Player Matchup

Merlin
Merlin
GotGasYo
Merlin
Level 140
God Stats
2W - 1L
1,308 SR
Queue Stats
68W - 66L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
PullMyFinger15
Danzaburou
Level 101
God Stats
7W - 4L
1,567 SR
Queue Stats
57W - 53L
1,460 Elo+
Party 1
Bellona
Bellona
fr3shpineapples
Bellona
Level 98
God Stats
7W - 8L
1,444 SR
Queue Stats
58W - 55L
1,438 Elo+
Party 1
Team Averages
Level 113
1,440 SR
1,446 Elo+

VS

Team Averages
Level 76
1,725 SR
1,442 Elo+
Neith
Neith
MixableJuggler
Neith
Level 128
God Stats
12W - 5L
1,885 SR
Queue Stats
188W - 178L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
Spericalhair
Cu Chulainn
Level 63
God Stats
9W - 9L
1,570 SR
Queue Stats
10W - 13L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
Waifuologist
Cthulhu
Level 36
God Stats
4W - 4L
1,719 SR
Queue Stats
4W - 5L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GotGasYo
Merlin
14
3 / 0 / 4
8,567
714
9,159
5,015
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
PullMyFinger15
Danzaburou
14
1 / 0 / 3
8,512
709
4,740
7,224
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 3
8,407
701
5,980
9,999
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,224
602
5,319
6,309
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Spericalhair
Cu Chulainn
11
0 / 3 / 0
7,347
612
6,559
9,575
4,294
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Waifuologist
Cthulhu
13
0 / 3 / 0
7,612
634
6,061
7,627
6,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
GotGasYo
Merlin
3
0
4
5
L
0
2
0
0
W
Danzaburou
PullMyFinger15
Danzaburou
1
0
3
2.5
L
Cu Chulainn
Spericalhair
Cu Chulainn
0
3
0
0
L
Cthulhu
Waifuologist
Cthulhu
0
3
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,879
Damage
17,939
22,238
Taken
23,511
11,703
Mitigated
12,950
4,311
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GotGasYo
Merlin
9,159
572
0
410
5,015
2,101
235
1,411
3,592
32,650
0
L
5,319
2,154
0
1,013
6,309
2,332
228
2,672
3,121
0
23,538
W
Danzaburou
PullMyFinger15
Danzaburou
4,740
1,371
0
1,898
7,224
3,138
0
2,720
4,498
0
29,506
L
Cu Chulainn
Spericalhair
Cu Chulainn
6,559
707
0
1,963
9,575
4,294
0
2,914
6,269
0
35,101
L
Cthulhu
Waifuologist
Cthulhu
6,061
175
135
758
7,627
6,324
0
2,278
4,899
25,320
95
W
5,980
2,686
0
2,003
9,999
6,464
165
1,954
8,045
0
17,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
22,183
151
Minions Killed
139
0
Camps Cleared
0
640,399
Distance Traveled
621,506
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,567
714
74
6
0
200,347
2
L
Neith
7,224
602
35
3
0
209,765
4
W
Danzaburou
8,512
709
52
4
0
229,229
3
L
Cu Chulainn
7,347
612
51
4
0
202,005
0
L
Cthulhu
7,612
634
53
4
0
209,736
0
W
Bellona
8,407
701
25
2
0
210,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role