Player Matchup

Danzaburou
Danzaburou
Gold IV
BrandoTho
Danzaburou
Gold IV
Level 140
God Stats
47W - 27L
1,516 SR
Queue Stats
249W - 239L
1,317 MMR
Party 1
Janus
Janus
Gold I
FLiBiTiJiBiT
Janus
Gold I
Level 194
God Stats
7W - 16L
1,169 SR
Queue Stats
529W - 548L
1,580 MMR
Party 1
Athena
Athena
Platinum IV
RobotRalph
Athena
Platinum IV
Level 83
God Stats
29W - 17L
1,666 SR
Queue Stats
62W - 51L
1,645 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,451 SR
1,514 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 171
1,486 SR
1,490 MMR
Arachne
Arachne
Gold III
PimpNameSlickBak
Arachne
Gold III
Level 125
God Stats
3W - 3L
1,600 SR
Queue Stats
59W - 64L
1,471 MMR
Solo
Geb
Geb
Platinum IV
Resecutor
Geb
Platinum IV
Level 243
God Stats
1W - 3L
1,291 SR
Queue Stats
81W - 79L
1,545 MMR
Party 2
Vulcan
Vulcan
Platinum V
humble_pride19
Vulcan
Platinum V
Level 144
God Stats
15W - 14L
1,567 SR
Queue Stats
77W - 79L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrandoTho
Danzaburou
13
1 / 4 / 1
8,755
673
8,924
11,743
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 0
9,001
692
6,965
8,250
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
RobotRalph
Athena
12
0 / 4 / 2
7,733
595
6,115
16,620
16,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
AchillesNe ZhaThothKuzenboCthulhu

VS

Bans
FenrirPersephoneAh Muzen CabIx ChelBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 2
10,258
789
9,452
14,941
7,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
1 / 0 / 8
9,017
694
10,449
15,922
18,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 0 / 7
9,762
751
13,617
7,483
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
11
11
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrandoTho
Danzaburou
1
4
1
0.38
L
2
3
0
0.67
W
7
3
2
2.67
W
1
0
8
5
L
Athena
RobotRalph
Athena
0
4
2
0.25
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,004
Damage
33,518
36,613
Taken
38,346
24,147
Mitigated
29,026
4,084
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrandoTho
Danzaburou
8,924
4,326
0
1,712
11,743
4,806
0
8,049
3,251
0
35,300
L
6,965
172
0
1,022
8,250
3,283
0
5,074
2,680
43,352
0
W
9,452
5,908
0
7,029
14,941
7,559
642
4,437
10,155
0
50,027
W
10,449
595
0
4,424
15,922
18,142
437
3,989
11,386
19,836
2,980
L
Athena
RobotRalph
Athena
6,115
1,120
0
1,350
16,620
16,058
0
8,546
7,595
14,408
0
W
13,617
7,010
0
1,114
7,483
3,325
1,083
3,552
3,632
43,642
1,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
29,037
173
Minions Killed
145
0
Camps Cleared
0
743,095
Distance Traveled
785,485
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,755
673
67
5
0
235,207
0
L
Janus
9,001
692
85
7
0
259,064
4
W
Arachne
10,258
789
71
5
0
251,190
0
W
Geb
9,017
694
16
1
0
261,247
0
L
Athena
7,733
595
21
2
0
248,824
1
W
Vulcan
9,762
751
58
4
0
273,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role