Player Matchup

Da Ji
Da Ji
AlsoUpi
Da Ji
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 81L
1,514 Elo+
Party 3
Fenrir
Fenrir
Bathair
Fenrir
Level 104
God Stats
2W - 3L
1,589 SR
Queue Stats
232W - 223L
1,474 Elo+
Solo
Cernunnos
Cernunnos
SaucyyiQ
Cernunnos
Level 67
God Stats
6W - 5L
1,569 SR
Queue Stats
84W - 60L
1,558 Elo+
Party 3
Hachiman
Hachiman
YUNG SENPA1
Hachiman
Level 29
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
mathhewbeast
Raijin
Level 91
God Stats
2W - 2L
1,460 SR
Queue Stats
104W - 92L
1,520 Elo+
Party 3
Team Averages
Level 79
1,507 SR
1,513 Elo+

VS

Team Averages
Level 100
1,603 SR
1,523 Elo+
Bacchus
Bacchus
DJ Catnip
Bacchus
Level 126
God Stats
2W - 1L
1,436 SR
Queue Stats
45W - 48L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
DJ Snowplow
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,511 Elo+
Party 2
He Bo
He Bo
F9-Ped9ro-F9
He Bo
Level 99
God Stats
3W - 1L
1,769 SR
Queue Stats
104W - 105L
1,501 Elo+
Solo
Vulcan
Vulcan
GreevusTPS
Vulcan
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jrod996
Tsukuyomi
Level 130
God Stats
1W - 1L
1,813 SR
Queue Stats
129W - 128L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlsoUpi
Da Ji
16
6 / 6 / 9
9,832
819
11,882
13,699
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Bathair
Fenrir
15
2 / 7 / 7
8,397
700
7,719
18,818
19,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
SaucyyiQ
Cernunnos
17
4 / 5 / 11
9,785
815
14,345
10,903
4,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
YUNG SENPA1
Hachiman
15
1 / 5 / 12
8,188
682
9,816
13,043
4,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Raijin
14
4 / 6 / 8
8,486
707
15,115
10,720
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJ Catnip
Bacchus
16
0 / 2 / 21
9,982
832
8,399
13,938
20,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cthulhu
DJ Snowplow
Cthulhu
17
5 / 3 / 15
10,587
882
8,616
14,662
19,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 6 / 11
9,809
817
8,062
11,729
5,003
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
GreevusTPS
Vulcan
17
7 / 3 / 11
9,964
830
15,609
12,074
6,419
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Jrod996
Tsukuyomi
19
11 / 3 / 13
11,539
962
20,637
17,087
10,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
100
17
Kills
29
29
Deaths
17
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AlsoUpi
Da Ji
6
6
9
1.75
L
Fenrir
Bathair
Fenrir
2
7
7
0.79
W
Bacchus
DJ Catnip
Bacchus
0
2
21
5.25
W
Cthulhu
DJ Snowplow
Cthulhu
5
3
15
4.17
W
6
6
11
1.92
W
Vulcan
GreevusTPS
Vulcan
7
3
11
4.17
W
Tsukuyomi
Jrod996
Tsukuyomi
11
3
13
5.83
L
Cernunnos
SaucyyiQ
Cernunnos
4
5
11
1.9
L
Hachiman
YUNG SENPA1
Hachiman
1
5
12
1.4
L
Raijin
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,877
Damage
61,323
67,183
Taken
69,490
41,028
Mitigated
60,988
13,175
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AlsoUpi
Da Ji
11,882
1,836
178
2,762
13,699
7,564
0
7,445
6,254
0
17,306
L
Fenrir
Bathair
Fenrir
7,719
1,886
963
2,398
18,818
19,553
0
9,385
9,433
0
13,791
W
Bacchus
DJ Catnip
Bacchus
8,399
959
2,077
4,098
13,938
20,009
606
3,246
10,354
11,692
824
W
Cthulhu
DJ Snowplow
Cthulhu
8,616
653
675
2,779
14,662
19,017
0
3,655
10,551
22,487
1,602
W
8,062
127
1,594
1,975
11,729
5,003
0
2,094
9,377
11,007
1,389
W
Vulcan
GreevusTPS
Vulcan
15,609
5,870
31
1,046
12,074
6,419
406
2,212
9,536
25,857
0
W
Tsukuyomi
Jrod996
Tsukuyomi
20,637
4,901
1,250
4,563
17,087
10,540
1,056
2,149
14,642
0
43,601
L
Cernunnos
SaucyyiQ
Cernunnos
14,345
5,470
630
844
10,903
4,930
0
6,562
4,341
0
33,083
L
Hachiman
YUNG SENPA1
Hachiman
9,816
6,307
186
3,590
13,043
4,811
0
8,984
4,059
0
18,856
L
Raijin
15,115
1,236
755
869
10,720
4,170
0
6,699
4,021
24,361
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
51,881
104
Minions Killed
126
0
Camps Cleared
0
1,055,681
Distance Traveled
1,189,757
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,832
819
10
1
0
214,361
0
L
Fenrir
8,397
700
8
1
0
219,670
0
W
Bacchus
9,982
832
13
1
0
239,310
0
W
Cthulhu
10,587
882
27
2
0
239,996
0
W
He Bo
9,809
817
12
1
0
214,696
0
W
Vulcan
9,964
830
35
3
0
238,247
0
W
Tsukuyomi
11,539
962
39
3
0
257,508
0
L
Cernunnos
9,785
815
49
4
0
222,010
0
L
Hachiman
8,188
682
16
1
0
212,086
2
L
Raijin
8,486
707
21
2
0
187,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role