Player Matchup

Chang'e
Chang'e
BDEzaythoven
Chang'e
Level 166
God Stats
5W - 2L
1,930 SR
Queue Stats
364W - 402L
1,527 Elo+
Party 2
Horus
Horus
Fear Behemoth
Horus
Level 87
God Stats
8W - 9L
1,917 SR
Queue Stats
268W - 302L
1,525 Elo+
Party 2
Chiron
Chiron
OstrawberryBlO
Chiron
Level 151
God Stats
5W - 6L
1,726 SR
Queue Stats
143W - 149L
1,527 Elo+
Party 1
Bakasura
Bakasura
Tufl
Bakasura
Level 147
God Stats
1W - 3L
1,478 SR
Queue Stats
240W - 242L
1,577 Elo+
Solo
Danzaburou
Danzaburou
supafreak0516
Danzaburou
Level 105
God Stats
14W - 15L
1,443 SR
Queue Stats
285W - 266L
1,508 Elo+
Party 1
Team Averages
Level 131
1,699 SR
1,533 Elo+

VS

Team Averages
Level 145
1,551 SR
1,533 Elo+
King Arthur
King Arthur
DarkZeus1822
King Arthur
Level 119
God Stats
5W - 2L
1,794 SR
Queue Stats
43W - 56L
1,505 Elo+
Party 3
Cernunnos
Cernunnos
FloatedRapier99
Cernunnos
Level 158
God Stats
6W - 7L
1,473 SR
Queue Stats
267W - 227L
1,551 Elo+
Solo
Atlas
Atlas
LevilKneviel
Atlas
Level 154
God Stats
2W - 2L
1,476 SR
Queue Stats
177W - 165L
1,548 Elo+
Solo
Set
Set
Rainscrown
Set
Level 158
God Stats
2W - 2L
1,292 SR
Queue Stats
186W - 197L
1,527 Elo+
Party 3
Anubis
Anubis
XlJustAlexlX
Anubis
Level 138
God Stats
5W - 2L
1,721 SR
Queue Stats
109W - 108L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BDEzaythoven
Chang'e
12
1 / 4 / 0
7,143
549
6,473
11,235
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 3 / 0
5,573
429
4,109
10,383
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 2 / 0
6,309
485
6,948
10,094
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
Tufl
Bakasura
11
0 / 2 / 1
6,788
522
5,260
14,167
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
supafreak0516
Danzaburou
11
0 / 2 / 1
6,466
497
4,500
9,426
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkZeus1822
King Arthur
13
1 / 1 / 3
7,507
577
6,177
10,691
7,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
FloatedRapier99
Cernunnos
13
3 / 0 / 1
7,473
575
9,852
7,836
3,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 3
6,838
526
4,883
9,131
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 1 / 2
8,207
631
9,482
10,567
4,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
15
5 / 0 / 3
7,813
601
8,759
6,661
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BDEzaythoven
Chang'e
1
4
0
0.25
W
King Arthur
DarkZeus1822
King Arthur
1
1
3
2.5
L
1
3
0
0.33
W
Cernunnos
FloatedRapier99
Cernunnos
3
0
1
3.5
W
1
1
3
2.5
L
1
2
0
0.5
W
3
1
2
4
L
Bakasura
Tufl
Bakasura
0
2
1
0.25
W
Anubis
5
0
3
6.5
L
Danzaburou
supafreak0516
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
39,153
55,305
Taken
44,886
23,048
Mitigated
26,136
17,345
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BDEzaythoven
Chang'e
6,473
468
480
3,180
11,235
3,527
141
891
10,344
62,330
619
W
King Arthur
DarkZeus1822
King Arthur
6,177
1,211
0
1,738
10,691
7,650
0
114
9,862
0
52,339
L
4,109
1,511
634
1,553
10,383
4,332
0
3,822
6,561
0
33,951
W
Cernunnos
FloatedRapier99
Cernunnos
9,852
5,766
0
4,867
7,836
3,308
120
0
7,836
0
66,318
W
4,883
1,716
0
2,128
9,131
7,570
0
0
9,131
25,616
0
L
6,948
2,351
548
2,201
10,094
3,379
0
2,501
7,593
0
51,125
W
9,482
3,370
0
1,480
10,567
4,748
0
5,817
4,750
0
81,973
L
Bakasura
Tufl
Bakasura
5,260
3,811
0
7,599
14,167
6,755
0
3,665
10,502
0
35,759
W
Anubis
8,759
337
0
4,129
6,661
2,860
0
657
5,924
73,556
1,568
L
Danzaburou
supafreak0516
Danzaburou
4,500
466
0
1,150
9,426
5,055
0
2,727
6,699
0
39,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
37,838
422
Minions Killed
492
0
Camps Cleared
0
1,273,857
Distance Traveled
1,335,140
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,143
549
112
9
0
224,003
0
W
King Arthur
7,507
577
98
8
0
277,417
2
L
Horus
5,573
429
59
5
0
293,386
0
W
Cernunnos
7,473
575
123
9
0
229,238
1
W
Atlas
6,838
526
21
2
0
256,506
2
L
Chiron
6,309
485
84
6
0
247,526
0
W
Set
8,207
631
128
10
0
276,171
1
L
Bakasura
6,788
522
98
8
0
262,464
0
W
Anubis
7,813
601
122
9
0
295,808
0
L
Danzaburou
6,466
497
69
5
0
246,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role