Player Matchup

Jing Wei
Jing Wei
Bronze III
Alahjandro
Jing Wei
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,415 MMR
Solo
Arachne
Arachne
Silver II
MKWarWizard
Arachne
Silver II
Level 155
God Stats
1W - 4L
1,291 SR
Queue Stats
18W - 27L
1,429 MMR
Solo
Khepri
Khepri
Gold IV
Nymgue
Khepri
Gold IV
Level 102
God Stats
3W - 4L
1,794 SR
Queue Stats
412W - 426L
1,395 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Roaroshock
Sun Wukong
Gold V
Level 61
God Stats
2W - 1L
1,875 SR
Queue Stats
37W - 32L
1,415 MMR
Solo
Chang'e
Chang'e
Gold IV
muah-xxo
Chang'e
Gold IV
Level 175
God Stats
75W - 67L
1,610 SR
Queue Stats
256W - 244L
1,471 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,614 SR
1,425 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,557 SR
1,424 MMR
Anhur
Anhur
Gold IV
Frixitt
Anhur
Gold IV
Level 158
God Stats
17W - 12L
1,616 SR
Queue Stats
311W - 321L
1,395 MMR
Party 1
Loki
Loki
Gold II
KidTobiii
Loki
Gold II
Level 158
God Stats
105W - 99L
1,593 SR
Queue Stats
333W - 333L
1,510 MMR
Solo
Scylla
Scylla
Gold III
KillerOrca16
Scylla
Gold III
Level 157
God Stats
16W - 16L
1,595 SR
Queue Stats
276W - 282L
1,379 MMR
Solo
Chronos
Chronos
Gold V
ObeseVoonta
Chronos
Gold V
Level 132
God Stats
24W - 15L
1,555 SR
Queue Stats
66W - 68L
1,365 MMR
Solo
Xing Tian
Xing Tian
Gold III
Upper6
Xing Tian
Gold III
Level 140
God Stats
4W - 4L
1,428 SR
Queue Stats
300W - 297L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alahjandro
Jing Wei
12
0 / 3 / 0
6,610
601
2,921
7,905
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
MKWarWizard
Arachne
12
2 / 1 / 1
6,327
575
3,211
10,204
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Nymgue
Khepri
8
0 / 3 / 1
5,247
477
2,615
6,130
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Roaroshock
Sun Wukong
11
2 / 1 / 0
6,638
603
7,927
9,810
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
muah-xxo
Chang'e
10
2 / 4 / 1
6,089
554
5,341
8,757
3,339
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KaliMorgan Le FayCthulhu

VS

Bans
ThanatosBastetBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Frixitt
Anhur
14
2 / 0 / 3
7,598
691
4,911
5,616
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
3 / 2 / 1
5,982
544
3,632
8,784
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
1 / 4 / 5
5,845
531
6,590
7,576
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
ObeseVoonta
Chronos
13
1 / 0 / 0
6,815
620
4,541
9,192
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
Upper6
Xing Tian
10
5 / 0 / 4
6,565
597
3,070
6,591
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
12
12
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alahjandro
Jing Wei
0
3
0
0
W
Anhur
Frixitt
Anhur
2
0
3
3.5
W
Loki
3
2
1
1.75
W
Scylla
1
4
5
0.88
L
Arachne
MKWarWizard
Arachne
2
1
1
2.5
L
Khepri
Nymgue
Khepri
0
3
1
0.17
W
Chronos
ObeseVoonta
Chronos
1
0
0
1
L
Sun Wukong
Roaroshock
Sun Wukong
2
1
0
2
W
Xing Tian
Upper6
Xing Tian
5
0
4
7
L
Chang'e
muah-xxo
Chang'e
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,015
Damage
22,744
42,806
Taken
37,759
19,018
Mitigated
15,928
18,060
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alahjandro
Jing Wei
2,921
1,664
0
2,385
7,905
1,882
0
167
7,738
0
54,344
W
Anhur
Frixitt
Anhur
4,911
3,393
0
3,926
5,616
2,161
0
220
5,396
0
62,738
W
Loki
3,632
1,041
0
4,265
8,784
3,161
0
1,108
7,676
0
45,518
W
Scylla
6,590
2,021
0
1,114
7,576
2,702
0
3,977
3,599
43,451
0
L
Arachne
MKWarWizard
Arachne
3,211
1,573
0
7,168
10,204
3,749
9
1,504
8,700
0
48,284
L
Khepri
Nymgue
Khepri
2,615
311
0
1,001
6,130
4,373
0
2,542
3,588
16,440
0
W
Chronos
ObeseVoonta
Chronos
4,541
1,395
0
4,697
9,192
3,182
0
254
8,938
58,755
0
L
Sun Wukong
Roaroshock
Sun Wukong
7,927
2,130
0
4,988
9,810
5,675
0
4,410
5,400
0
59,753
W
Xing Tian
Upper6
Xing Tian
3,070
474
0
1,834
6,591
4,722
0
2,397
4,194
14,166
3,652
L
Chang'e
muah-xxo
Chang'e
5,341
282
317
2,201
8,757
3,339
0
5,198
3,559
41,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
32,805
364
Minions Killed
400
0
Camps Cleared
0
1,110,494
Distance Traveled
1,131,524
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,610
601
102
9
0
217,394
4
W
Anhur
7,598
691
103
9
0
207,136
2
W
Loki
5,982
544
78
7
0
250,603
0
W
Scylla
5,845
531
70
6
0
197,415
2
L
Arachne
6,327
575
77
7
0
250,235
3
L
Khepri
5,247
477
27
2
0
214,703
2
W
Chronos
6,815
620
125
11
0
229,871
0
L
Sun Wukong
6,638
603
81
7
0
214,880
0
W
Xing Tian
6,565
597
24
2
0
246,499
3
L
Chang'e
6,089
554
77
7
0
213,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role