Player Matchup

Merlin
Merlin
HelpOrTroll
Merlin
Level 181
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 67L
1,437 Elo+
Party 2
Scylla
Scylla
Maldrn
Scylla
Level 141
God Stats
1W - 1L
1,201 SR
Queue Stats
79W - 65L
1,568 Elo+
Solo
Bellona
Bellona
OhVector-_-
Bellona
Level 122
God Stats
2W - 0L
1,765 SR
Queue Stats
32W - 41L
1,533 Elo+
Solo
Mercury
Mercury
shadow432154
Mercury
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 74L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
x SoSkiLLeD
Nu Wa
Level 175
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,483 Elo+
Party 2
Team Averages
Level 157
1,493 SR
1,486 Elo+

VS

Team Averages
Level 131
1,458 SR
1,525 Elo+
Achilles
Achilles
Aussie_Martin
Achilles
Level 122
God Stats
2W - 5L
1,311 SR
Queue Stats
70W - 59L
1,557 Elo+
Party 1
Chernobog
Chernobog
Shinpachii
Chernobog
Level 132
God Stats
3W - 2L
1,703 SR
Queue Stats
288W - 279L
1,523 Elo+
Solo
Cthulhu
Cthulhu
assassinslover2
Cthulhu
Level 120
God Stats
0W - 2L
1,226 SR
Queue Stats
23W - 31L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
kolbeast
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
xNeonShinji
Kuzenbo
Level 157
God Stats
3W - 1L
1,551 SR
Queue Stats
160W - 159L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 2 / 7
9,812
818
15,235
8,353
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Maldrn
Scylla
16
2 / 1 / 8
9,420
785
13,001
6,678
2,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
OhVector-_-
Bellona
15
4 / 2 / 5
9,067
756
10,709
12,782
12,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
shadow432154
Mercury
15
2 / 4 / 6
9,032
753
6,310
9,432
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 6
8,886
741
14,676
8,620
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aussie_Martin
Achilles
14
3 / 4 / 4
8,312
693
10,824
11,481
7,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Shinpachii
Chernobog
8
0 / 2 / 3
6,749
562
881
4,315
1,607
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 7
9,441
787
10,218
20,149
16,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
kolbeast
Zhong Kui
16
3 / 2 / 6
9,308
776
7,529
11,493
10,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
xNeonShinji
Kuzenbo
16
4 / 2 / 8
8,981
748
12,188
20,366
19,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
13
Kills
12
13
Deaths
13
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aussie_Martin
Achilles
3
4
4
1.25
W
Merlin
3
2
7
3.25
W
Scylla
Maldrn
Scylla
2
1
8
6
W
Bellona
OhVector-_-
Bellona
4
2
5
3.25
L
Chernobog
Shinpachii
Chernobog
0
2
3
0.75
L
2
3
7
1.83
L
Zhong Kui
kolbeast
Zhong Kui
3
2
6
3
W
Mercury
shadow432154
Mercury
2
4
6
1.25
W
2
4
6
1.25
L
Kuzenbo
xNeonShinji
Kuzenbo
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,931
Damage
41,640
45,865
Taken
67,804
26,285
Mitigated
55,507
14,136
Healing
23,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aussie_Martin
Achilles
10,824
1,048
552
751
11,481
7,099
0
7,411
3,930
0
22,262
W
Merlin
15,235
919
903
1,694
8,353
3,397
423
5,562
2,515
33,894
196
W
Scylla
Maldrn
Scylla
13,001
996
2,018
658
6,678
2,819
469
4,837
1,615
32,610
0
W
Bellona
OhVector-_-
Bellona
10,709
907
1,608
3,180
12,782
12,727
347
7,373
4,941
3,370
14,191
L
Chernobog
Shinpachii
Chernobog
881
395
961
740
4,315
1,607
0
2,203
2,031
0
7,719
L
10,218
203
1,245
6,520
20,149
16,708
0
14,300
5,523
29,137
1,448
L
Zhong Kui
kolbeast
Zhong Kui
7,529
219
947
3,293
11,493
10,189
0
5,692
5,658
24,288
0
W
Mercury
shadow432154
Mercury
6,310
1,514
1,270
1,245
9,432
3,841
0
3,432
5,777
0
14,667
W
14,676
4,283
610
950
8,620
3,501
9
6,120
2,120
25,101
0
L
Kuzenbo
xNeonShinji
Kuzenbo
12,188
2,693
813
8,156
20,366
19,904
0
15,366
4,659
22,047
3,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,217
Gold Earned
42,791
160
Minions Killed
145
0
Camps Cleared
0
1,098,053
Distance Traveled
988,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,312
693
19
2
0
209,072
0
W
Merlin
9,812
818
53
4
0
194,984
0
W
Scylla
9,420
785
42
4
0
218,905
0
W
Bellona
9,067
756
13
1
0
218,330
0
L
Chernobog
6,749
562
12
1
0
95,287
0
L
Cthulhu
9,441
787
38
3
0
226,086
0
L
Zhong Kui
9,308
776
58
5
0
221,733
0
W
Mercury
9,032
753
20
2
0
266,048
0
W
Nu Wa
8,886
741
32
3
0
199,786
0
L
Kuzenbo
8,981
748
18
2
0
236,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role