Player Matchup

Bakasura
Bakasura
CheezyCarrotz
Bakasura
Level 128
God Stats
3W - 0L
1,853 SR
Queue Stats
101W - 125L
1,567 Elo+
Party 2
Sylvanus
Sylvanus
NoGoodAtSmite
Sylvanus
Level 97
God Stats
7W - 8L
1,436 SR
Queue Stats
21W - 45L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
Philoetius
Gilgamesh
Level 123
God Stats
7W - 4L
1,618 SR
Queue Stats
65W - 91L
1,486 Elo+
Party 2
Chang'e
Chang'e
PriestofFunk
Chang'e
Level 148
God Stats
3W - 1L
1,601 SR
Queue Stats
105W - 126L
1,577 Elo+
Party 2
Charybdis
Charybdis
TheBlunderer
Charybdis
Level 205
God Stats
3W - 2L
1,565 SR
Queue Stats
118W - 146L
1,518 Elo+
Party 2
Team Averages
Level 140
1,615 SR
1,516 Elo+

VS

Team Averages
Level 118
1,479 SR
1,547 Elo+
Scylla
Scylla
Ecsstacy
Scylla
Level 107
God Stats
0W - 1L
1,305 SR
Queue Stats
58W - 71L
1,533 Elo+
Party 1
Janus
Janus
Nipsyyy
Janus
Level 125
God Stats
6W - 2L
1,751 SR
Queue Stats
247W - 229L
1,545 Elo+
Party 1
Hachiman
Hachiman
QuiG0nGing
Hachiman
Level 125
God Stats
29W - 38L
1,472 SR
Queue Stats
198W - 186L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jjfridayy
Cu Chulainn
Level 129
God Stats
0W - 3L
1,319 SR
Queue Stats
155W - 158L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
sniffinwhitney
Gilgamesh
Level 106
God Stats
26W - 29L
1,549 SR
Queue Stats
111W - 81L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CheezyCarrotz
Bakasura
18
5 / 2 / 6
11,369
568
17,455
25,964
12,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sylvanus
NoGoodAtSmite
Sylvanus
16
3 / 1 / 8
11,012
551
6,343
15,100
16,731
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Philoetius
Gilgamesh
18
2 / 3 / 4
11,268
563
8,625
22,540
19,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
PriestofFunk
Chang'e
17
7 / 3 / 3
11,372
569
18,958
16,827
7,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
TheBlunderer
Charybdis
19
2 / 1 / 5
11,549
577
13,486
18,375
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ecsstacy
Scylla
16
1 / 6 / 0
9,634
482
5,455
12,125
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Nipsyyy
Janus
16
1 / 5 / 4
9,018
451
12,424
19,204
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
QuiG0nGing
Hachiman
17
0 / 3 / 2
9,376
469
9,303
12,891
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
jjfridayy
Cu Chulainn
15
4 / 2 / 2
10,380
519
18,751
21,172
21,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
sniffinwhitney
Gilgamesh
13
4 / 3 / 2
8,878
444
11,179
24,558
20,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
10
10
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CheezyCarrotz
Bakasura
5
2
6
4
L
Scylla
Ecsstacy
Scylla
1
6
0
0.17
L
Janus
Nipsyyy
Janus
1
5
4
0.6
W
Sylvanus
NoGoodAtSmite
Sylvanus
3
1
8
7
W
Gilgamesh
Philoetius
Gilgamesh
2
3
4
1.33
W
Chang'e
PriestofFunk
Chang'e
7
3
3
2.83
L
Hachiman
QuiG0nGing
Hachiman
0
3
2
0.33
W
Charybdis
TheBlunderer
Charybdis
2
1
5
4.5
L
Cu Chulainn
jjfridayy
Cu Chulainn
4
2
2
2.5
L
Gilgamesh
sniffinwhitney
Gilgamesh
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,867
Damage
57,112
98,806
Taken
89,950
64,713
Mitigated
58,495
53,480
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CheezyCarrotz
Bakasura
17,455
10,001
0
16,242
25,964
12,587
0
6,592
19,372
0
65,747
L
Scylla
Ecsstacy
Scylla
5,455
1,164
0
859
12,125
4,420
0
7,241
4,109
77,379
0
L
Janus
Nipsyyy
Janus
12,424
1,429
0
7,642
19,204
7,035
0
3,939
12,675
82,146
0
W
Sylvanus
NoGoodAtSmite
Sylvanus
6,343
1,164
6,325
5,104
15,100
16,731
12
3,639
11,461
27,556
3,558
W
Gilgamesh
Philoetius
Gilgamesh
8,625
2,148
0
5,255
22,540
19,335
571
1,684
20,856
0
87,647
W
Chang'e
PriestofFunk
Chang'e
18,958
1,653
3,515
6,570
16,827
7,595
518
6,494
10,333
85,327
2,562
L
Hachiman
QuiG0nGing
Hachiman
9,303
5,196
0
5,261
12,891
4,938
0
1,163
11,462
0
93,657
W
Charybdis
TheBlunderer
Charybdis
13,486
7,970
0
10,469
18,375
8,465
2,553
769
17,606
0
134,021
L
Cu Chulainn
jjfridayy
Cu Chulainn
18,751
2,626
0
2,980
21,172
21,553
225
2,568
16,030
506
97,934
L
Gilgamesh
sniffinwhitney
Gilgamesh
11,179
3,444
0
2,115
24,558
20,549
0
8,776
14,014
0
40,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,570
Gold Earned
47,286
640
Minions Killed
586
0
Camps Cleared
0
2,033,157
Distance Traveled
1,952,296
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,369
568
144
7
0
462,778
0
L
Scylla
9,634
482
143
7
0
346,844
0
L
Janus
9,018
451
130
7
0
417,527
0
W
Sylvanus
11,012
551
29
1
0
388,152
4
W
Gilgamesh
11,268
563
135
7
0
402,903
0
W
Chang'e
11,372
569
150
8
0
414,139
0
L
Hachiman
9,376
469
138
7
0
372,718
3
W
Charybdis
11,549
577
182
9
0
365,185
6
L
Cu Chulainn
10,380
519
135
7
0
400,010
5
L
Gilgamesh
8,878
444
40
2
0
415,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role