Player Matchup

Zeus
Zeus
Acareless
Zeus
Level 149
God Stats
26W - 2L
1,613 SR
Queue Stats
2,462W - 254L
1,936 Elo+
Party 2
Heimdallr
Heimdallr
SquareDevil
Heimdallr
Level 145
God Stats
9W - 3L
1,789 SR
Queue Stats
841W - 143L
1,832 Elo+
Party 2
Kuzenbo
Kuzenbo
Sw0rdNewNew
Kuzenbo
Level 112
God Stats
12W - 3L
1,903 SR
Queue Stats
412W - 110L
1,744 Elo+
Party 2
Anubis
Anubis
Th4BUSHI
Anubis
Level 152
God Stats
10W - 10L
1,663 SR
Queue Stats
837W - 905L
1,463 Elo+
Solo
Nu Wa
Nu Wa
崔崔萌萌
Nu Wa
Level 155
God Stats
5W - 0L
1,683 SR
Queue Stats
582W - 167L
1,712 Elo+
Party 2
Team Averages
Level 143
1,730 SR
1,737 Elo+

VS

Team Averages
Level 134
1,576 SR
1,486 Elo+
Merlin
Merlin
CrazyDog_696
Merlin
Level 155
God Stats
3W - 1L
1,780 SR
Queue Stats
66W - 75L
1,404 Elo+
Solo
Artemis
Artemis
Greneth321
Artemis
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 323L
1,449 Elo+
Solo
Hachiman
Hachiman
Serringa
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 135L
1,498 Elo+
Solo
Xbalanque
Xbalanque
WoodedSheet8340
Xbalanque
Level 207
God Stats
75W - 51L
1,602 SR
Queue Stats
1,409W - 1,512L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
o EZ TARGET o
Ah Puch
Level 161
God Stats
7W - 5L
1,497 SR
Queue Stats
539W - 570L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 0 / 10
9,967
906
16,043
5,260
2,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SquareDevil
Heimdallr
16
9 / 2 / 10
9,781
889
12,349
7,810
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kuzenbo
Sw0rdNewNew
Kuzenbo
13
3 / 3 / 12
8,737
794
4,083
10,807
12,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Th4BUSHI
Anubis
15
1 / 0 / 11
8,533
776
5,172
8,438
4,923
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
5 / 1 / 12
9,068
824
9,894
11,580
6,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 4 / 3
8,670
788
4,415
11,081
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Greneth321
Artemis
14
0 / 3 / 5
7,272
661
4,099
8,833
3,250
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Serringa
Hachiman
12
1 / 5 / 2
7,073
643
2,858
8,452
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
WoodedSheet8340
Xbalanque
14
2 / 7 / 3
7,617
692
15,688
12,197
4,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
14
1 / 4 / 4
7,607
692
6,512
9,152
5,769
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
23
Kills
6
6
Deaths
23
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
0
10
10
L
Merlin
2
4
3
0.88
L
Artemis
Greneth321
Artemis
0
3
5
0.83
L
Hachiman
Serringa
Hachiman
1
5
2
0.4
W
Heimdallr
SquareDevil
Heimdallr
9
2
10
7
W
Kuzenbo
Sw0rdNewNew
Kuzenbo
3
3
12
3
W
Anubis
Th4BUSHI
Anubis
1
0
11
6.5
L
Xbalanque
WoodedSheet8340
Xbalanque
2
7
3
0.5
L
Ah Puch
1
4
4
0.75
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,541
Damage
33,572
43,895
Taken
49,715
29,242
Mitigated
19,642
15,003
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,043
548
118
2,270
5,260
2,444
77
1,379
3,733
29,380
905
L
Merlin
4,415
114
907
2,761
11,081
3,502
0
8,434
2,444
26,420
1,173
L
Artemis
Greneth321
Artemis
4,099
982
323
2,353
8,833
3,250
0
5,597
2,933
0
20,004
L
Hachiman
Serringa
Hachiman
2,858
2,400
366
199
8,452
2,855
0
6,466
1,766
0
13,387
W
Heimdallr
SquareDevil
Heimdallr
12,349
1,568
124
1,002
7,810
3,561
82
1,597
6,031
0
25,418
W
Kuzenbo
Sw0rdNewNew
Kuzenbo
4,083
1,250
0
2,029
10,807
12,293
28
1,459
9,040
7,084
576
W
Anubis
Th4BUSHI
Anubis
5,172
99
1,700
2,707
8,438
4,923
349
2,603
5,683
20,692
314
L
Xbalanque
WoodedSheet8340
Xbalanque
15,688
979
1,317
868
12,197
4,266
0
6,670
5,253
0
31,275
L
Ah Puch
6,512
0
188
1,281
9,152
5,769
0
5,784
3,073
14,584
0
W
9,894
3,937
653
4,400
11,580
6,021
902
2,557
8,745
21,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,086
Gold Earned
38,239
196
Minions Killed
163
0
Camps Cleared
0
1,042,319
Distance Traveled
994,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,967
906
50
5
0
218,713
0
L
Merlin
8,670
788
51
5
0
198,414
0
L
Artemis
7,272
661
43
4
0
199,645
0
L
Hachiman
7,073
643
17
2
0
152,739
0
W
Heimdallr
9,781
889
43
4
0
222,474
0
W
Kuzenbo
8,737
794
9
1
0
189,444
0
W
Anubis
8,533
776
66
6
0
212,286
0
L
Xbalanque
7,617
692
27
2
0
239,739
0
L
Ah Puch
7,607
692
25
2
0
204,395
0
W
Nu Wa
9,068
824
28
3
0
199,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role