Player Matchup

Nox
Nox
Harvdogggg
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,406 Elo+
Party 1
Lancelot
Lancelot
LDG1102
Lancelot
Level 149
God Stats
1W - 2L
1,245 SR
Queue Stats
31W - 44L
1,374 Elo+
Party 1
Xbalanque
Xbalanque
LuckyShotNick
Xbalanque
Level 69
God Stats
22W - 14L
1,586 SR
Queue Stats
41W - 41L
1,479 Elo+
Party 1
Ymir
Ymir
Thirsty777
Ymir
Level 106
God Stats
1W - 1L
1,463 SR
Queue Stats
55W - 52L
1,467 Elo+
Party 1
Nike
Nike
xJakeStateFarm
Nike
Level 128
God Stats
3W - 2L
1,548 SR
Queue Stats
13W - 12L
1,451 Elo+
Party 1
Team Averages
Level 115
1,468 SR
1,435 Elo+

VS

Team Averages
Level 130
1,504 SR
1,520 Elo+
Ra
Ra
DrPT98
Ra
Level 156
God Stats
0W - 4L
1,269 SR
Queue Stats
111W - 115L
1,563 Elo+
Party 2
Rama
Rama
Dwreckless421
Rama
Level 155
God Stats
13W - 15L
1,559 SR
Queue Stats
436W - 417L
1,552 Elo+
Solo
Charon
Charon
Jacoby9927
Charon
Level 109
God Stats
1W - 4L
1,391 SR
Queue Stats
29W - 54L
1,408 Elo+
Solo
Bacchus
Bacchus
MADARA3256
Bacchus
Level 125
God Stats
15W - 10L
1,722 SR
Queue Stats
63W - 61L
1,555 Elo+
Party 2
Nemesis
Nemesis
MintMINATOUR
Nemesis
Level 106
God Stats
1W - 5L
1,577 SR
Queue Stats
145W - 146L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
7,594
542
5,070
5,778
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
LDG1102
Lancelot
15
8 / 1 / 2
8,290
592
10,311
13,365
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
LuckyShotNick
Xbalanque
13
2 / 2 / 6
7,441
532
9,055
10,225
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 1 / 3
7,100
507
3,607
9,209
7,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 0
7,845
560
6,277
10,757
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
0 / 2 / 3
8,615
615
3,890
9,508
4,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 6 / 2
7,100
507
6,057
13,482
5,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
Jacoby9927
Charon
13
2 / 3 / 2
7,652
547
5,993
8,519
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MADARA3256
Bacchus
11
2 / 1 / 2
7,270
519
6,495
11,836
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
MintMINATOUR
Nemesis
13
2 / 3 / 1
7,176
513
6,510
12,203
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
15
Kills
6
6
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
0
2
3
0.75
L
0
6
2
0.17
W
0
1
5
2.5
L
Charon
Jacoby9927
Charon
2
3
2
1
W
Lancelot
LDG1102
Lancelot
8
1
2
9
W
Xbalanque
LuckyShotNick
Xbalanque
2
2
6
2.5
L
Bacchus
MADARA3256
Bacchus
2
1
2
3
L
Nemesis
MintMINATOUR
Nemesis
2
3
1
0.83
W
2
1
3
3.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,320
Damage
28,945
49,334
Taken
55,548
27,740
Mitigated
32,716
12,463
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,890
393
552
6,043
9,508
4,817
0
219
8,605
74,483
1,994
L
6,057
4,623
0
3,937
13,482
5,437
901
746
12,736
0
54,696
W
5,070
340
0
1,566
5,778
2,339
0
2,395
3,050
52,820
0
L
Charon
Jacoby9927
Charon
5,993
316
0
1,116
8,519
4,221
9
1,524
6,995
47,567
2,573
W
Lancelot
LDG1102
Lancelot
10,311
3,282
0
4,984
13,365
6,600
0
3,702
9,350
0
60,684
W
Xbalanque
LuckyShotNick
Xbalanque
9,055
4,053
0
2,368
10,225
3,993
923
1,977
8,200
0
60,473
L
Bacchus
MADARA3256
Bacchus
6,495
880
0
2,405
11,836
12,563
0
3,429
8,407
19,069
2,397
L
Nemesis
MintMINATOUR
Nemesis
6,510
2,654
0
1,075
12,203
5,678
0
2,759
9,402
0
53,048
W
3,607
709
0
1,185
9,209
7,746
0
4,014
5,134
20,792
0
W
6,277
420
0
2,360
10,757
7,062
460
2,680
8,077
0
55,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,270
Gold Earned
37,813
405
Minions Killed
409
0
Camps Cleared
0
1,521,400
Distance Traveled
1,383,602
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,615
615
128
9
0
307,180
0
L
Rama
7,100
507
86
6
0
229,230
0
W
Nox
7,594
542
101
7
0
288,455
0
L
Charon
7,652
547
92
7
0
257,496
0
W
Lancelot
8,290
592
93
7
0
368,789
2
W
Xbalanque
7,441
532
86
6
0
272,279
0
L
Bacchus
7,270
519
29
2
0
309,585
0
L
Nemesis
7,176
513
74
5
0
280,111
1
W
Ymir
7,100
507
36
3
0
299,631
4
W
Nike
7,845
560
89
6
0
292,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role