Player Matchup

Susano
Susano
Gold IV
 
Susano
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Silver III
BOLTUZ
Freya
Silver III
Level 159
God Stats
2W - 1L
1,304 SR
Queue Stats
20W - 24L
863 MMR
Solo
Bacchus
Bacchus
Silver IV
Dobbermax
Bacchus
Silver IV
Level 155
God Stats
10W - 7L
1,489 SR
Queue Stats
104W - 123L
937 MMR
Solo
Ra
Ra
Gold III
IAmTakamura
Ra
Gold III
Level 186
God Stats
15W - 8L
1,550 SR
Queue Stats
102W - 97L
1,396 MMR
Party 2
Cthulhu
Cthulhu
Silver II
Lukitaaabb
Cthulhu
Silver II
Level 104
God Stats
9W - 6L
1,527 SR
Queue Stats
164W - 191L
954 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,474 SR
1,130 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,480 SR
1,432 MMR
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
DarkShadowJumbo
Thor
Gold II
Level 89
God Stats
3W - 4L
1,371 SR
Queue Stats
46W - 54L
1,645 MMR
Party 1
Chang'e
Chang'e
Silver III
Instagodinez29
Chang'e
Silver III
Level 79
God Stats
7W - 11L
1,527 SR
Queue Stats
74W - 86L
1,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
0 / 1 / 0
4,805
601
2,035
6,806
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
BOLTUZ
Freya
9
1 / 1 / 4
5,500
688
3,984
3,394
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Dobbermax
Bacchus
7
4 / 1 / 2
5,278
660
3,561
4,291
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 1
4,227
528
1,830
2,179
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Lukitaaabb
Cthulhu
10
1 / 1 / 0
5,307
663
3,433
4,171
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
AthenaGebLokiThoth

VS

Bans
Ao KuangThanatosApolloAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 1 / 0
5,455
682
1,615
6,754
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
 
Ymir
6
0 / 4 / 2
4,227
528
688
7,914
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
 
Ullr
3
0 / 1 / 0
3,220
403
646
1,571
500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 0
4,579
572
3,374
5,510
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 1
4,587
573
3,200
4,666
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
4
4
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
0
1
0
0
L
Tyr
 
Tyr
1
1
0
1
L
Ymir
 
Ymir
0
4
2
0.25
L
Ullr
 
Ullr
0
1
0
0
W
Freya
BOLTUZ
Freya
1
1
4
3
L
2
0
0
2
W
Bacchus
Dobbermax
Bacchus
4
1
2
5
W
1
0
1
1.5
L
1
1
1
1.5
W
Cthulhu
Lukitaaabb
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,843
Damage
9,523
20,841
Taken
26,415
10,252
Mitigated
12,079
9,318
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,035
396
0
3,580
6,806
2,450
0
1,206
5,600
0
39,963
L
Tyr
 
Tyr
1,615
429
0
3,381
6,754
3,485
0
2,914
3,321
0
34,822
L
Ymir
 
Ymir
688
242
0
816
7,914
4,666
0
4,861
3,053
12,246
638
L
Ullr
 
Ullr
646
102
0
337
1,571
500
0
1,056
515
0
3,210
W
Freya
BOLTUZ
Freya
3,984
2,184
0
1,715
3,394
1,095
270
323
3,071
32,832
3,556
L
3,374
932
0
2,364
5,510
1,915
0
1,916
3,594
0
22,354
W
Bacchus
Dobbermax
Bacchus
3,561
496
0
1,151
4,291
2,894
0
1,242
3,049
11,120
0
W
1,830
239
308
990
2,179
705
0
1,078
1,101
16,618
425
L
3,200
507
650
1,709
4,666
1,513
0
1,436
3,230
24,481
2,464
W
Cthulhu
Lukitaaabb
Cthulhu
3,433
364
0
1,574
4,171
3,108
0
0
4,171
28,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
22,068
258
Minions Killed
196
0
Camps Cleared
0
802,831
Distance Traveled
676,370
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,805
601
66
8
0
201,963
1
L
Tyr
5,455
682
77
10
0
154,710
0
L
Ymir
4,227
528
19
2
0
129,463
0
L
Ullr
3,220
403
3
0
0
32,505
0
W
Freya
5,500
688
65
8
0
146,062
0
L
Thor
4,579
572
46
6
0
187,796
0
W
Bacchus
5,278
660
13
2
0
189,907
4
W
Ra
4,227
528
41
5
0
113,066
2
L
Chang'e
4,587
573
51
6
0
171,896
2
W
Cthulhu
5,307
663
73
9
0
151,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role