
76
1,422
6,402
3,089
399
378
6,024
16,901
0
L
2,433
140
0
1,250
8,525
5,963
0
1,254
7,271
0
22,986
L
Khepri
1,607
124
0
473
9,002
7,179
0
1,419
7,507
13,028
0
L
Morgan Le Fay
Malaka101103
Morgan Le Fay
5,406
207
0
432
8,455
3,509
0
1,945
6,510
47,174
0
L
Arachne
SweatFriedYu
Arachne
955
849
0
1,314
9,739
3,210
0
367
9,372
0
13,264
W
Surtr
WinezFN
Surtr
8,899
3,125
0
2,412
9,283
5,750
180
266
9,017
1,408
61,563
W
Fenrir
diiegaum
Fenrir
3,750
1,043
33
6,181
8,299
3,378
356
1,229
7,070
0
45,157
W
Medusa
lSuplexx
Medusa
8,481
4,201
0
3,359
8,020
2,933
868
3,294
4,726
0
45,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
26,444
393
Minions Killed
231
0
Camps Cleared
0
1,150,067
Distance Traveled
1,145,702
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,617
635
108
9
0
236,075
2
L
Medusa
5,704
475
58
5
0
230,000
0
W
Cerberus
5,650
471
36
3
0
203,094
3
L
Nike
4,845
404
36
3
0
244,981
0
L
Khepri
5,221
435
27
2
0
238,449
0
L
Morgan Le Fay
5,881
490
90
8
0
213,878
0
L
Arachne
4,793
399
20
2
0
218,394
0
W
Surtr
8,293
691
116
10
0
221,839
0
W
Fenrir
7,364
614
76
6
0
263,715
0
W
Medusa
6,434
536
57
5
0
225,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role