Player Matchup

Loki
Loki
 
Loki
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MattSolos22
Hou Yi
Level 86
God Stats
3W - 1L
1,880 SR
Queue Stats
46W - 61L
1,425 Elo+
Party 3
Neith
Neith
SkkMartyB
Neith
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 45L
1,391 Elo+
Party 3
Chaac
Chaac
conahab
Chaac
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
231W - 240L
1,512 Elo+
Solo
Hel
Hel
peanuu
Hel
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,436 Elo+
Party 1
Team Averages
Level 75
1,576 SR
1,453 Elo+

VS

Team Averages
Level 149
1,599 SR
1,549 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Cdub4k
Rama
Level 155
God Stats
10W - 9L
1,569 SR
Queue Stats
594W - 569L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
Guardiannickel
Cu Chulainn
Level 159
God Stats
2W - 2L
1,715 SR
Queue Stats
161W - 137L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
Kingangell
Ao Kuang
Level 156
God Stats
3W - 1L
1,709 SR
Queue Stats
167W - 75L
1,518 Elo+
Party 2
Hel
Hel
hawke1976
Hel
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 151L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 5 / 2
7,027
878
4,230
8,341
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hou Yi
15
4 / 4 / 3
8,273
1,034
9,842
7,880
3,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
SkkMartyB
Neith
13
0 / 5 / 4
6,633
829
5,863
9,086
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
conahab
Chaac
13
1 / 3 / 6
6,830
854
9,215
14,135
11,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
peanuu
Hel
9
1 / 6 / 2
6,245
781
3,560
7,838
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
7 / 2 / 12
9,017
1,127
11,341
7,089
3,064
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Cdub4k
Rama
15
3 / 1 / 16
8,740
1,093
8,717
7,955
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Guardiannickel
Cu Chulainn
14
4 / 3 / 17
8,437
1,055
10,459
13,383
15,798
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Kingangell
Ao Kuang
14
3 / 2 / 13
8,186
1,023
4,659
7,192
3,157
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 1 / 15
8,951
1,119
8,370
8,298
7,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
8
Kills
23
23
Deaths
9
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
2
0.6
W
Agni
 
Agni
7
2
12
6.5
W
Rama
Cdub4k
Rama
3
1
16
11
W
Cu Chulainn
Guardiannickel
Cu Chulainn
4
3
17
4.17
W
Ao Kuang
Kingangell
Ao Kuang
3
2
13
4.75
L
Hou Yi
4
4
3
1.38
L
Neith
SkkMartyB
Neith
0
5
4
0.4
L
Chaac
conahab
Chaac
1
3
6
1.33
W
6
1
15
13.5
L
Hel
peanuu
Hel
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,710
Damage
43,546
47,280
Taken
43,917
25,355
Mitigated
32,771
9,968
Healing
23,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,230
560
0
270
8,341
3,222
0
4,549
3,472
0
10,510
W
Agni
 
Agni
11,341
229
1,500
982
7,089
3,064
588
462
6,620
22,554
1,043
W
Rama
Cdub4k
Rama
8,717
3,366
0
2,047
7,955
3,497
2,910
533
7,422
0
24,603
W
Cu Chulainn
Guardiannickel
Cu Chulainn
10,459
1,122
624
2,474
13,383
15,798
676
2,054
11,310
1,037
13,578
W
Ao Kuang
Kingangell
Ao Kuang
4,659
792
561
2,599
7,192
3,157
2,223
259
6,933
6,422
228
L
Hou Yi
9,842
3,349
646
914
7,880
3,562
301
2,882
4,736
0
19,240
L
Neith
SkkMartyB
Neith
5,863
2,381
220
920
9,086
3,851
0
5,021
3,599
0
14,161
L
Chaac
conahab
Chaac
9,215
751
296
5,061
14,135
11,644
0
6,316
7,342
0
18,552
W
8,370
478
7,959
4,543
8,298
7,255
781
206
8,086
15,521
0
L
Hel
peanuu
Hel
3,560
628
792
849
7,838
3,076
0
4,813
2,751
5,400
94

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
43,331
71
Minions Killed
101
0
Camps Cleared
0
737,032
Distance Traveled
788,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,027
878
14
2
0
145,580
0
W
Agni
9,017
1,127
29
4
0
166,751
0
W
Rama
8,740
1,093
30
4
0
157,354
0
W
Cu Chulainn
8,437
1,055
15
2
0
140,343
0
W
Ao Kuang
8,186
1,023
8
1
0
165,299
0
L
Hou Yi
8,273
1,034
15
2
0
163,832
0
L
Neith
6,633
829
14
2
0
128,152
0
L
Chaac
6,830
854
18
2
0
164,814
0
W
Hel
8,951
1,119
19
2
0
158,576
0
L
Hel
6,245
781
10
1
0
134,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role