Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
JonDastarbofGRu
Loki
Gold III
Level 128
God Stats
9W - 8L
1,720 SR
Queue Stats
173W - 172L
1,480 MMR
Solo
Agni
Agni
Gold II
SwiftTemptation
Agni
Gold II
Level 145
God Stats
3W - 4L
1,552 SR
Queue Stats
342W - 360L
1,439 MMR
Solo
Ganesha
Ganesha
Gold IV
cardielini
Ganesha
Gold IV
Level 156
God Stats
1W - 4L
1,402 SR
Queue Stats
104W - 103L
1,319 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
mithraηdir
Tsukuyomi
Gold I
Level 69
God Stats
2W - 1L
1,900 SR
Queue Stats
171W - 155L
1,551 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,615 SR
1,458 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,472 SR
1,451 MMR
Sylvanus
Sylvanus
Gold V
Freelump
Sylvanus
Gold V
Level 142
God Stats
12W - 9L
1,533 SR
Queue Stats
100W - 104L
1,244 MMR
Party 2
Cernunnos
Cernunnos
Gold II
HoundsPride
Cernunnos
Gold II
Level 120
God Stats
46W - 47L
1,558 SR
Queue Stats
410W - 419L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
PotIsntCool
Ymir
Platinum V
Level 157
God Stats
1W - 0L
1,162 SR
Queue Stats
62W - 63L
1,605 MMR
Party 2
Guan Yu
Guan Yu
Silver IV
Taylor9844
Guan Yu
Silver IV
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 23L
1,408 MMR
Solo
Lancelot
Lancelot
Gold I
candyman44
Lancelot
Gold I
Level 199
God Stats
2W - 1L
1,607 SR
Queue Stats
204W - 207L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 0 / 1
4,341
543
2,235
4,244
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 0
4,548
569
1,474
6,529
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 4 / 0
3,595
449
1,706
3,634
885
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ganesha
cardielini
Ganesha
6
0 / 2 / 3
4,325
541
807
5,951
2,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
mithraηdir
Tsukuyomi
8
3 / 2 / 0
4,596
575
2,461
4,768
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AphroditeAo KuangThanatosThor

VS

Bans
BellonaOdinAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Freelump
Sylvanus
10
1 / 0 / 2
5,144
643
2,771
2,933
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
HoundsPride
Cernunnos
10
3 / 2 / 0
5,476
685
3,692
5,476
2,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 2
4,483
560
2,750
6,570
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Taylor9844
Guan Yu
9
2 / 0 / 1
4,920
615
2,038
4,920
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
candyman44
Lancelot
9
2 / 0 / 1
5,090
636
1,857
4,853
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
10
11
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
1
1.5
W
Sylvanus
Freelump
Sylvanus
1
0
2
2
W
Cernunnos
HoundsPride
Cernunnos
3
2
0
1.5
L
0
3
0
0
W
2
2
2
1.5
L
0
4
0
0
W
Guan Yu
Taylor9844
Guan Yu
2
0
1
2.5
W
Lancelot
candyman44
Lancelot
2
0
1
2.5
L
Ganesha
cardielini
Ganesha
0
2
3
0.75
L
Tsukuyomi
mithraηdir
Tsukuyomi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,683
Damage
13,108
25,126
Taken
24,752
8,206
Mitigated
11,817
6,869
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,235
708
0
1,235
4,244
1,269
0
1,121
3,123
0
32,009
W
Sylvanus
Freelump
Sylvanus
2,771
520
416
1,451
2,933
1,381
0
235
2,698
32,988
3,101
W
Cernunnos
HoundsPride
Cernunnos
3,692
1,632
0
1,730
5,476
2,003
0
191
5,285
0
40,040
L
1,474
69
0
1,786
6,529
1,777
0
901
5,355
0
33,641
W
2,750
897
0
750
6,570
2,856
0
1,060
5,510
18,280
1,651
L
1,706
109
0
310
3,634
885
0
1,310
2,230
13,443
397
W
Guan Yu
Taylor9844
Guan Yu
2,038
205
204
2,087
4,920
3,668
0
987
3,933
0
22,626
W
Lancelot
candyman44
Lancelot
1,857
458
0
2,910
4,853
1,909
0
0
4,853
0
35,536
L
Ganesha
cardielini
Ganesha
807
197
0
1,825
5,951
2,608
0
1,893
3,958
10,694
0
L
Tsukuyomi
mithraηdir
Tsukuyomi
2,461
570
0
1,713
4,768
1,667
0
0
4,768
0
21,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,405
Gold Earned
25,113
175
Minions Killed
274
0
Camps Cleared
0
735,879
Distance Traveled
821,062
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,341
543
57
7
0
148,693
0
W
Sylvanus
5,144
643
66
8
0
153,296
0
W
Cernunnos
5,476
685
65
8
0
148,061
1
L
Loki
4,548
569
56
7
0
163,612
0
W
Ymir
4,483
560
31
4
0
158,377
0
L
Agni
3,595
449
14
2
0
101,289
0
W
Guan Yu
4,920
615
42
5
0
165,475
0
W
Lancelot
5,090
636
70
9
0
195,853
0
L
Ganesha
4,325
541
6
1
0
135,206
0
L
Tsukuyomi
4,596
575
42
5
0
187,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role