Player Matchup

Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ELSWAGER911
Skadi
Level 157
God Stats
1W - 1L
1,714 SR
Queue Stats
76W - 91L
1,625 Elo+
Party 2
Ra
Ra
XxsnideyxX
Ra
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 55L
1,629 Elo+
Party 2
Team Averages
Level 156
1,571 SR
1,585 Elo+

VS

Team Averages
Level 137
1,613 SR
1,639 Elo+
Yu Huang
Yu Huang
AthanTuPapá
Yu Huang
Level 157
God Stats
1W - 2L
1,577 SR
Queue Stats
36W - 21L
1,699 Elo+
Solo
Hercules
Hercules
DingoMingo77
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
MindShift
Danzaburou
Level 126
God Stats
3W - 1L
1,762 SR
Queue Stats
35W - 30L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 3 / 2
7,048
705
8,886
11,759
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 3
7,342
734
4,713
7,636
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 0
8,120
812
6,182
7,320
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AthanTuPapá
Yu Huang
14
4 / 1 / 5
8,695
870
12,039
6,187
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
DingoMingo77
Hercules
14
3 / 1 / 6
8,039
804
6,716
11,078
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MindShift
Danzaburou
13
2 / 2 / 6
8,053
805
5,536
8,060
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
9
9
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
W
Yu Huang
AthanTuPapá
Yu Huang
4
1
5
6.5
W
Hercules
DingoMingo77
Hercules
3
1
6
6
L
0
3
3
0.5
W
Danzaburou
MindShift
Danzaburou
2
2
6
2.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,781
Damage
24,291
26,715
Taken
25,325
14,959
Mitigated
14,234
4,456
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,886
497
0
1,382
11,759
9,381
0
4,238
6,471
9,433
1,423
W
Yu Huang
AthanTuPapá
Yu Huang
12,039
1,442
0
500
6,187
2,257
0
3,205
2,528
33,811
668
W
Hercules
DingoMingo77
Hercules
6,716
1,870
0
4,394
11,078
8,866
52
5,532
4,387
0
17,846
L
4,713
1,162
0
876
7,636
2,672
197
3,157
4,112
0
38,421
W
Danzaburou
MindShift
Danzaburou
5,536
1,924
0
1,347
8,060
3,111
600
3,069
4,598
0
36,806
L
6,182
591
1,061
1,137
7,320
2,906
0
3,173
3,677
30,254
950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,510
Gold Earned
24,787
142
Minions Killed
154
0
Camps Cleared
0
633,744
Distance Traveled
611,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,048
705
11
1
0
215,270
0
W
Yu Huang
8,695
870
68
7
0
196,715
0
W
Hercules
8,039
804
28
3
0
233,690
0
L
Skadi
7,342
734
63
6
0
198,904
0
W
Danzaburou
8,053
805
58
6
0
181,015
0
L
Ra
8,120
812
68
7
0
219,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role