Player Matchup

Surtr
Surtr
 
Surtr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
DEATHMACHINE912
Heimdallr
Level 140
God Stats
3W - 1L
1,819 SR
Queue Stats
114W - 115L
1,468 Elo+
Party 3
Anubis
Anubis
guillermo9808
Anubis
Level 86
God Stats
24W - 17L
1,777 SR
Queue Stats
248W - 218L
1,532 Elo+
Party 1
Thanatos
Thanatos
xITSTURTLE
Thanatos
Level 145
God Stats
0W - 2L
1,300 SR
Queue Stats
126W - 119L
1,501 Elo+
Solo
Team Averages
Level 119
1,579 SR
1,500 Elo+

VS

Team Averages
Level 91
1,697 SR
1,573 Elo+
Tsukuyomi
Tsukuyomi
CosmoIsGod
Tsukuyomi
Level 68
God Stats
12W - 2L
1,938 SR
Queue Stats
67W - 60L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
ImDarnell
Sun Wukong
Level 87
God Stats
3W - 0L
1,639 SR
Queue Stats
68W - 39L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
Slimeeker
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,431 Elo+
Solo
Anhur
Anhur
imKebbo
Anhur
Level 66
God Stats
5W - 2L
1,764 SR
Queue Stats
61W - 34L
1,627 Elo+
Party 2
Zeus
Zeus
oo123654789
Zeus
Level 127
God Stats
3W - 1L
1,643 SR
Queue Stats
60W - 24L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 3 / 0
8,055
575
11,240
15,267
11,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
 
Cabrakan
10
1 / 0 / 2
6,427
459
3,304
7,413
6,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
DEATHMACHINE912
Heimdallr
8
1 / 1 / 3
5,829
416
3,122
5,021
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,315
451
3,622
9,191
3,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
xITSTURTLE
Thanatos
13
3 / 4 / 2
7,207
515
6,943
13,217
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CosmoIsGod
Tsukuyomi
13
3 / 2 / 6
7,817
558
5,964
8,791
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ImDarnell
Sun Wukong
14
3 / 2 / 2
8,218
587
10,493
16,184
11,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Slimeeker
Cthulhu
11
0 / 1 / 1
6,532
467
4,573
9,478
5,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
imKebbo
Anhur
12
1 / 2 / 0
6,820
487
2,438
8,556
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 1 / 1
8,974
641
7,648
6,852
2,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
13
13
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
0
0.67
L
Cabrakan
 
Cabrakan
1
0
2
2
W
Tsukuyomi
CosmoIsGod
Tsukuyomi
3
2
6
3
L
Heimdallr
DEATHMACHINE912
Heimdallr
1
1
3
2.5
W
Sun Wukong
ImDarnell
Sun Wukong
3
2
2
2
W
Cthulhu
Slimeeker
Cthulhu
0
1
1
0.5
L
0
5
0
0
W
Anhur
imKebbo
Anhur
1
2
0
0.5
W
6
1
1
6.5
L
Thanatos
xITSTURTLE
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,231
Damage
31,116
50,109
Taken
49,861
28,246
Mitigated
24,809
23,313
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
11,240
5,624
0
6,022
15,267
11,377
429
0
15,267
1,926
60,725
L
Cabrakan
 
Cabrakan
3,304
784
132
1,671
7,413
6,025
0
2,564
4,849
18,475
0
W
Tsukuyomi
CosmoIsGod
Tsukuyomi
5,964
1,833
0
4,141
8,791
2,963
344
1,258
7,533
0
54,526
L
Heimdallr
DEATHMACHINE912
Heimdallr
3,122
1,627
0
1,880
5,021
1,749
0
2,089
2,932
0
30,593
W
Sun Wukong
ImDarnell
Sun Wukong
10,493
4,363
0
3,386
16,184
11,044
0
683
15,501
0
71,997
W
Cthulhu
Slimeeker
Cthulhu
4,573
583
1,624
2,627
9,478
5,772
351
1,530
7,948
21,734
1,076
L
3,622
161
0
1,314
9,191
3,897
0
4,913
4,278
41,546
1,094
W
Anhur
imKebbo
Anhur
2,438
1,147
0
3,266
8,556
2,991
473
1,725
6,831
0
55,382
W
7,648
1,745
0
1,969
6,852
2,039
0
2,301
4,551
72,193
2,416
L
Thanatos
xITSTURTLE
Thanatos
6,943
2,283
0
12,294
13,217
5,198
0
2,233
10,984
0
55,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,833
Gold Earned
38,361
338
Minions Killed
453
0
Camps Cleared
0
1,248,067
Distance Traveled
1,374,495
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,055
575
90
6
0
269,208
0
L
Cabrakan
6,427
459
31
2
0
248,736
0
W
Tsukuyomi
7,817
558
89
6
0
287,658
0
L
Heimdallr
5,829
416
50
4
0
189,104
0
W
Sun Wukong
8,218
587
113
8
0
272,217
0
W
Cthulhu
6,532
467
21
2
0
294,656
1
L
Anubis
6,315
451
78
6
0
239,269
0
W
Anhur
6,820
487
89
6
0
262,629
2
W
Zeus
8,974
641
141
10
0
257,335
3
L
Thanatos
7,207
515
89
6
0
301,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role