Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Girthnado
Hou Yi
Level 110
God Stats
7W - 0L
1,909 SR
Queue Stats
71W - 54L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
ItsHypnotic
Kukulkan
Level 127
God Stats
8W - 2L
1,800 SR
Queue Stats
51W - 47L
1,542 Elo+
Party 2
Osiris
Osiris
TheClumsyBoi
Osiris
Level 129
God Stats
7W - 2L
1,729 SR
Queue Stats
63W - 51L
1,533 Elo+
Party 2
Geb
Geb
ogothorn
Geb
Level 126
God Stats
1W - 0L
1,284 SR
Queue Stats
4W - 3L
1,366 Elo+
Party 1
Team Averages
Level 125
1,644 SR
1,486 Elo+

VS

Team Averages
Level 124
1,517 SR
1,508 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
I HolyGenesis I
Ix Chel
Level 138
God Stats
5W - 12L
1,500 SR
Queue Stats
546W - 506L
1,494 Elo+
Solo
Ares
Ares
Mrlahey2x
Ares
Level 88
God Stats
9W - 5L
1,586 SR
Queue Stats
89W - 59L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
4 / 0 / 0
4,416
736
2,553
4,099
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
Girthnado
Hou Yi
6
1 / 0 / 1
3,515
586
1,654
1,293
333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
ItsHypnotic
Kukulkan
7
0 / 1 / 2
3,924
654
765
2,752
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
7
1 / 0 / 0
3,570
595
2,507
4,767
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 4
3,781
630
1,591
4,824
2,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 1 / 0
4,092
682
2,781
4,801
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hou Yi
 
Hou Yi
7
1 / 0 / 0
3,684
614
1,904
2,158
645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Da Ji
 
Da Ji
7
1 / 3 / 0
3,667
611
2,750
6,051
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,895
649
2,291
2,787
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
2
0 / 1 / 0
2,825
471
260
2,164
1,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
2
2
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
0
4
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Hou Yi
 
Hou Yi
1
0
0
1
L
Da Ji
 
Da Ji
1
3
0
0.33
W
Hou Yi
Girthnado
Hou Yi
1
0
1
1.5
L
0
1
0
0
W
Kukulkan
ItsHypnotic
Kukulkan
0
1
2
1
L
Ares
0
1
0
0
W
Osiris
1
0
0
1
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,070
Damage
9,986
17,735
Taken
17,961
7,559
Mitigated
7,283
8,024
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,553
578
200
2,362
4,099
1,136
0
389
3,640
18,751
0
L
Sun Wukong
 
Sun Wukong
2,781
426
0
1,029
4,801
2,471
0
0
4,801
0
29,932
L
Hou Yi
 
Hou Yi
1,904
937
0
643
2,158
645
0
537
1,621
0
16,847
L
Da Ji
 
Da Ji
2,750
618
0
2,269
6,051
2,082
0
1,815
4,236
0
19,854
W
Hou Yi
Girthnado
Hou Yi
1,654
791
0
867
1,293
333
0
34
1,259
0
17,583
L
2,291
85
150
600
2,787
1,073
0
1,947
840
18,470
0
W
Kukulkan
ItsHypnotic
Kukulkan
765
39
0
570
2,752
940
0
947
1,679
19,871
0
L
Ares
260
0
0
682
2,164
1,012
0
610
1,554
2,315
0
W
Osiris
2,507
284
0
1,864
4,767
2,449
0
0
4,767
0
17,491
W
1,591
574
197
1,964
4,824
2,701
0
897
3,839
11,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,206
Gold Earned
18,163
147
Minions Killed
149
0
Camps Cleared
0
602,853
Distance Traveled
489,391
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,416
736
37
6
0
132,573
0
L
Sun Wukong
4,092
682
43
7
0
111,076
0
L
Hou Yi
3,684
614
25
4
0
120,366
2
L
Da Ji
3,667
611
38
6
0
114,010
0
W
Hou Yi
3,515
586
32
5
0
101,757
0
L
Ix Chel
3,895
649
41
7
0
99,365
0
W
Kukulkan
3,924
654
44
7
0
113,842
0
L
Ares
2,825
471
2
0
0
44,574
0
W
Osiris
3,570
595
24
4
0
143,791
0
W
Geb
3,781
630
10
2
0
110,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role