Player Matchup

Shiva
Shiva
Gold IV
JamDext
Shiva
Gold IV
Level 88
God Stats
22W - 16L
1,575 SR
Queue Stats
88W - 82L
1,506 MMR
Solo
Medusa
Medusa
Gold IV
Pulse758
Medusa
Gold IV
Level 161
God Stats
14W - 8L
1,716 SR
Queue Stats
233W - 240L
1,512 MMR
Solo
Zeus
Zeus
Gold I
Shinnerdas
Zeus
Gold I
Level 98
God Stats
12W - 6L
1,695 SR
Queue Stats
34W - 36L
1,601 MMR
Party 2
Ne Zha
Ne Zha
Silver II
UltraInstinct216
Ne Zha
Silver II
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,511 MMR
Solo
Maui
Maui
Gold IV
WrongHoleStepbro
Maui
Gold IV
Level 39
God Stats
12W - 16L
1,521 SR
Queue Stats
16W - 22L
1,410 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,601 SR
1,508 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,569 SR
1,508 MMR
Ares
Ares
Silver I
Anvilxo
Ares
Silver I
Level 123
God Stats
0W - 2L
1,275 SR
Queue Stats
8W - 14L
1,539 MMR
Party 3
Awilix
Awilix
Bronze III
Dbo__55
Awilix
Bronze III
Level 152
God Stats
0W - 1L
1,831 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Onchii
Ah Muzen Cab
Silver I
Level 139
God Stats
0W - 1L
1,616 SR
Queue Stats
5W - 8L
1,493 MMR
Party 3
Vulcan
Vulcan
Silver I
br4y
Vulcan
Silver I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,508 MMR
Solo
Odin
Odin
Bronze III
cjacquet00
Odin
Bronze III
Level 143
God Stats
0W - 1L
1,623 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JamDext
Shiva
16
1 / 4 / 6
9,899
521
9,701
18,980
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
Pulse758
Medusa
17
5 / 2 / 2
10,088
531
13,255
13,402
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

18
9 / 1 / 3
11,532
607
15,666
10,107
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 5 / 3
10,438
549
11,606
18,762
9,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

16
4 / 1 / 12
10,846
571
5,147
10,898
11,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ao KuangBellonaCthulhuOsiris

VS

Bans
AnubisThothKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anvilxo
Ares
10
2 / 8 / 1
6,927
365
5,986
14,445
12,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
Dbo__55
Awilix
17
6 / 5 / 3
10,413
548
15,531
20,331
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
Onchii
Ah Muzen Cab
12
0 / 5 / 2
7,582
399
5,758
10,835
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
br4y
Vulcan
15
0 / 5 / 0
8,347
439
6,069
10,740
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 5 / 1
9,865
519
12,001
17,325
18,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
27
Kills
13
13
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
Anvilxo
Ares
2
8
1
0.31
L
Awilix
Dbo__55
Awilix
6
5
3
1.5
W
Shiva
JamDext
Shiva
1
4
6
1
L
Ah Muzen Cab
Onchii
Ah Muzen Cab
0
5
2
0.2
W
Medusa
Pulse758
Medusa
5
2
2
3
W
9
1
3
10.5
W
8
5
3
1.9
W
4
1
12
10
L
Vulcan
br4y
Vulcan
0
5
0
0
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,375
Damage
45,345
72,149
Taken
73,676
45,000
Mitigated
45,518
19,095
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Anvilxo
Ares
5,986
126
0
1,217
14,445
12,735
315
3,003
11,404
26,303
0
L
Awilix
Dbo__55
Awilix
15,531
4,282
0
3,369
20,331
7,601
0
7,923
12,317
0
82,139
W
Shiva
JamDext
Shiva
9,701
1,546
222
7,678
18,980
15,229
0
4,520
14,328
274
70,405
L
Ah Muzen Cab
Onchii
Ah Muzen Cab
5,758
2,773
0
230
10,835
3,624
437
125
10,710
0
43,739
W
Medusa
Pulse758
Medusa
13,255
5,348
0
1,378
13,402
5,461
2,938
2,181
10,997
0
89,943
W
15,666
1,265
0
750
10,107
3,748
498
1,701
8,326
106,481
1,305
W
11,606
4,292
0
7,158
18,762
9,463
0
2,983
15,663
0
85,696
W
5,147
707
0
1,909
10,898
11,099
0
2,107
8,563
22,409
2,368
L
Vulcan
br4y
Vulcan
6,069
3,143
0
750
10,740
3,454
0
6,879
3,809
61,283
1,339
L
12,001
856
0
2,656
17,325
18,104
255
2,972
13,401
4,750
71,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,803
Gold Earned
43,134
589
Minions Killed
406
0
Camps Cleared
0
1,876,828
Distance Traveled
1,616,154
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,927
365
29
2
0
275,655
0
L
Awilix
10,413
548
100
5
0
416,548
2
W
Shiva
9,899
521
115
6
0
344,790
0
L
Ah Muzen Cab
7,582
399
68
4
0
278,911
0
W
Medusa
10,088
531
127
7
0
368,398
5
W
Zeus
11,532
607
189
10
0
367,522
0
W
Ne Zha
10,438
549
117
6
0
388,915
1
W
Maui
10,846
571
41
2
0
407,203
1
L
Vulcan
8,347
439
102
5
0
312,681
0
L
Odin
9,865
519
107
6
0
332,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role