Player Matchup

Fafnir
Fafnir
Silver III
LilRene1
Fafnir
Silver III
Level 157
God Stats
3W - 5L
1,663 SR
Queue Stats
15W - 19L
1,452 MMR
Party 2
Bastet
Bastet
Silver II
MKWarWizard
Bastet
Silver II
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,474 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Nymgue
Baron Samedi
Gold IV
Level 102
God Stats
7W - 6L
1,719 SR
Queue Stats
223W - 224L
1,441 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Roaroshock
Erlang Shen
Gold V
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 32L
1,461 MMR
Solo
Hou Yi
Hou Yi
Silver III
Zhanoo-
Hou Yi
Silver III
Level 124
God Stats
1W - 2L
1,537 SR
Queue Stats
15W - 17L
1,454 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,584 SR
1,457 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 175
1,586 SR
1,413 MMR
Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold IV
RisingSoul4487
Artio
Gold IV
Level 247
God Stats
9W - 1L
1,829 SR
Queue Stats
118W - 117L
1,256 MMR
Party 1
Charybdis
Charybdis
Gold IV
Uhtrayu
Charybdis
Gold IV
Level 144
God Stats
31W - 36L
1,440 SR
Queue Stats
96W - 94L
1,417 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
donimique
Cu Chulainn
Bronze III
Level 123
God Stats
1W - 3L
1,526 SR
Queue Stats
7W - 5L
1,469 MMR
Solo
Da Ji
Da Ji
Gold IV
muah-xxo
Da Ji
Gold IV
Level 175
God Stats
38W - 26L
1,635 SR
Queue Stats
123W - 117L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LilRene1
Fafnir
10
0 / 1 / 0
5,558
556
2,545
7,208
7,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
9
0 / 0 / 1
4,937
494
2,530
5,906
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Nymgue
Baron Samedi
11
1 / 3 / 0
5,497
550
4,986
7,266
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Erlang Shen
Roaroshock
Erlang Shen
9
0 / 3 / 0
5,196
520
5,584
11,001
9,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hou Yi
Zhanoo-
Hou Yi
9
0 / 1 / 0
4,588
459
3,916
6,197
2,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
ArachneKaliBellonaHorus

VS

Bans
AthenaGebLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 1 / 1
6,530
653
3,407
8,335
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 1
5,129
513
3,747
5,443
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Uhtrayu
Charybdis
12
1 / 0 / 1
6,168
617
4,205
6,137
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
donimique
Cu Chulainn
11
1 / 0 / 0
6,074
607
5,021
7,315
6,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
muah-xxo
Da Ji
11
4 / 0 / 4
6,484
648
4,765
6,951
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
1
1.5
L
Fafnir
LilRene1
Fafnir
0
1
0
0
L
Bastet
0
0
1
0.5
L
Baron Samedi
Nymgue
Baron Samedi
1
3
0
0.33
W
1
0
1
1.5
L
Erlang Shen
Roaroshock
Erlang Shen
0
3
0
0
W
Charybdis
Uhtrayu
Charybdis
1
0
1
1.5
L
Hou Yi
Zhanoo-
Hou Yi
0
1
0
0
W
Cu Chulainn
donimique
Cu Chulainn
1
0
0
1
W
Da Ji
muah-xxo
Da Ji
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,561
Damage
21,145
37,578
Taken
34,181
24,371
Mitigated
18,675
14,087
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,407
353
440
3,896
8,335
3,132
0
5,061
3,274
44,359
0
L
Fafnir
LilRene1
Fafnir
2,545
838
0
2,720
7,208
7,287
0
1,322
5,595
10,251
0
L
Bastet
2,530
588
0
3,929
5,906
1,834
0
464
5,387
0
31,902
L
Baron Samedi
Nymgue
Baron Samedi
4,986
505
134
1,746
7,266
3,207
0
2,678
4,294
40,447
698
W
3,747
135
575
2,278
5,443
3,378
0
677
4,766
21,300
1,092
L
Erlang Shen
Roaroshock
Erlang Shen
5,584
2,940
0
3,334
11,001
9,976
0
596
10,365
0
37,855
W
Charybdis
Uhtrayu
Charybdis
4,205
1,940
0
1,869
6,137
2,506
0
1,217
4,920
0
56,717
L
Hou Yi
Zhanoo-
Hou Yi
3,916
1,688
0
2,224
6,197
2,067
0
1,354
4,589
0
38,103
W
Cu Chulainn
donimique
Cu Chulainn
5,021
1,699
0
3,257
7,315
6,465
384
0
6,778
525
44,306
W
Da Ji
muah-xxo
Da Ji
4,765
1,235
0
388
6,951
3,194
0
460
6,449
0
42,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,776
Gold Earned
30,385
255
Minions Killed
320
0
Camps Cleared
0
991,598
Distance Traveled
1,095,029
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,530
653
89
9
0
214,289
0
L
Fafnir
5,558
556
14
1
0
218,523
2
L
Bastet
4,937
494
55
6
0
207,295
0
L
Baron Samedi
5,497
550
78
8
0
185,323
2
W
Artio
5,129
513
24
2
0
220,459
0
L
Erlang Shen
5,196
520
46
5
0
186,752
0
W
Charybdis
6,168
617
86
9
0
195,639
1
L
Hou Yi
4,588
459
62
6
0
193,705
2
W
Cu Chulainn
6,074
607
63
6
0
213,405
0
W
Da Ji
6,484
648
58
6
0
251,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role