Player Matchup

Ah Muzen Cab
Ah Muzen Cab
All-Time50
Ah Muzen Cab
Level 62
God Stats
7W - 6L
1,542 SR
Queue Stats
373W - 456L
1,439 Elo+
Solo
Agni
Agni
AntySeeMedic
Agni
Level 107
God Stats
1W - 2L
1,603 SR
Queue Stats
165W - 186L
1,353 Elo+
Solo
Cerberus
Cerberus
Croon-Tail
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,671 Elo+
Solo
Ix Chel
Ix Chel
OCoffinDodgerO
Ix Chel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 127L
1,371 Elo+
Party 1
Tiamat
Tiamat
boarder225911
Tiamat
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 137L
1,396 Elo+
Party 1
Team Averages
Level 80
1,529 SR
1,446 Elo+

VS

Team Averages
Level 70
1,628 SR
1,440 Elo+
Nu Wa
Nu Wa
DeeBeHygh
Nu Wa
Level 58
God Stats
2W - 0L
1,770 SR
Queue Stats
150W - 134L
1,498 Elo+
Solo
Janus
Janus
DirkN14
Janus
Level 123
God Stats
11W - 25L
1,403 SR
Queue Stats
1,550W - 1,573L
1,405 Elo+
Solo
Bacchus
Bacchus
Yokaze421
Bacchus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 113L
1,443 Elo+
Solo
Kukulkan
Kukulkan
ZXxDABSxXZ
Kukulkan
Level 38
God Stats
2W - 0L
1,736 SR
Queue Stats
41W - 27L
1,459 Elo+
Solo
Horus
Horus
sebasentha
Horus
Level 49
God Stats
4W - 2L
1,733 SR
Queue Stats
113W - 136L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
All-Time50
Ah Muzen Cab
15
0 / 2 / 2
7,513
683
3,549
7,264
3,072
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 5 / 0
6,973
634
3,642
7,979
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Croon-Tail
Cerberus
13
0 / 4 / 2
7,741
704
6,177
12,092
14,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 2
7,993
727
6,694
10,213
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 2
7,739
704
4,682
11,967
6,244
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeeBeHygh
Nu Wa
16
4 / 1 / 11
9,365
851
15,415
8,502
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
DirkN14
Janus
15
4 / 1 / 7
9,074
825
8,974
5,161
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Yokaze421
Bacchus
17
7 / 1 / 7
9,744
886
7,798
9,869
9,144
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
ZXxDABSxXZ
Kukulkan
16
3 / 1 / 10
9,317
847
8,875
7,388
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
14
2 / 1 / 11
8,346
759
2,926
7,258
4,272
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
4
Kills
20
20
Deaths
5
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
All-Time50
Ah Muzen Cab
0
2
2
0.5
L
1
5
0
0.2
L
Cerberus
Croon-Tail
Cerberus
0
4
2
0.25
W
Nu Wa
DeeBeHygh
Nu Wa
4
1
11
9.5
W
Janus
DirkN14
Janus
4
1
7
7.5
L
2
4
2
0.75
W
Bacchus
Yokaze421
Bacchus
7
1
7
10.5
W
Kukulkan
ZXxDABSxXZ
Kukulkan
3
1
10
8
L
1
5
2
0.4
W
Horus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
43,988
49,515
Taken
38,178
32,084
Mitigated
22,522
10,857
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
All-Time50
Ah Muzen Cab
3,549
604
370
566
7,264
3,072
0
5,956
1,308
0
19,371
L
3,642
161
614
1,163
7,979
3,432
0
7,396
583
11,560
0
L
Cerberus
Croon-Tail
Cerberus
6,177
210
0
1,954
12,092
14,643
0
9,103
2,907
15,096
0
W
Nu Wa
DeeBeHygh
Nu Wa
15,415
4,066
689
1,651
8,502
3,277
371
5,902
2,600
26,445
387
W
Janus
DirkN14
Janus
8,974
145
2,441
1,283
5,161
2,135
518
1,756
3,405
23,364
782
L
6,694
744
2,345
1,759
10,213
4,693
0
8,840
1,329
23,044
0
W
Bacchus
Yokaze421
Bacchus
7,798
255
879
630
9,869
9,144
0
5,440
4,429
13,020
1,199
W
Kukulkan
ZXxDABSxXZ
Kukulkan
8,875
810
564
168
7,388
3,694
378
4,833
2,555
31,073
0
L
4,682
741
842
1,244
11,967
6,244
0
8,855
3,028
16,319
0
W
Horus
2,926
879
7,523
3,386
7,258
4,272
155
3,264
3,994
274
4,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
45,846
126
Minions Killed
136
0
Camps Cleared
0
878,800
Distance Traveled
1,196,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,513
683
28
3
0
206,480
0
L
Agni
6,973
634
19
2
0
118,932
0
L
Cerberus
7,741
704
33
3
0
196,962
0
W
Nu Wa
9,365
851
19
2
0
212,519
0
W
Janus
9,074
825
31
3
0
260,098
0
L
Ix Chel
7,993
727
31
3
0
192,076
0
W
Bacchus
9,744
886
16
1
0
241,230
0
W
Kukulkan
9,317
847
62
6
0
225,154
0
L
Tiamat
7,739
704
15
1
0
164,350
0
W
Horus
8,346
759
8
1
0
257,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role