Player Matchup

Heimdallr
Heimdallr
Ace_Wolff
Heimdallr
Level 143
God Stats
13W - 14L
1,491 SR
Queue Stats
348W - 338L
1,461 Elo+
Party 1
Arachne
Arachne
DarthRambone
Arachne
Level 129
God Stats
32W - 22L
1,590 SR
Queue Stats
406W - 375L
1,516 Elo+
Party 1
Sol
Sol
WindFoxAlu
Sol
Level 154
God Stats
7W - 3L
1,726 SR
Queue Stats
191W - 201L
1,511 Elo+
Party 3
Ah Puch
Ah Puch
Wooley1298
Ah Puch
Level 128
God Stats
0W - 3L
1,669 SR
Queue Stats
149W - 140L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
swagdaddysimpboi
Cthulhu
Level 158
God Stats
2W - 8L
1,232 SR
Queue Stats
218W - 227L
1,511 Elo+
Party 3
Team Averages
Level 142
1,542 SR
1,501 Elo+

VS

Team Averages
Level 118
1,396 SR
1,520 Elo+
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AnjoMortal132
Chang'e
Level 135
God Stats
7W - 1L
1,461 SR
Queue Stats
64W - 59L
1,543 Elo+
Party 2
Rama
Rama
Unluckkier
Rama
Level 65
God Stats
2W - 3L
1,119 SR
Queue Stats
47W - 39L
1,536 Elo+
Party 2
Surtr
Surtr
deiviscougar1983
Surtr
Level 102
God Stats
33W - 19L
1,668 SR
Queue Stats
266W - 271L
1,511 Elo+
Solo
Mulan
Mulan
triscit biscuit
Mulan
Level 159
God Stats
2W - 0L
1,235 SR
Queue Stats
171W - 159L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ace_Wolff
Heimdallr
11
1 / 0 / 0
6,120
556
2,738
4,994
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
DarthRambone
Arachne
13
4 / 2 / 0
6,676
607
4,691
10,497
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 2
5,045
459
2,688
6,464
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ah Puch
Wooley1298
Ah Puch
10
0 / 2 / 1
5,665
515
2,756
4,240
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
5,113
465
5,467
8,670
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 0
5,562
506
3,479
7,626
5,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
11
2 / 1 / 1
6,308
573
4,088
6,650
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
5,264
479
2,697
4,399
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 0
6,423
584
4,884
8,028
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 0
6,655
605
6,204
11,130
6,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
8
8
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
0
0
L
Heimdallr
Ace_Wolff
Heimdallr
1
0
0
1
W
Chang'e
2
1
1
2.5
L
Arachne
DarthRambone
Arachne
4
2
0
2
W
0
0
0
0
L
0
4
2
0.25
L
Ah Puch
Wooley1298
Ah Puch
0
2
1
0.25
W
3
1
0
3
L
0
0
1
0.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
21,352
34,865
Taken
37,833
16,282
Mitigated
19,635
12,623
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,479
938
0
1,510
7,626
5,170
0
2,965
4,259
15,939
0
L
Heimdallr
Ace_Wolff
Heimdallr
2,738
1,489
0
2,188
4,994
2,073
0
997
3,997
0
50,780
W
Chang'e
4,088
319
160
2,520
6,650
2,189
18
2,069
4,211
38,384
1,571
L
Arachne
DarthRambone
Arachne
4,691
3,485
0
5,018
10,497
4,377
0
842
9,328
0
53,483
W
2,697
2,527
0
1,903
4,399
1,484
0
1,153
3,067
0
32,625
L
2,688
1,191
0
2,277
6,464
1,424
0
0
6,082
17,880
4,233
L
Ah Puch
Wooley1298
Ah Puch
2,756
122
0
624
4,240
1,643
0
2,740
1,260
36,694
0
W
4,884
2,554
0
3,917
8,028
4,033
0
1,720
6,101
1,140
54,951
L
5,467
442
65
2,451
8,670
6,765
0
2,756
5,860
27,028
0
W
6,204
977
0
3,537
11,130
6,759
519
1,398
9,732
0
48,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,619
Gold Earned
30,212
318
Minions Killed
324
0
Camps Cleared
0
948,253
Distance Traveled
1,098,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,562
506
11
1
0
217,763
0
L
Heimdallr
6,120
556
80
7
0
183,718
0
W
Chang'e
6,308
573
90
8
0
207,722
0
L
Arachne
6,676
607
87
8
0
252,160
0
W
Rama
5,264
479
59
5
0
203,005
0
L
Sol
5,045
459
34
3
0
126,881
0
L
Ah Puch
5,665
515
77
7
0
176,770
0
W
Surtr
6,423
584
98
9
0
270,877
0
L
Cthulhu
5,113
465
40
4
0
208,724
0
W
Mulan
6,655
605
66
6
0
199,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role