Player Matchup

Amaterasu
Amaterasu
Akeldama904726
Amaterasu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,393 Elo+
Party 1
Bacchus
Bacchus
KaiserKrahe
Bacchus
Level 65
God Stats
11W - 8L
1,473 SR
Queue Stats
68W - 61L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
KrisP Bacon8135
Ao Kuang
Level 141
God Stats
115W - 99L
1,539 SR
Queue Stats
300W - 290L
1,414 Elo+
Solo
Heimdallr
Heimdallr
MagicGhostman
Heimdallr
Level 18
God Stats
4W - 3L
1,528 SR
Queue Stats
18W - 17L
1,403 Elo+
Party 1
Chronos
Chronos
Meatviking
Chronos
Level 80
God Stats
3W - 1L
1,436 SR
Queue Stats
93W - 90L
1,458 Elo+
Party 1
Team Averages
Level 72
1,495 SR
1,418 Elo+

VS

Team Averages
Level 98
1,364 SR
1,415 Elo+
Merlin
Merlin
Angel12Nene
Merlin
Level 98
God Stats
1W - 3L
1,216 SR
Queue Stats
144W - 149L
1,426 Elo+
Party 2
Vulcan
Vulcan
AphroOrTroll
Vulcan
Level 153
God Stats
0W - 4L
1,256 SR
Queue Stats
523W - 544L
1,422 Elo+
Solo
Medusa
Medusa
ItzNewKiller
Medusa
Level 98
God Stats
9W - 8L
1,285 SR
Queue Stats
218W - 239L
1,323 Elo+
Solo
Thor
Thor
Spacelettuce203
Thor
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 116L
1,472 Elo+
Party 2
Chernobog
Chernobog
hypebeast ou
Chernobog
Level 65
God Stats
48W - 36L
1,564 SR
Queue Stats
160W - 156L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akeldama904726
Amaterasu
13
4 / 3 / 1
8,284
637
8,813
14,484
12,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
KaiserKrahe
Bacchus
11
1 / 0 / 2
6,860
528
3,355
11,579
10,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
12
3 / 1 / 4
7,279
560
5,656
11,976
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
MagicGhostman
Heimdallr
13
3 / 0 / 0
7,252
558
3,883
6,325
2,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Meatviking
Chronos
14
2 / 0 / 2
7,914
609
4,495
5,934
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 1
6,403
493
4,635
5,846
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
10
0 / 1 / 0
6,235
480
6,971
6,371
2,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
3 / 4 / 0
7,730
595
8,281
12,002
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
5,234
403
2,382
10,425
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
hypebeast ou
Chernobog
10
0 / 2 / 0
5,682
437
2,754
5,289
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
3
4
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Akeldama904726
Amaterasu
4
3
1
1.5
L
Merlin
0
3
1
0.17
L
Vulcan
0
1
0
0
L
Medusa
3
4
0
0.75
W
Bacchus
KaiserKrahe
Bacchus
1
0
2
2
W
Ao Kuang
3
1
4
5
W
Heimdallr
MagicGhostman
Heimdallr
3
0
0
3
W
Chronos
Meatviking
Chronos
2
0
2
3
L
0
3
0
0
L
Chernobog
hypebeast ou
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,202
Damage
25,023
50,298
Taken
39,933
34,002
Mitigated
16,366
13,726
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Akeldama904726
Amaterasu
8,813
4,262
0
5,129
14,484
12,896
684
0
14,484
0
49,181
L
Merlin
4,635
165
0
525
5,846
2,126
0
4,018
1,548
47,853
0
L
Vulcan
6,971
3,585
0
1,454
6,371
2,980
0
1,546
4,825
34,516
0
L
Medusa
8,281
3,752
0
2,843
12,002
4,301
0
741
11,261
0
58,791
W
Bacchus
KaiserKrahe
Bacchus
3,355
242
0
3,571
11,579
10,865
183
3,540
8,039
26,087
3,574
W
Ao Kuang
5,656
1,174
0
2,121
11,976
5,132
0
3,051
8,925
47,326
1,946
W
Heimdallr
MagicGhostman
Heimdallr
3,883
1,801
0
2,111
6,325
2,739
1,083
2,130
4,195
0
57,827
W
Chronos
Meatviking
Chronos
4,495
933
0
794
5,934
2,370
376
2,885
3,049
47,975
3,027
L
2,382
834
0
2,641
10,425
3,897
0
4,324
5,959
0
25,747
L
Chernobog
hypebeast ou
Chernobog
2,754
1,645
0
109
5,289
3,062
0
1,656
3,633
0
35,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
31,284
381
Minions Killed
327
0
Camps Cleared
0
1,289,219
Distance Traveled
1,251,858
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,284
637
76
6
0
226,201
1
L
Merlin
6,403
493
85
7
0
263,332
1
L
Vulcan
6,235
480
51
4
0
300,069
0
L
Medusa
7,730
595
93
7
0
204,671
0
W
Bacchus
6,860
528
42
3
0
276,073
2
W
Ao Kuang
7,279
560
64
5
0
277,561
0
W
Heimdallr
7,252
558
98
8
0
243,691
0
W
Chronos
7,914
609
101
8
0
265,693
2
L
Thor
5,234
403
48
4
0
256,654
2
L
Chernobog
5,682
437
50
4
0
227,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role