Player Matchup

Awilix
Awilix
Gold IV
DarkFireMonkey
Awilix
Gold IV
Level 157
God Stats
77W - 68L
1,496 SR
Queue Stats
179W - 178L
1,490 MMR
Solo
Zeus
Zeus
Gold III
Hummelss
Zeus
Gold III
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 138L
1,508 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Tobi2131
Cu Chulainn
Gold V
Level 162
God Stats
6W - 3L
1,683 SR
Queue Stats
64W - 58L
1,507 MMR
Solo
Sol
Sol
Gold IV
ironmercs77
Sol
Gold IV
Level 117
God Stats
2W - 3L
1,386 SR
Queue Stats
100W - 101L
1,481 MMR
Solo
Ares
Ares
Gold IV
xSteedo
Ares
Gold IV
Level 125
God Stats
3W - 0L
1,407 SR
Queue Stats
62W - 65L
1,479 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,495 SR
1,493 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,631 SR
1,492 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze III
Gladiator KB
Odin
Bronze III
Level 123
God Stats
3W - 6L
1,500 SR
Queue Stats
14W - 21L
1,510 MMR
Solo
Maui
Maui
Gold IV
Littlekerm
Maui
Gold IV
Level 102
God Stats
5W - 2L
1,701 SR
Queue Stats
31W - 29L
1,474 MMR
Solo
Scylla
Scylla
Gold V
LyB2008
Scylla
Gold V
Level 89
God Stats
4W - 1L
1,956 SR
Queue Stats
22W - 26L
1,486 MMR
Solo
Chronos
Chronos
Silver I
Redscyte
Chronos
Silver I
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 3
8,783
627
9,724
6,983
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zeus
15
4 / 0 / 6
9,046
646
9,868
6,226
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Tobi2131
Cu Chulainn
16
3 / 1 / 3
9,690
692
7,319
10,464
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

16
1 / 2 / 1
8,625
616
3,671
7,976
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
xSteedo
Ares
12
1 / 1 / 10
7,884
563
5,209
8,930
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArachneBellonaAthena

VS

Bans
KhepriOsirisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 2 / 0
6,942
496
3,386
8,887
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 1
5,656
404
780
11,993
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 3
5,632
402
3,146
12,171
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
LyB2008
Scylla
12
1 / 4 / 0
6,762
483
3,831
8,639
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Redscyte
Chronos
11
2 / 3 / 0
6,641
474
4,694
7,649
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
4
4
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
W
9
0
3
10.5
L
0
5
1
0.1
W
Zeus
4
0
6
7
L
0
4
3
0.38
L
Scylla
LyB2008
Scylla
1
4
0
0.25
L
Chronos
Redscyte
Chronos
2
3
0
0.67
W
Cu Chulainn
Tobi2131
Cu Chulainn
3
1
3
4.5
W
1
2
1
0.75
W
Ares
xSteedo
Ares
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,791
Damage
15,837
40,579
Taken
49,339
21,694
Mitigated
24,694
11,975
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,386
460
0
2,874
8,887
4,570
0
328
8,559
0
43,681
W
9,724
3,704
0
720
6,983
3,031
507
1,313
5,439
0
66,400
L
780
170
0
2,908
11,993
4,607
0
2,590
9,403
0
29,078
W
Zeus
9,868
2,324
0
1,823
6,226
2,329
159
1,860
4,088
72,589
3,025
L
3,146
967
0
1,426
12,171
9,761
0
6,464
5,707
19,652
0
L
Scylla
LyB2008
Scylla
3,831
639
0
618
8,639
3,012
0
4,640
3,999
46,011
1,073
L
Chronos
Redscyte
Chronos
4,694
990
0
890
7,649
2,744
0
4,563
3,086
40,592
0
W
Cu Chulainn
Tobi2131
Cu Chulainn
7,319
967
0
1,943
10,464
5,796
118
173
9,809
4,256
78,556
W
3,671
1,470
0
4,844
7,976
2,921
2,916
2,866
4,612
74,701
5,551
W
Ares
xSteedo
Ares
5,209
304
0
2,645
8,930
7,617
89
3,702
4,518
17,716
1,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,028
Gold Earned
31,633
530
Minions Killed
347
0
Camps Cleared
0
1,473,965
Distance Traveled
1,340,025
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,942
496
81
6
0
274,234
3
W
Awilix
8,783
627
91
7
0
344,638
4
L
Odin
5,656
404
56
4
0
282,884
0
W
Zeus
9,046
646
137
10
0
278,276
0
L
Maui
5,632
402
28
2
0
279,459
3
L
Scylla
6,762
483
101
7
0
257,077
1
L
Chronos
6,641
474
81
6
0
246,371
2
W
Cu Chulainn
9,690
692
142
10
0
291,990
2
W
Sol
8,625
616
140
10
0
265,245
2
W
Ares
7,884
563
20
1
0
293,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role