Player Matchup

Thor
Thor
Platinum I
KANDlD
Thor
Platinum I
Level 157
God Stats
8W - 8L
1,506 SR
Queue Stats
78W - 74L
1,952 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
MOEOVER9000
Gilgamesh
Platinum IV
Level 156
God Stats
10W - 6L
1,581 SR
Queue Stats
106W - 94L
1,827 MMR
Solo
Agni
Agni
Platinum III
XR2_PAPI-_TURBO
Agni
Platinum III
Level 182
God Stats
20W - 8L
1,695 SR
Queue Stats
154W - 149L
1,814 MMR
Solo
Rama
Rama
Platinum II
tvBui
Rama
Platinum II
Level 156
God Stats
6W - 8L
1,386 SR
Queue Stats
234W - 216L
1,881 MMR
Solo
Bacchus
Bacchus
Platinum IV
tyneeta
Bacchus
Platinum IV
Level 148
God Stats
4W - 2L
1,277 SR
Queue Stats
82W - 72L
1,815 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,489 SR
1,858 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,545 SR
1,775 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
Bolsocomanda
Kuzenbo
Platinum III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 81L
1,839 MMR
Party 1
Cernunnos
Cernunnos
Platinum III
PimpChimp36
Cernunnos
Platinum III
Level 128
God Stats
4W - 3L
1,449 SR
Queue Stats
89W - 70L
1,817 MMR
Party 1
Arachne
Arachne
Platinum II
XboxLatam
Arachne
Platinum II
Level 220
God Stats
13W - 14L
1,778 SR
Queue Stats
83W - 76L
1,914 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
lamewing
Erlang Shen
Gold II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KANDlD
Thor
16
7 / 2 / 6
9,288
619
6,744
13,556
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Gilgamesh
MOEOVER9000
Gilgamesh
15
7 / 1 / 3
9,808
654
13,777
20,266
16,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 6
9,302
620
6,407
11,221
4,492
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rama
tvBui
Rama
17
5 / 0 / 8
10,219
681
13,541
10,449
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
tyneeta
Bacchus
12
3 / 4 / 9
7,968
531
8,507
13,994
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
OdinKaliJanusSun Wukong

VS

Bans
SusanoTsukuyomiBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 5 / 6
8,315
554
12,566
11,240
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Bolsocomanda
Kuzenbo
10
2 / 3 / 5
7,077
472
6,479
11,863
12,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
PimpChimp36
Cernunnos
12
0 / 5 / 2
7,084
472
5,764
10,980
4,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
XboxLatam
Arachne
15
5 / 5 / 1
8,374
558
7,506
14,683
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
lamewing
Erlang Shen
11
0 / 7 / 0
7,129
475
7,688
17,363
12,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
25
Kills
11
11
Deaths
25
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
5
6
1.4
L
Kuzenbo
Bolsocomanda
Kuzenbo
2
3
5
1.5
W
Thor
KANDlD
Thor
7
2
6
5
W
Gilgamesh
MOEOVER9000
Gilgamesh
7
1
3
8.5
L
Cernunnos
PimpChimp36
Cernunnos
0
5
2
0.2
W
3
4
6
1.5
L
Arachne
XboxLatam
Arachne
5
5
1
1.1
L
Erlang Shen
lamewing
Erlang Shen
0
7
0
0
W
Rama
tvBui
Rama
5
0
8
9
W
Bacchus
tyneeta
Bacchus
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,976
Damage
40,003
69,486
Taken
66,129
46,579
Mitigated
40,733
24,926
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,566
1,452
0
420
11,240
4,870
0
4,339
6,852
55,042
970
L
Kuzenbo
Bolsocomanda
Kuzenbo
6,479
3,043
0
1,378
11,863
12,702
0
5,421
6,390
16,551
0
W
Thor
KANDlD
Thor
6,744
1,326
0
5,080
13,556
6,090
188
3,123
10,197
0
77,474
W
Gilgamesh
MOEOVER9000
Gilgamesh
13,777
5,100
0
6,416
20,266
16,875
0
2,664
17,544
0
75,645
L
Cernunnos
PimpChimp36
Cernunnos
5,764
2,356
0
2,513
10,980
4,299
0
2,437
8,511
0
55,384
W
6,407
818
0
3,822
11,221
4,492
323
5,787
5,044
73,056
1,110
L
Arachne
XboxLatam
Arachne
7,506
3,992
0
4,903
14,683
6,039
0
2,491
12,140
0
55,320
L
Erlang Shen
lamewing
Erlang Shen
7,688
4,450
0
6,267
17,363
12,823
0
106
16,358
0
51,427
W
Rama
tvBui
Rama
13,541
10,990
0
8,116
10,449
4,977
111
2,078
8,315
0
102,540
W
Bacchus
tyneeta
Bacchus
8,507
961
0
1,492
13,994
14,145
34
4,989
8,729
25,334
2,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,585
Gold Earned
37,979
581
Minions Killed
391
0
Camps Cleared
0
1,482,496
Distance Traveled
1,533,386
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,315
554
109
7
0
303,506
2
L
Kuzenbo
7,077
472
24
2
0
325,179
3
W
Thor
9,288
619
118
8
0
333,898
0
W
Gilgamesh
9,808
654
120
8
0
293,725
0
L
Cernunnos
7,084
472
92
6
0
274,351
2
W
Agni
9,302
620
136
9
0
273,933
0
L
Arachne
8,374
558
81
5
0
335,336
4
L
Erlang Shen
7,129
475
85
6
0
295,014
0
W
Rama
10,219
681
173
12
0
272,376
2
W
Bacchus
7,968
531
34
2
0
308,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role