Player Matchup

Artemis
Artemis
 
Artemis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Draeconyc
Loki
Level 178
God Stats
3W - 1L
1,644 SR
Queue Stats
116W - 113L
1,554 Elo+
Party 1
Bakasura
Bakasura
JDCobraz
Bakasura
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 227L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Rhekkz
Cernunnos
Level 154
God Stats
2W - 0L
1,715 SR
Queue Stats
124W - 135L
1,494 Elo+
Party 1
Odin
Odin
lordofthenickel
Odin
Level 125
God Stats
3W - 0L
1,855 SR
Queue Stats
148W - 141L
1,530 Elo+
Party 1
Team Averages
Level 145
1,643 SR
1,515 Elo+

VS

Team Averages
Level 122
1,423 SR
1,585 Elo+
Chronos
Chronos
Gatlek
Chronos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,789 Elo+
Solo
Cerberus
Cerberus
PoonerBoomer
Cerberus
Level 129
God Stats
4W - 7L
1,264 SR
Queue Stats
255W - 267L
1,524 Elo+
Solo
Hera
Hera
SwedishKiller_33
Hera
Level 66
God Stats
3W - 5L
1,502 SR
Queue Stats
259W - 242L
1,500 Elo+
Solo
Thanatos
Thanatos
TheMathyw
Thanatos
Level 155
God Stats
5W - 10L
1,351 SR
Queue Stats
480W - 493L
1,502 Elo+
Solo
Mulan
Mulan
ipwn21
Mulan
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 11L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 2 / 7
7,330
1,047
5,933
5,244
3,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Loki
14
5 / 1 / 7
7,987
1,141
8,487
4,877
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
JDCobraz
Bakasura
13
5 / 4 / 9
7,864
1,123
5,003
9,338
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Rhekkz
Cernunnos
13
2 / 2 / 9
7,298
1,043
7,436
5,701
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 7
6,481
926
2,747
10,507
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gatlek
Chronos
14
5 / 3 / 7
6,956
994
5,535
7,851
3,066
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cerberus
PoonerBoomer
Cerberus
1
0 / 0 / 0
1,742
249
0
0
0
12
1 / 6 / 9
6,668
953
8,137
8,281
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
TheMathyw
Thanatos
11
2 / 3 / 5
5,806
829
4,982
7,622
3,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
ipwn21
Mulan
14
6 / 4 / 8
7,240
1,034
7,231
10,362
11,521
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
16
Kills
14
14
Deaths
16
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
7
3.25
W
Loki
5
1
7
8.5
L
Chronos
Gatlek
Chronos
5
3
7
2.83
W
Bakasura
JDCobraz
Bakasura
5
4
9
2.38
L
Cerberus
PoonerBoomer
Cerberus
0
0
0
0
W
Cernunnos
Rhekkz
Cernunnos
2
2
9
3.25
L
1
6
9
0.92
L
Thanatos
TheMathyw
Thanatos
2
3
5
1.5
L
Mulan
ipwn21
Mulan
6
4
8
2.5
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
25,885
35,667
Taken
34,116
24,032
Mitigated
20,656
7,742
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,933
1,943
352
733
5,244
3,094
148
1,876
3,368
188
14,151
W
Loki
8,487
1,506
212
1,018
4,877
2,122
0
1,982
2,895
0
19,031
L
Chronos
Gatlek
Chronos
5,535
1,348
142
1,509
7,851
3,066
0
138
7,201
16,023
707
W
Bakasura
JDCobraz
Bakasura
5,003
2,768
214
2,031
9,338
7,274
0
3,378
5,960
0
6,352
L
Cerberus
PoonerBoomer
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Rhekkz
Cernunnos
7,436
3,490
414
1,171
5,701
2,618
1,607
2,336
3,365
0
19,231
L
8,137
2,062
162
970
8,281
2,751
0
41
7,947
19,731
0
L
Thanatos
TheMathyw
Thanatos
4,982
366
505
3,658
7,622
3,318
0
47
7,491
0
8,694
L
Mulan
ipwn21
Mulan
7,231
1,119
198
529
10,362
11,521
50
199
9,819
0
9,401
W
2,747
574
656
941
10,507
8,924
137
4,051
6,456
578
4,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
28,412
81
Minions Killed
54
0
Camps Cleared
0
666,346
Distance Traveled
498,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,330
1,047
13
2
0
136,129
0
W
Loki
7,987
1,141
25
4
0
162,721
0
L
Chronos
6,956
994
22
3
0
120,453
0
W
Bakasura
7,864
1,123
9
1
0
123,371
0
L
Cerberus
1,742
249
0
0
0
0
0
W
Cernunnos
7,298
1,043
26
4
0
123,965
0
L
Hera
6,668
953
18
3
0
117,927
0
L
Thanatos
5,806
829
8
1
0
127,250
0
L
Mulan
7,240
1,034
6
1
0
132,972
0
W
Odin
6,481
926
8
1
0
120,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role