Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ColKobiashvili
Danzaburou
Level 200
God Stats
7W - 3L
1,740 SR
Queue Stats
393W - 333L
1,540 Elo+
Party 1
Kali
Kali
Draxler86
Kali
Level 188
God Stats
6W - 7L
1,416 SR
Queue Stats
233W - 200L
1,576 Elo+
Solo
Anubis
Anubis
Suprblakhawk
Anubis
Level 180
God Stats
19W - 9L
1,750 SR
Queue Stats
84W - 73L
1,544 Elo+
Party 1
Raijin
Raijin
josegzr
Raijin
Level 129
God Stats
3W - 1L
1,738 SR
Queue Stats
102W - 95L
1,504 Elo+
Party 3
Team Averages
Level 164
1,629 SR
1,533 Elo+

VS

Team Averages
Level 155
1,593 SR
1,543 Elo+
Chronos
Chronos
DeadlyAspects
Chronos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 55L
1,628 Elo+
Party 2
Rama
Rama
SheHateSalad
Rama
Level 202
God Stats
1W - 2L
1,502 SR
Queue Stats
80W - 84L
1,539 Elo+
Party 2
Ares
Ares
choleroxd45
Ares
Level 159
God Stats
1W - 3L
1,858 SR
Queue Stats
198W - 169L
1,601 Elo+
Solo
Pele
Pele
kìnky
Pele
Level 129
God Stats
1W - 1L
1,602 SR
Queue Stats
5W - 11L
1,405 Elo+
Party 2
Cerberus
Cerberus
Ælphā
Cerberus
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 195L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 1 / 0
7,994
727
6,395
7,075
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ColKobiashvili
Danzaburou
12
5 / 0 / 1
7,114
647
8,857
8,159
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
11
0 / 1 / 3
5,801
527
4,934
11,923
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
9
1 / 3 / 4
5,422
493
6,816
7,404
3,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
josegzr
Raijin
12
2 / 3 / 1
6,477
589
5,622
7,262
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
1 / 1 / 5
6,255
569
6,247
7,695
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 3
5,845
531
5,328
9,570
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 2
6,002
546
3,020
10,469
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
kìnky
Pele
11
4 / 0 / 3
6,202
564
5,013
8,877
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Ælphā
Cerberus
10
1 / 6 / 0
5,934
539
5,445
11,971
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
13
Kills
8
8
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
0
5
W
Danzaburou
ColKobiashvili
Danzaburou
5
0
1
5.5
L
Chronos
1
1
5
3.5
W
Kali
0
1
3
1.5
L
0
1
3
1.5
W
Anubis
1
3
4
1
L
2
5
2
0.6
W
Raijin
josegzr
Raijin
2
3
1
0.83
L
Pele
kìnky
Pele
4
0
3
5.5
L
Cerberus
Ælphā
Cerberus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
25,053
41,823
Taken
48,582
17,515
Mitigated
21,646
14,581
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,395
1,977
0
1,908
7,075
3,301
0
3,432
2,986
52,396
631
W
Danzaburou
ColKobiashvili
Danzaburou
8,857
4,506
0
4,764
8,159
3,049
0
1,425
6,670
0
56,535
L
Chronos
6,247
1,687
0
1,250
7,695
2,358
0
3,852
3,293
53,014
0
W
Kali
4,934
2,118
0
3,750
11,923
5,557
0
2,106
9,799
0
48,568
L
5,328
4,527
0
2,449
9,570
3,162
0
2,178
7,392
0
49,243
W
Anubis
6,816
100
0
2,834
7,404
3,185
0
2,375
5,029
23,388
271
L
3,020
168
0
1,288
10,469
7,441
0
3,392
6,923
13,881
0
W
Raijin
josegzr
Raijin
5,622
622
0
1,325
7,262
2,423
0
4,359
2,891
45,478
0
L
Pele
kìnky
Pele
5,013
1,013
0
1,939
8,877
3,011
0
2,274
6,477
0
43,097
L
Cerberus
Ælphā
Cerberus
5,445
274
0
2,892
11,971
5,674
0
5,657
5,790
36,687
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
30,238
381
Minions Killed
378
0
Camps Cleared
0
1,111,952
Distance Traveled
1,123,591
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,994
727
114
10
0
222,738
2
W
Danzaburou
7,114
647
74
7
0
230,005
3
L
Chronos
6,255
569
97
9
0
234,836
0
W
Kali
5,801
527
68
6
0
240,029
0
L
Rama
5,845
531
95
9
0
203,856
0
W
Anubis
5,422
493
36
3
0
214,718
0
L
Ares
6,002
546
11
1
0
223,007
1
W
Raijin
6,477
589
89
8
0
204,462
4
L
Pele
6,202
564
61
6
0
287,261
0
L
Cerberus
5,934
539
114
10
0
174,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role