Player Matchup

Geb
Geb
Diamond V
 
Geb
Diamond V
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond V
HunterNïght
Apollo
Diamond V
Level 159
God Stats
4W - 4L
1,645 SR
Queue Stats
51W - 48L
2,150 MMR
Solo
Vulcan
Vulcan
Diamond V
KbtZK
Vulcan
Diamond V
Level 168
God Stats
0W - 3L
1,261 SR
Queue Stats
75W - 76L
2,173 MMR
Solo
Hun Batz
Hun Batz
Diamond V
MkHenry
Hun Batz
Diamond V
Level 197
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 52L
2,109 MMR
Solo
Discordia
Discordia
Diamond II
PosseGamer
Discordia
Diamond II
Level 159
God Stats
0W - 2L
1,677 SR
Queue Stats
145W - 133L
2,414 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 184
1,517 SR
2,069 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,544 SR
1,796 MMR
Nike
Nike
Diamond V
 
Nike
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
 
Ullr
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Diamond I
 
Kukulkan
Diamond I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Gui_impiedoso
Ne Zha
Diamond V
Level 173
God Stats
5W - 4L
1,720 SR
Queue Stats
353W - 344L
2,182 MMR
Solo
Thor
Thor
Diamond V
Xennou
Thor
Diamond V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 10L
2,299 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 1
4,375
547
1,642
5,544
2,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
6
0 / 2 / 0
3,922
490
1,318
5,277
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
KbtZK
Vulcan
9
0 / 2 / 1
4,456
557
2,823
3,807
1,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
MkHenry
Hun Batz
9
2 / 0 / 0
4,733
592
3,056
5,236
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
PosseGamer
Discordia
9
0 / 0 / 0
4,675
584
1,410
2,448
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SusanoThanatosThoth

VS

Bans
OsirisKuzenboBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 1 / 1
5,335
667
2,942
4,993
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
 
Ullr
9
1 / 0 / 1
5,148
644
3,319
4,568
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
 
Kukulkan
9
0 / 0 / 0
5,117
640
1,297
1,950
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,557
570
2,399
5,348
2,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Xennou
Thor
9
1 / 1 / 0
4,723
590
2,520
5,984
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
1
0.5
W
Nike
 
Nike
1
1
1
1.5
W
Ullr
 
Ullr
1
0
1
1.5
W
Kukulkan
 
Kukulkan
0
0
0
0
W
0
0
0
0
L
Apollo
0
2
0
0
L
Vulcan
KbtZK
Vulcan
0
2
1
0.25
L
Hun Batz
MkHenry
Hun Batz
2
0
0
2
L
Discordia
PosseGamer
Discordia
0
0
0
0
W
Thor
Xennou
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
12,477
22,312
Taken
22,843
7,402
Mitigated
9,235
6,440
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,642
106
0
1,832
5,544
2,970
0
348
5,196
8,843
1,502
W
Nike
 
Nike
2,942
423
0
1,047
4,993
2,368
0
0
4,993
0
38,469
W
Ullr
 
Ullr
3,319
1,191
0
1,047
4,568
1,386
0
1,912
2,518
0
42,426
W
Kukulkan
 
Kukulkan
1,297
255
0
379
1,950
614
0
1,080
764
39,202
1,537
W
2,399
560
0
2,463
5,348
2,823
0
1,608
3,578
0
13,809
L
Apollo
1,318
931
0
1,293
5,277
940
0
0
4,978
0
16,260
L
Vulcan
KbtZK
Vulcan
2,823
947
0
750
3,807
1,180
0
0
3,807
31,524
0
L
Hun Batz
MkHenry
Hun Batz
3,056
1,324
0
1,815
5,236
1,574
0
0
5,236
0
27,387
L
Discordia
PosseGamer
Discordia
1,410
100
0
750
2,448
738
0
854
1,594
39,164
0
W
Thor
Xennou
Thor
2,520
798
0
3,047
5,984
2,044
0
586
5,386
0
34,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,161
Gold Earned
24,880
255
Minions Killed
314
0
Camps Cleared
0
829,001
Distance Traveled
842,267
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,375
547
11
1
0
172,173
1
W
Nike
5,335
667
67
8
0
162,159
0
W
Ullr
5,148
644
87
11
0
159,508
0
W
Kukulkan
5,117
640
81
10
0
160,542
2
W
Ne Zha
4,557
570
16
2
0
173,178
1
L
Apollo
3,922
490
37
5
0
113,153
0
L
Vulcan
4,456
557
69
9
0
182,477
1
L
Hun Batz
4,733
592
52
7
0
193,931
1
L
Discordia
4,675
584
86
11
0
167,267
1
W
Thor
4,723
590
63
8
0
186,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role