Player Matchup

Horus
Horus
Platinum I
GasAlot
Horus
Platinum I
Level 128
God Stats
4W - 2L
1,829 SR
Queue Stats
47W - 15L
2,292 MMR
Party 1
Thoth
Thoth
Platinum II
NoIIigé
Thoth
Platinum II
Level 146
God Stats
11W - 1L
1,824 SR
Queue Stats
22W - 4L
2,273 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
Ryanj3
Heimdallr
Platinum II
Level 156
God Stats
9W - 1L
1,804 SR
Queue Stats
43W - 12L
2,195 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,819 SR
2,253 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,685 SR
2,219 MMR
Shiva
Shiva
Diamond I
TheKiller123634
Shiva
Diamond I
Level 161
God Stats
62W - 55L
1,662 SR
Queue Stats
396W - 370L
2,559 MMR
Solo
Yu Huang
Yu Huang
Diamond V
vFierce
Yu Huang
Diamond V
Level 49
God Stats
7W - 3L
1,842 SR
Queue Stats
58W - 55L
2,079 MMR
Party 2
Chaac
Chaac
Platinum I
w1nbypin
Chaac
Platinum I
Level 154
God Stats
0W - 3L
1,551 SR
Queue Stats
58W - 55L
2,019 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GasAlot
Horus
14
3 / 0 / 6
8,571
714
11,819
14,912
13,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
NoIIigé
Thoth
15
3 / 1 / 5
9,144
762
12,961
5,860
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Ryanj3
Heimdallr
14
3 / 2 / 5
8,868
739
13,568
11,415
5,255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AresKuzenboFenrirAchillesCthulhu

VS

Bans
Ne ZhaXbalanqueOdinAthenaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,316
610
4,751
17,499
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
vFierce
Yu Huang
14
2 / 2 / 1
8,404
700
13,731
9,340
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
w1nbypin
Chaac
13
1 / 1 / 2
8,041
670
9,922
16,416
11,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
GasAlot
Horus
3
0
6
6
W
Thoth
NoIIigé
Thoth
3
1
5
5.5
W
Heimdallr
Ryanj3
Heimdallr
3
2
5
2.75
L
0
6
2
0.17
L
Yu Huang
vFierce
Yu Huang
2
2
1
1.25
L
Chaac
w1nbypin
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,348
Damage
28,404
32,187
Taken
43,255
21,121
Mitigated
26,354
10,914
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
GasAlot
Horus
11,819
3,720
934
6,032
14,912
13,717
0
7,960
6,437
0
20,195
W
Thoth
NoIIigé
Thoth
12,961
135
0
2,100
5,860
2,149
0
1,781
4,040
56,512
0
W
Heimdallr
Ryanj3
Heimdallr
13,568
7,620
0
1,848
11,415
5,255
0
4,037
7,167
0
36,976
L
4,751
582
400
3,349
17,499
11,801
0
3,514
12,650
0
21,644
L
Yu Huang
vFierce
Yu Huang
13,731
1,433
0
742
9,340
3,284
25
3,023
5,840
41,227
0
L
Chaac
w1nbypin
Chaac
9,922
425
0
4,544
16,416
11,269
0
4,496
10,564
0
29,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,583
Gold Earned
23,761
160
Minions Killed
158
0
Camps Cleared
0
743,164
Distance Traveled
730,289
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,571
714
19
2
0
267,853
1
W
Thoth
9,144
762
107
9
0
250,369
1
W
Heimdallr
8,868
739
34
3
0
224,942
0
L
Shiva
7,316
610
24
2
0
277,997
0
L
Yu Huang
8,404
700
92
8
0
209,798
1
L
Chaac
8,041
670
42
4
0
242,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role