Player Matchup

Baron Samedi
Baron Samedi
Jefejesss
Baron Samedi
Level 65
God Stats
7W - 3L
1,600 SR
Queue Stats
68W - 73L
1,320 Elo+
Party 1
Chaac
Chaac
Tsunami_Fonsyy
Chaac
Level 60
God Stats
8W - 7L
1,265 SR
Queue Stats
45W - 59L
1,252 Elo+
Party 1
Arachne
Arachne
Yung_banga52
Arachne
Level 65
God Stats
22W - 18L
1,498 SR
Queue Stats
38W - 37L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
blaketiger615
Danzaburou
Level 64
God Stats
2W - 6L
1,604 SR
Queue Stats
17W - 32L
1,327 Elo+
Party 1
Shiva
Shiva
wagglydaggly
Shiva
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,490 Elo+
Solo
Team Averages
Level 80
1,493 SR
1,369 Elo+

VS

Team Averages
Level 65
1,619 SR
1,392 Elo+
Geb
Geb
MosesTheBoss11
Geb
Level 85
God Stats
7W - 8L
1,384 SR
Queue Stats
142W - 139L
1,420 Elo+
Party 2
Ne Zha
Ne Zha
RTlachi
Ne Zha
Level 145
God Stats
6W - 15L
1,579 SR
Queue Stats
277W - 275L
1,465 Elo+
Solo
Cupid
Cupid
RooneeTV
Cupid
Level 46
God Stats
8W - 5L
1,878 SR
Queue Stats
180W - 188L
1,417 Elo+
Party 2
Amaterasu
Amaterasu
XYouDoNoDamageX
Amaterasu
Level 42
God Stats
3W - 5L
1,471 SR
Queue Stats
31W - 33L
1,329 Elo+
Party 2
Ra
Ra
maldonado0619
Ra
Level 8
God Stats
3W - 3L
1,784 SR
Queue Stats
6W - 11L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jefejesss
Baron Samedi
15
5 / 0 / 0
8,653
541
6,603
5,492
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 8 / 3
7,697
481
8,079
17,542
10,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Yung_banga52
Arachne
11
0 / 3 / 2
6,546
409
5,236
11,242
4,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
blaketiger615
Danzaburou
13
3 / 5 / 2
8,114
507
8,021
11,894
4,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
9 / 1 / 1
10,139
634
18,535
13,490
10,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 8
7,489
468
5,130
13,501
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
RTlachi
Ne Zha
15
6 / 4 / 1
8,196
512
7,938
16,363
8,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
RooneeTV
Cupid
15
10 / 4 / 1
9,030
564
15,786
15,752
7,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
XYouDoNoDamageX
Amaterasu
11
1 / 4 / 2
7,013
438
4,375
15,319
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
0 / 5 / 1
7,546
472
2,541
8,396
2,719
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
19
Kills
17
17
Deaths
19
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Jefejesss
Baron Samedi
5
0
0
5
L
0
2
8
2
L
Ne Zha
RTlachi
Ne Zha
6
4
1
1.63
L
Cupid
RooneeTV
Cupid
10
4
1
2.63
W
2
8
3
0.44
L
Amaterasu
XYouDoNoDamageX
Amaterasu
1
4
2
0.5
W
Arachne
Yung_banga52
Arachne
0
3
2
0.33
W
Danzaburou
blaketiger615
Danzaburou
3
5
2
0.8
L
0
5
1
0.1
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,474
Damage
35,770
59,660
Taken
69,331
33,151
Mitigated
36,124
12,412
Healing
21,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Jefejesss
Baron Samedi
6,603
646
406
1,328
5,492
3,113
0
2,507
2,985
56,818
849
L
5,130
865
0
2,669
13,501
10,936
0
447
12,730
26,644
4,866
L
Ne Zha
RTlachi
Ne Zha
7,938
3,127
0
3,747
16,363
8,253
0
830
15,224
0
71,284
L
Cupid
RooneeTV
Cupid
15,786
11,475
651
7,433
15,752
7,528
874
0
15,752
269
64,915
W
8,079
1,961
0
2,602
17,542
10,618
736
1,462
16,080
0
36,707
L
Amaterasu
XYouDoNoDamageX
Amaterasu
4,375
1,835
0
5,909
15,319
6,688
0
635
13,891
0
34,958
W
Arachne
Yung_banga52
Arachne
5,236
3,389
0
3,733
11,242
4,047
0
596
10,646
0
38,807
W
Danzaburou
blaketiger615
Danzaburou
8,021
3,837
0
1,136
11,894
4,374
852
623
11,271
0
44,553
L
2,541
595
0
1,249
8,396
2,719
0
4,137
3,791
49,421
222
W
18,535
4,227
0
3,207
13,490
10,999
32
2,158
11,332
259
76,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
39,274
395
Minions Killed
387
0
Camps Cleared
0
1,537,502
Distance Traveled
1,555,275
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,653
541
109
7
0
319,838
0
L
Geb
7,489
468
42
3
0
335,927
2
L
Ne Zha
8,196
512
101
6
0
317,819
0
L
Cupid
9,030
564
90
6
0
290,324
0
W
Chaac
7,697
481
59
4
0
297,370
0
L
Amaterasu
7,013
438
57
4
0
338,990
0
W
Arachne
6,546
409
46
3
0
330,410
0
W
Danzaburou
8,114
507
60
4
0
281,713
0
L
Ra
7,546
472
97
6
0
272,215
3
W
Shiva
10,139
634
121
8
0
308,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role