Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BestBiscuits
Xbalanque
Level 56
God Stats
1W - 1L
1,705 SR
Queue Stats
23W - 16L
1,637 Elo+
Party 2
Raijin
Raijin
Deugan191
Raijin
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 40L
1,574 Elo+
Party 2
Artio
Artio
lunchbag
Artio
Level 147
God Stats
1W - 2L
1,787 SR
Queue Stats
76W - 51L
1,635 Elo+
Party 2
Kumbhakarna
Kumbhakarna
oneinchsoft
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,533 Elo+
Party 2
Team Averages
Level 103
1,598 SR
1,576 Elo+

VS

Team Averages
Level 136
1,660 SR
1,587 Elo+
Baron Samedi
Baron Samedi
DjKhaled
Baron Samedi
Level 194
God Stats
2W - 0L
1,734 SR
Queue Stats
65W - 40L
1,629 Elo+
Solo
Jing Wei
Jing Wei
FER-19_80
Jing Wei
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,575 Elo+
Party 1
Sol
Sol
HoloSW
Sol
Level 112
God Stats
3W - 0L
1,833 SR
Queue Stats
174W - 147L
1,553 Elo+
Solo
Xbalanque
Xbalanque
Speerits
Xbalanque
Level 69
God Stats
2W - 0L
1,735 SR
Queue Stats
25W - 19L
1,550 Elo+
Solo
Loki
Loki
XxluisferxX
Loki
Level 142
God Stats
1W - 0L
1,499 SR
Queue Stats
41W - 27L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
5
0 / 0 / 0
5,356
595
146
127
85
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
BestBiscuits
Xbalanque
13
3 / 5 / 7
7,622
847
9,753
10,649
5,055
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Deugan191
Raijin
15
3 / 6 / 6
8,219
913
11,778
12,549
7,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Artio
lunchbag
Artio
12
4 / 5 / 4
7,512
835
6,412
16,557
15,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
oneinchsoft
Kumbhakarna
14
3 / 4 / 6
8,289
921
5,462
15,472
18,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DjKhaled
Baron Samedi
16
7 / 2 / 9
10,039
1,115
15,581
9,624
5,990
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
FER-19_80
Jing Wei
14
2 / 3 / 9
8,563
951
8,047
8,035
3,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sol
HoloSW
Sol
13
3 / 3 / 6
8,204
912
6,085
7,001
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xbalanque
Speerits
Xbalanque
14
2 / 4 / 14
8,738
971
8,526
6,951
2,906
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 4 / 8
9,126
1,014
8,186
9,023
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
13
Kills
20
20
Deaths
16
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Xbalanque
BestBiscuits
Xbalanque
3
5
7
1.3
L
Raijin
Deugan191
Raijin
3
6
6
1
W
Baron Samedi
DjKhaled
Baron Samedi
7
2
9
5.75
W
Jing Wei
FER-19_80
Jing Wei
2
3
9
2.17
W
Sol
HoloSW
Sol
3
3
6
2
W
Xbalanque
Speerits
Xbalanque
2
4
14
2.25
W
6
4
8
2.5
L
Artio
lunchbag
Artio
4
5
4
1.2
L
Kumbhakarna
oneinchsoft
Kumbhakarna
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
46,425
55,354
Taken
40,634
46,887
Mitigated
19,025
11,346
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
146
0
0
51
127
85
0
0
127
0
685
L
Xbalanque
BestBiscuits
Xbalanque
9,753
3,483
0
674
10,649
5,055
0
3,852
6,797
0
16,834
L
Raijin
Deugan191
Raijin
11,778
1,686
593
912
12,549
7,963
0
6,660
5,889
28,879
65
W
Baron Samedi
DjKhaled
Baron Samedi
15,581
1,230
3,415
3,116
9,624
5,990
649
6,014
3,610
32,382
572
W
Jing Wei
FER-19_80
Jing Wei
8,047
5,538
113
1,236
8,035
3,305
2,431
4,293
3,742
0
12,152
W
Sol
HoloSW
Sol
6,085
2,507
120
1,398
7,001
2,944
3,040
5,120
1,881
13,202
1,475
W
Xbalanque
Speerits
Xbalanque
8,526
4,052
0
0
6,951
2,906
550
4,048
2,903
0
13,678
W
8,186
2,093
529
1,395
9,023
3,880
725
3,250
5,737
0
17,336
L
Artio
lunchbag
Artio
6,412
512
2,043
4,030
16,557
15,327
0
5,107
11,131
10,929
830
L
Kumbhakarna
oneinchsoft
Kumbhakarna
5,462
422
840
2,203
15,472
18,457
0
5,432
10,017
9,536
76

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,998
Gold Earned
44,670
74
Minions Killed
97
0
Camps Cleared
0
643,254
Distance Traveled
782,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,356
595
0
0
0
21,844
0
L
Xbalanque
7,622
847
19
2
0
155,620
0
L
Raijin
8,219
913
40
4
0
135,333
0
W
Baron Samedi
10,039
1,115
41
5
0
163,279
0
W
Jing Wei
8,563
951
12
1
0
163,818
0
W
Sol
8,204
912
16
2
0
146,472
0
W
Xbalanque
8,738
971
20
2
0
122,243
0
W
Loki
9,126
1,014
8
1
0
186,730
0
L
Artio
7,512
835
4
0
0
166,308
0
L
Kumbhakarna
8,289
921
11
1
0
164,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role