Player Matchup

Atlas
Atlas
DougGimmeDome69_
Atlas
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 91L
1,557 Elo+
Party 3
Charybdis
Charybdis
Notpeet
Charybdis
Level 122
God Stats
2W - 1L
1,827 SR
Queue Stats
22W - 31L
1,469 Elo+
Party 2
Artemis
Artemis
SpectrumArray
Artemis
Level 130
God Stats
2W - 1L
1,766 SR
Queue Stats
33W - 27L
1,504 Elo+
Solo
Horus
Horus
SpeedyCheese622
Horus
Level 128
God Stats
1W - 2L
1,294 SR
Queue Stats
73W - 84L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
chaitealatte-
Kukulkan
Level 147
God Stats
2W - 1L
1,716 SR
Queue Stats
100W - 103L
1,498 Elo+
Party 3
Team Averages
Level 128
1,621 SR
1,500 Elo+

VS

Team Averages
Level 175
1,667 SR
1,552 Elo+
Cerberus
Cerberus
ANYEBELM0NT
Cerberus
Level 143
God Stats
6W - 2L
1,825 SR
Queue Stats
399W - 396L
1,500 Elo+
Solo
Neith
Neith
Hernań
Neith
Level 175
God Stats
9W - 5L
1,543 SR
Queue Stats
422W - 456L
1,525 Elo+
Solo
Chang'e
Chang'e
MrSolem
Chang'e
Level 149
God Stats
1W - 0L
1,864 SR
Queue Stats
33W - 24L
1,519 Elo+
Party 1
Bellona
Bellona
callhimbiggs
Bellona
Level 157
God Stats
2W - 5L
1,281 SR
Queue Stats
390W - 396L
1,452 Elo+
Party 1
Osiris
Osiris
sealslap
Osiris
Level 251
God Stats
3W - 0L
1,824 SR
Queue Stats
502W - 122L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
7,666
767
5,064
11,796
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Notpeet
Charybdis
14
3 / 7 / 3
8,208
821
6,706
12,398
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
9
0 / 1 / 2
6,327
633
2,713
2,899
1,061
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 7 / 5
7,764
776
3,598
15,450
10,450
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
chaitealatte-
Kukulkan
15
3 / 6 / 3
8,436
844
5,034
8,793
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANYEBELM0NT
Cerberus
15
0 / 2 / 15
9,259
926
6,541
10,138
10,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Hernań
Neith
15
9 / 3 / 9
9,862
986
11,479
7,088
3,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
MrSolem
Chang'e
14
5 / 2 / 12
9,203
920
6,295
6,594
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
callhimbiggs
Bellona
13
2 / 4 / 17
8,682
868
6,169
13,555
13,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
sealslap
Osiris
17
10 / 2 / 12
10,679
1,068
14,624
13,458
12,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
9
Kills
26
26
Deaths
13
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ANYEBELM0NT
Cerberus
0
2
15
3.75
L
1
5
6
0.8
W
Neith
Hernań
Neith
9
3
9
4.5
W
Chang'e
MrSolem
Chang'e
5
2
12
5.5
L
Charybdis
Notpeet
Charybdis
3
7
3
0.64
L
Artemis
0
1
2
1
L
2
7
5
0.64
W
Bellona
callhimbiggs
Bellona
2
4
17
2.63
L
Kukulkan
chaitealatte-
Kukulkan
3
6
3
0.75
W
Osiris
sealslap
Osiris
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,115
Damage
45,108
51,336
Taken
50,833
32,319
Mitigated
43,971
6,344
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ANYEBELM0NT
Cerberus
6,541
69
694
3,172
10,138
10,876
948
2,529
7,609
19,135
1,731
L
5,064
1,910
310
955
11,796
11,726
0
1,495
10,301
12,571
0
W
Neith
Hernań
Neith
11,479
3,058
920
1,027
7,088
3,349
2,291
1,351
5,737
0
20,199
W
Chang'e
MrSolem
Chang'e
6,295
446
3,582
2,107
6,594
3,100
1,827
1,225
5,369
21,295
704
L
Charybdis
Notpeet
Charybdis
6,706
3,949
34
1,234
12,398
5,279
0
2,588
9,810
0
12,570
L
Artemis
2,713
808
136
448
2,899
1,061
0
807
2,092
0
4,631
L
3,598
1,734
1,041
1,537
15,450
10,450
0
3,976
11,474
0
7,153
W
Bellona
callhimbiggs
Bellona
6,169
2,571
372
1,882
13,555
13,815
1,219
2,969
10,586
0
10,975
L
Kukulkan
chaitealatte-
Kukulkan
5,034
474
97
552
8,793
3,803
0
2,609
6,184
20,895
0
W
Osiris
sealslap
Osiris
14,624
4,573
112
765
13,458
12,831
1,917
2,024
11,434
0
37,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
47,685
68
Minions Killed
124
0
Camps Cleared
0
499,210
Distance Traveled
858,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,259
926
34
3
0
172,033
0
L
Atlas
7,666
767
9
1
0
106,683
0
W
Neith
9,862
986
17
2
0
164,063
0
W
Chang'e
9,203
920
26
3
0
156,973
0
L
Charybdis
8,208
821
16
2
0
87,406
0
L
Artemis
6,327
633
5
1
0
40,488
0
L
Horus
7,764
776
5
1
0
143,037
0
W
Bellona
8,682
868
15
2
0
173,877
0
L
Kukulkan
8,436
844
33
3
0
121,596
0
W
Osiris
10,679
1,068
32
3
0
191,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role