Player Matchup

Ix Chel
Ix Chel
Atomic-justice2
Ix Chel
Level 155
God Stats
12W - 19L
1,489 SR
Queue Stats
1,023W - 1,076L
1,444 Elo+
Solo
Hou Yi
Hou Yi
EXALTED62611
Hou Yi
Level 129
God Stats
33W - 50L
1,427 SR
Queue Stats
392W - 410L
1,430 Elo+
Solo
Janus
Janus
RaMmbammtymaam
Janus
Level 119
God Stats
7W - 6L
1,540 SR
Queue Stats
58W - 44L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
YinYangD
Jormungandr
Level 124
God Stats
1W - 2L
1,578 SR
Queue Stats
74W - 56L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
anthony19932009
Hun Batz
Level 69
God Stats
6W - 4L
1,482 SR
Queue Stats
48W - 42L
1,491 Elo+
Party 1
Team Averages
Level 119
1,503 SR
1,481 Elo+

VS

Team Averages
Level 117
1,459 SR
1,396 Elo+
Vulcan
Vulcan
GSGBIGSaM
Vulcan
Level 140
God Stats
45W - 48L
1,494 SR
Queue Stats
399W - 430L
1,405 Elo+
Solo
The Morrigan
The Morrigan
Tempuraboy
The Morrigan
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 101L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Yosefieni
Baron Samedi
Level 87
God Stats
17W - 13L
1,523 SR
Queue Stats
59W - 103L
1,384 Elo+
Solo
Rama
Rama
moneyman_hou
Rama
Level 148
God Stats
1W - 0L
1,537 SR
Queue Stats
14W - 14L
1,339 Elo+
Solo
Hou Yi
Hou Yi
sinesra
Hou Yi
Level 86
God Stats
47W - 60L
1,241 SR
Queue Stats
700W - 776L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,841
977
610
48
16
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
12
0 / 2 / 1
7,520
1,074
4,407
6,941
2,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
2 / 6 / 3
8,808
1,258
11,556
9,390
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
YinYangD
Jormungandr
14
1 / 5 / 4
8,261
1,180
6,586
10,657
8,906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hun Batz
14
3 / 8 / 3
8,849
1,264
11,085
15,511
7,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

245

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GSGBIGSaM
Vulcan
15
1 / 0 / 10
8,340
1,191
5,601
4,024
1,516
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Tempuraboy
The Morrigan
15
10 / 2 / 7
10,720
1,531
10,095
5,588
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Yosefieni
Baron Samedi
14
2 / 2 / 11
8,712
1,245
8,583
5,885
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 1 / 15
9,649
1,378
9,921
10,744
4,063
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
sinesra
Hou Yi
14
4 / 1 / 8
8,850
1,264
4,751
9,903
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
6
Kills
21
21
Deaths
6
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Hou Yi
0
2
1
0.25
W
Vulcan
GSGBIGSaM
Vulcan
1
0
10
6
L
2
6
3
0.58
W
The Morrigan
Tempuraboy
The Morrigan
10
2
7
6.75
L
Jormungandr
YinYangD
Jormungandr
1
5
4
0.6
W
Baron Samedi
Yosefieni
Baron Samedi
2
2
11
3.75
L
Hun Batz
3
8
3
0.56
W
4
1
15
11.5
W
Hou Yi
sinesra
Hou Yi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,244
Damage
38,951
42,547
Taken
36,144
22,183
Mitigated
15,213
1,306
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
610
84
0
3
48
16
0
0
48
2,729
0
L
Hou Yi
4,407
1,153
0
115
6,941
2,015
0
4,705
2,016
0
21,639
W
Vulcan
GSGBIGSaM
Vulcan
5,601
3,331
0
1,372
4,024
1,516
0
2,733
1,291
18,965
1,237
L
11,556
604
161
265
9,390
3,398
0
4,877
4,359
32,750
0
W
The Morrigan
Tempuraboy
The Morrigan
10,095
2,023
0
0
5,588
2,168
0
1,899
3,689
16,489
2,985
L
Jormungandr
YinYangD
Jormungandr
6,586
890
0
374
10,657
8,906
0
5,208
5,370
20,066
554
W
Baron Samedi
Yosefieni
Baron Samedi
8,583
385
1,072
675
5,885
3,538
0
2,682
3,203
24,663
0
L
Hun Batz
11,085
861
97
291
15,511
7,848
0
7,030
8,281
0
27,506
W
9,921
8,615
0
0
10,744
4,063
0
6,268
4,476
0
18,069
W
Hou Yi
sinesra
Hou Yi
4,751
1,916
0
943
9,903
3,928
0
4,814
5,053
0
13,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,279
Gold Earned
46,271
147
Minions Killed
134
4
Camps Cleared
7
542,752
Distance Traveled
684,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,841
977
2
0
0
50,083
0
L
Hou Yi
7,520
1,074
32
5
1
117,347
0
W
Vulcan
8,340
1,191
32
5
0
115,016
0
L
Janus
8,808
1,258
59
8
2
131,524
0
W
The Morrigan
10,720
1,531
17
2
4
170,568
0
L
Jormungandr
8,261
1,180
20
3
0
100,389
0
W
Baron Samedi
8,712
1,245
45
6
1
145,885
0
L
Hun Batz
8,849
1,264
34
5
1
143,409
0
W
Rama
9,649
1,378
20
3
1
130,320
0
W
Hou Yi
8,850
1,264
20
3
1
122,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role