Player Matchup

Sylvanus
Sylvanus
Feardotcom1990
Sylvanus
Level 125
God Stats
5W - 1L
1,563 SR
Queue Stats
24W - 27L
1,465 Elo+
Solo
Hercules
Hercules
MK-Konnor
Hercules
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 52L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
Phat Puffs
Zhong Kui
Level 147
God Stats
22W - 7L
1,781 SR
Queue Stats
422W - 386L
1,511 Elo+
Solo
Anubis
Anubis
SexyKitty14
Anubis
Level 141
God Stats
540W - 525L
1,590 SR
Queue Stats
540W - 526L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
WezZ-2K-Life
Sun Wukong
Level 47
God Stats
30W - 18L
1,681 SR
Queue Stats
682W - 687L
1,372 Elo+
Solo
Team Averages
Level 106
1,623 SR
1,465 Elo+

VS

Team Averages
Level 97
1,509 SR
1,478 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FinnySmile
Apollo
Level 66
God Stats
4W - 4L
1,525 SR
Queue Stats
45W - 53L
1,461 Elo+
Solo
Ganesha
Ganesha
Loopy-Luigi
Ganesha
Level 125
God Stats
6W - 6L
1,521 SR
Queue Stats
152W - 134L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Roxsas
Ah Puch
Level 126
God Stats
4W - 5L
1,485 SR
Queue Stats
148W - 147L
1,470 Elo+
Solo
Fenrir
Fenrir
SinnerCannon
Fenrir
Level 65
God Stats
20W - 17L
1,516 SR
Queue Stats
279W - 258L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 1 / 5
6,865
624
4,748
8,761
6,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
MK-Konnor
Hercules
12
4 / 2 / 3
6,737
612
4,580
8,517
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Phat Puffs
Zhong Kui
13
4 / 0 / 2
6,836
621
10,486
7,165
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
13
4 / 3 / 4
7,139
649
10,473
10,623
5,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
WezZ-2K-Life
Sun Wukong
11
0 / 0 / 2
6,195
563
4,403
9,871
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
1 / 2 / 0
7,085
644
7,500
11,100
10,954
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
FinnySmile
Apollo
10
1 / 1 / 0
5,912
537
4,202
9,452
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Loopy-Luigi
Ganesha
10
0 / 4 / 2
5,900
536
4,992
11,477
7,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Roxsas
Ah Puch
10
2 / 4 / 1
6,516
592
6,329
9,130
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
11
2 / 3 / 1
6,196
563
5,192
10,402
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
6
6
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
1
2
0
0.5
W
Sylvanus
2
1
5
4.5
L
Apollo
FinnySmile
Apollo
1
1
0
1
L
Ganesha
Loopy-Luigi
Ganesha
0
4
2
0.25
W
Hercules
MK-Konnor
Hercules
4
2
3
2.75
W
Zhong Kui
Phat Puffs
Zhong Kui
4
0
2
5
L
Ah Puch
Roxsas
Ah Puch
2
4
1
0.63
W
Anubis
4
3
4
2
L
Fenrir
2
3
1
0.83
W
Sun Wukong
WezZ-2K-Life
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
28,215
44,937
Taken
51,561
28,717
Mitigated
29,736
18,410
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
7,500
2,442
0
1,237
11,100
10,954
602
1,438
9,662
51,764
4,063
W
Sylvanus
4,748
1,568
1,363
3,220
8,761
6,993
336
3,660
5,101
21,020
329
L
Apollo
FinnySmile
Apollo
4,202
3,058
0
3,301
9,452
3,561
0
6,302
3,150
0
46,602
L
Ganesha
Loopy-Luigi
Ganesha
4,992
326
1,478
2,080
11,477
7,872
311
6,717
4,760
18,785
822
W
Hercules
MK-Konnor
Hercules
4,580
1,427
0
846
8,517
4,317
330
2,197
6,285
0
37,615
W
Zhong Kui
Phat Puffs
Zhong Kui
10,486
4,144
0
3,733
7,165
5,678
840
1,129
5,988
51,393
15,915
L
Ah Puch
Roxsas
Ah Puch
6,329
461
0
1,011
9,130
2,843
470
6,824
2,306
37,144
538
W
Anubis
10,473
474
0
5,756
10,623
5,556
314
4,518
6,105
68,315
1,430
L
Fenrir
5,192
1,017
0
549
10,402
4,506
0
3,075
7,327
0
45,324
W
Sun Wukong
WezZ-2K-Life
Sun Wukong
4,403
1,031
0
3,492
9,871
6,173
0
5,193
3,940
0
37,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,772
Gold Earned
31,609
349
Minions Killed
328
0
Camps Cleared
0
1,061,755
Distance Traveled
1,040,676
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,085
644
95
9
0
178,699
0
W
Sylvanus
6,865
624
22
2
0
191,291
0
L
Apollo
5,912
537
88
8
0
203,577
4
L
Ganesha
5,900
536
8
1
0
218,322
0
W
Hercules
6,737
612
61
6
0
265,701
0
W
Zhong Kui
6,836
621
91
8
0
192,007
0
L
Ah Puch
6,516
592
62
6
0
208,010
0
W
Anubis
7,139
649
115
10
0
217,013
0
L
Fenrir
6,196
563
75
7
0
232,068
0
W
Sun Wukong
6,195
563
60
5
0
195,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role