Player Matchup

Arachne
Arachne
Big Chungus1881
Arachne
Level 89
God Stats
2W - 1L
1,836 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 1
Maui
Maui
Havikforce
Maui
Level 128
God Stats
9W - 6L
1,500 SR
Queue Stats
110W - 99L
1,508 Elo+
Solo
Hera
Hera
Jdr4ever
Hera
Level 144
God Stats
1W - 0L
1,584 SR
Queue Stats
28W - 24L
1,535 Elo+
Party 1
Cupid
Cupid
KingxDelta21
Cupid
Level 129
God Stats
4W - 1L
1,589 SR
Queue Stats
28W - 22L
1,550 Elo+
Party 1
King Arthur
King Arthur
ovHadokenvo
King Arthur
Level 122
God Stats
2W - 1L
1,683 SR
Queue Stats
15W - 17L
1,459 Elo+
Party 1
Team Averages
Level 122
1,638 SR
1,498 Elo+

VS

Team Averages
Level 100
1,630 SR
1,553 Elo+
Zeus
Zeus
AustinStorm99
Zeus
Level 7
God Stats
4W - 11L
1,549 SR
Queue Stats
280W - 284L
1,520 Elo+
Party 2
Chiron
Chiron
InstantBlack0ut
Chiron
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
384W - 369L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
Purplexx176
Sylvanus
Level 88
God Stats
17W - 10L
1,557 SR
Queue Stats
182W - 174L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
Thornback
Sun Wukong
Level 153
God Stats
9W - 5L
1,803 SR
Queue Stats
124W - 31L
1,736 Elo+
Solo
Thanatos
Thanatos
ajm3011
Thanatos
Level 97
God Stats
12W - 7L
1,741 SR
Queue Stats
180W - 179L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,773
777
4,623
11,362
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 4
7,269
727
3,516
7,749
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
14
1 / 0 / 6
7,967
797
11,385
7,145
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 3
8,191
819
6,290
7,903
2,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ovHadokenvo
King Arthur
15
2 / 1 / 6
8,547
855
10,969
11,295
9,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,163
716
3,513
6,834
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
1 / 0 / 1
8,098
810
8,652
9,238
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Purplexx176
Sylvanus
13
0 / 1 / 5
8,162
816
6,400
9,387
8,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Thornback
Sun Wukong
15
3 / 2 / 1
8,542
854
12,270
12,738
12,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ajm3011
Thanatos
12
2 / 1 / 1
7,381
738
3,955
5,240
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
9
Kills
6
6
Deaths
9
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
2
2
3
1.75
W
1
1
4
3
L
1
0
1
1.5
W
Hera
1
0
6
4
W
3
2
3
2.25
L
Sylvanus
Purplexx176
Sylvanus
0
1
5
2.5
L
Sun Wukong
Thornback
Sun Wukong
3
2
1
1.75
L
Thanatos
ajm3011
Thanatos
2
1
1
2.5
W
King Arthur
ovHadokenvo
King Arthur
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,783
Damage
34,790
45,454
Taken
43,437
25,737
Mitigated
29,195
15,919
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,513
397
0
66
6,834
2,662
0
1,745
5,006
11,514
1,016
W
4,623
1,986
0
4,106
11,362
5,188
0
1,712
9,650
0
18,227
W
3,516
862
0
1,084
7,749
5,929
0
2,242
5,507
6,518
0
L
8,652
1,939
371
2,358
9,238
4,106
0
3,660
5,578
0
46,633
W
Hera
11,385
2,518
0
2,020
7,145
2,234
0
1,063
6,082
32,684
0
W
6,290
4,007
3,858
4,063
7,903
2,985
212
1,887
6,016
0
26,263
L
Sylvanus
Purplexx176
Sylvanus
6,400
1,125
2,463
2,940
9,387
8,057
0
4,563
4,565
11,134
0
L
Sun Wukong
Thornback
Sun Wukong
12,270
1,816
0
1,997
12,738
12,018
0
2,807
9,723
0
35,381
L
Thanatos
ajm3011
Thanatos
3,955
106
0
3,189
5,240
2,352
0
1,502
3,664
0
11,797
W
King Arthur
ovHadokenvo
King Arthur
10,969
1,048
0
788
11,295
9,401
70
2,764
8,531
0
29,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,747
Gold Earned
39,346
183
Minions Killed
221
0
Camps Cleared
0
1,053,355
Distance Traveled
943,691
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,163
716
28
3
0
190,135
0
W
Arachne
7,773
777
28
3
0
212,386
0
W
Maui
7,269
727
13
1
0
208,424
6
L
Chiron
8,098
810
84
8
0
230,180
0
W
Hera
7,967
797
57
6
0
206,356
0
W
Cupid
8,191
819
40
4
0
193,152
0
L
Sylvanus
8,162
816
9
1
0
174,961
0
L
Sun Wukong
8,542
854
77
8
0
213,178
0
L
Thanatos
7,381
738
23
2
0
135,237
0
W
King Arthur
8,547
855
45
5
0
233,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role