Player Matchup

Anubis
Anubis
EmeraldSpaces
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,622 Elo+
Party 1
Izanami
Izanami
MistyChick013x
Izanami
Level 118
God Stats
1W - 0L
1,771 SR
Queue Stats
6W - 11L
1,402 Elo+
Party 1
Ymir
Ymir
krout524
Ymir
Level 46
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 1
Team Averages
Level 60
1,664 SR
1,526 Elo+

VS

Team Averages
Level 78
1,613 SR
1,539 Elo+
Cerberus
Cerberus
BigBill_Juice
Cerberus
Level 81
God Stats
17W - 19L
1,488 SR
Queue Stats
435W - 433L
1,511 Elo+
Solo
Artemis
Artemis
R3dDragon227
Artemis
Level 66
God Stats
1W - 1L
1,668 SR
Queue Stats
146W - 142L
1,557 Elo+
Solo
Bakasura
Bakasura
Sy2Saucy
Bakasura
Level 87
God Stats
14W - 14L
1,683 SR
Queue Stats
582W - 596L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,092
709
5,800
5,902
2,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 3 / 0
7,908
791
6,276
6,774
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
11
0 / 3 / 3
6,554
655
1,870
8,069
6,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBill_Juice
Cerberus
11
1 / 2 / 8
6,970
697
4,768
8,689
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
R3dDragon227
Artemis
11
5 / 2 / 5
8,018
802
7,257
4,977
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Sy2Saucy
Bakasura
13
4 / 0 / 5
7,617
762
5,359
5,495
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigBill_Juice
Cerberus
1
2
8
2.5
W
0
4
4
0.5
W
4
3
0
1.33
L
Artemis
R3dDragon227
Artemis
5
2
5
3.75
L
Bakasura
Sy2Saucy
Bakasura
4
0
5
6.5
W
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,946
Damage
17,384
20,745
Taken
19,161
11,185
Mitigated
7,460
2,817
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigBill_Juice
Cerberus
4,768
303
0
2,937
8,689
3,510
429
3,144
5,506
21,148
779
W
5,800
482
0
1,156
5,902
2,509
348
1,317
4,118
32,650
0
W
6,276
4,570
0
954
6,774
2,360
795
1,255
5,264
0
32,352
L
Artemis
R3dDragon227
Artemis
7,257
3,373
0
694
4,977
1,718
243
2,135
2,842
0
21,991
L
Bakasura
Sy2Saucy
Bakasura
5,359
3,627
0
2,107
5,495
2,232
516
2,395
3,089
0
17,232
W
Ymir
1,870
604
138
569
8,069
6,316
96
2,580
5,222
7,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,554
Gold Earned
22,605
125
Minions Killed
131
0
Camps Cleared
0
502,872
Distance Traveled
476,439
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,970
697
49
5
0
150,115
1
W
Anubis
7,092
709
57
6
0
168,503
0
W
Izanami
7,908
791
64
6
0
168,993
0
L
Artemis
8,018
802
35
4
0
125,213
0
L
Bakasura
7,617
762
47
5
0
201,111
0
W
Ymir
6,554
655
4
0
0
165,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role