Player Matchup

Baron Samedi
Baron Samedi
Crisenz LuL
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
GT IsRa
Nu Wa
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 59L
1,440 Elo+
Party 2
Loki
Loki
IRapidz
Loki
Level 153
God Stats
1W - 1L
1,153 SR
Queue Stats
298W - 293L
1,588 Elo+
Party 2
Hun Batz
Hun Batz
Ruszlanz
Hun Batz
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 104L
1,621 Elo+
Party 2
Sun Wukong
Sun Wukong
cujo64
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 76L
1,617 Elo+
Solo
Team Averages
Level 121
1,431 SR
1,521 Elo+

VS

Team Averages
Level 116
1,587 SR
1,711 Elo+
Maui
Maui
BNYP
Maui
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 145L
1,490 Elo+
Solo
Thoth
Thoth
DornCoug
Thoth
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,805 Elo+
Party 1
Erlang Shen
Erlang Shen
Rejinold
Erlang Shen
Level 135
God Stats
1W - 0L
1,937 SR
Queue Stats
8W - 5L
1,701 Elo+
Party 1
Artio
Artio
babywhorules
Artio
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,754 Elo+
Party 1
Ullr
Ullr
ㅤADㅤ
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crisenz LuL
Baron Samedi
13
1 / 4 / 4
7,828
712
4,123
9,195
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
GT IsRa
Nu Wa
15
0 / 2 / 7
8,449
768
11,176
8,727
3,543
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Loki
IRapidz
Loki
16
3 / 2 / 5
8,825
802
12,101
11,366
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Ruszlanz
Hun Batz
11
2 / 9 / 4
7,434
676
8,407
12,957
7,203
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
cujo64
Sun Wukong
15
3 / 4 / 3
8,484
771
9,816
13,677
14,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BNYP
Maui
14
2 / 2 / 13
8,787
799
5,667
11,673
13,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
DornCoug
Thoth
16
7 / 1 / 9
9,455
860
14,103
7,205
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
Rejinold
Erlang Shen
16
4 / 2 / 12
8,960
815
9,830
11,758
12,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 4 / 9
8,952
814
9,446
16,170
18,562
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
15
4 / 1 / 9
8,813
801
10,117
8,114
4,852
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
9
Kills
21
21
Deaths
10
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Maui
BNYP
Maui
2
2
13
4.25
L
Baron Samedi
Crisenz LuL
Baron Samedi
1
4
4
0.75
W
Thoth
DornCoug
Thoth
7
1
9
11.5
L
Nu Wa
GT IsRa
Nu Wa
0
2
7
1.75
L
Loki
IRapidz
Loki
3
2
5
2.75
W
Erlang Shen
Rejinold
Erlang Shen
4
2
12
5
L
Hun Batz
Ruszlanz
Hun Batz
2
9
4
0.44
W
4
4
9
2.13
L
Sun Wukong
cujo64
Sun Wukong
3
4
3
1.13
W
Ullr
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,623
Damage
49,163
55,922
Taken
54,920
34,900
Mitigated
52,771
12,088
Healing
25,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
BNYP
Maui
5,667
1,286
1,343
2,201
11,673
13,480
383
2,867
8,806
12,038
0
L
Baron Samedi
Crisenz LuL
Baron Samedi
4,123
476
1,093
1,637
9,195
4,617
133
6,067
3,128
10,240
0
W
Thoth
DornCoug
Thoth
14,103
291
2,132
1,527
7,205
3,790
360
1,386
5,819
25,909
0
L
Nu Wa
GT IsRa
Nu Wa
11,176
2,543
412
1,435
8,727
3,543
0
3,677
5,050
26,725
326
L
Loki
IRapidz
Loki
12,101
632
1,313
3,886
11,366
5,114
0
6,742
4,624
0
30,004
W
Erlang Shen
Rejinold
Erlang Shen
9,830
3,355
1,263
3,869
11,758
12,087
0
4,159
7,599
0
23,013
L
Hun Batz
Ruszlanz
Hun Batz
8,407
1,857
0
0
12,957
7,203
0
6,704
6,253
0
14,192
W
9,446
586
2,798
6,079
16,170
18,562
0
4,850
11,320
19,980
3,994
L
Sun Wukong
cujo64
Sun Wukong
9,816
1,158
334
1,978
13,677
14,423
0
5,127
8,550
0
17,045
W
Ullr
10,117
2,319
1,741
2,293
8,114
4,852
0
1,977
6,137
0
30,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
44,967
128
Minions Killed
136
0
Camps Cleared
0
1,016,926
Distance Traveled
1,092,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,787
799
17
2
0
211,477
0
L
Baron Samedi
7,828
712
20
2
0
188,486
0
W
Thoth
9,455
860
31
3
0
230,153
0
L
Nu Wa
8,449
768
37
3
0
198,548
0
L
Loki
8,825
802
40
4
0
237,394
0
W
Erlang Shen
8,960
815
23
2
0
209,596
0
L
Hun Batz
7,434
676
10
1
0
183,336
0
W
Artio
8,952
814
19
2
0
215,406
0
L
Sun Wukong
8,484
771
21
2
0
209,162
0
W
Ullr
8,813
801
46
4
0
225,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role