Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mol3manS197
Gilgamesh
Level 123
God Stats
8W - 1L
1,713 SR
Queue Stats
85W - 76L
1,480 Elo+
Party 2
Sol
Sol
Nehelenia-0
Sol
Level 115
God Stats
12W - 6L
1,676 SR
Queue Stats
137W - 125L
1,518 Elo+
Party 3
Loki
Loki
PERFlDIOUS
Loki
Level 143
God Stats
1W - 0L
1,695 SR
Queue Stats
94W - 87L
1,478 Elo+
Party 2
Nut
Nut
Platslash
Nut
Level 136
God Stats
30W - 31L
1,438 SR
Queue Stats
118W - 98L
1,520 Elo+
Party 3
Team Averages
Level 133
1,605 SR
1,499 Elo+

VS

Team Averages
Level 105
1,513 SR
1,465 Elo+
Janus
Janus
Gomez Urbieta
Janus
Level 108
God Stats
0W - 1L
1,754 SR
Queue Stats
10W - 15L
1,331 Elo+
Solo
Horus
Horus
ReisWorld
Horus
Level 65
God Stats
2W - 5L
1,467 SR
Queue Stats
74W - 78L
1,529 Elo+
Party 1
Neith
Neith
TriSGoCrxzy_
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
Zanderbodean-
Sun Wukong
Level 144
God Stats
4W - 3L
1,626 SR
Queue Stats
105W - 98L
1,524 Elo+
Solo
Hel
Hel
kill code5
Hel
Level 108
God Stats
4W - 8L
1,217 SR
Queue Stats
167W - 160L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
3 / 0 / 1
5,516
690
1,666
3,128
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Mol3manS197
Gilgamesh
8
0 / 3 / 2
4,864
608
2,414
8,879
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

8
1 / 2 / 3
5,009
626
5,158
5,446
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

11
1 / 0 / 1
5,502
688
1,942
4,698
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 0
5,067
633
1,925
4,175
1,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,824
478
1,372
2,997
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Horus
ReisWorld
Horus
9
1 / 1 / 3
4,783
598
2,777
7,069
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,043
380
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Zanderbodean-
Sun Wukong
9
3 / 1 / 0
5,759
720
5,081
7,945
5,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 2 / 1
4,866
608
3,371
6,282
2,243
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
1
3.5
L
0
3
0
0
W
Gilgamesh
Mol3manS197
Gilgamesh
0
3
2
0.33
W
1
2
3
1.25
W
1
0
1
1.5
W
2
0
0
2
L
Horus
ReisWorld
Horus
1
1
3
2.5
L
0
0
0
0
L
Sun Wukong
Zanderbodean-
Sun Wukong
3
1
0
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,105
Damage
12,601
26,326
Taken
24,293
12,379
Mitigated
11,460
10,455
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,666
96
0
818
3,128
1,661
0
413
2,715
0
13,025
L
1,372
0
0
325
2,997
754
0
0
2,997
14,780
0
W
Gilgamesh
Mol3manS197
Gilgamesh
2,414
1,037
0
1,996
8,879
6,235
0
0
8,879
0
25,193
W
5,158
1,575
0
2,555
5,446
1,544
980
2,657
2,789
26,947
4,344
W
1,942
556
0
3,477
4,698
1,530
0
391
4,307
0
42,068
W
1,925
1,475
0
1,609
4,175
1,409
579
1,184
2,991
0
29,996
L
Horus
ReisWorld
Horus
2,777
1,473
280
3,284
7,069
3,381
13
1,376
5,693
0
21,693
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Zanderbodean-
Sun Wukong
5,081
1,403
0
1,824
7,945
5,082
0
1,416
6,529
0
35,172
L
3,371
367
224
3,331
6,282
2,243
0
2,090
4,192
36,806
778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,958
Gold Earned
22,275
248
Minions Killed
192
0
Camps Cleared
0
800,306
Distance Traveled
577,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,516
690
20
3
0
198,772
0
L
Janus
3,824
478
15
2
0
87,478
0
W
Gilgamesh
4,864
608
49
6
0
140,424
0
W
Sol
5,009
626
43
5
0
134,345
0
W
Loki
5,502
688
86
11
0
206,429
0
W
Nut
5,067
633
50
6
0
120,336
0
L
Horus
4,783
598
40
5
0
182,384
0
L
Neith
3,043
380
0
0
0
18,818
0
L
Sun Wukong
5,759
720
69
9
0
139,773
0
L
Hel
4,866
608
68
9
0
148,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role