Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Adelvis
Kuzenbo
Level 148
God Stats
1W - 3L
1,732 SR
Queue Stats
115W - 133L
1,610 Elo+
Party 1
Susano
Susano
Genebtw
Susano
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,536 Elo+
Party 2
Eset
Eset
Nirvanist69
Eset
Level 154
God Stats
3W - 2L
1,720 SR
Queue Stats
340W - 339L
1,538 Elo+
Solo
Team Averages
Level 151
1,590 SR
1,537 Elo+

VS

Team Averages
Level 173
1,458 SR
1,526 Elo+
Bellona
Bellona
AlepzZz
Bellona
Level 152
God Stats
12W - 9L
1,668 SR
Queue Stats
20W - 13L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DirtNapem
Ah Muzen Cab
Level 240
God Stats
21W - 22L
1,515 SR
Queue Stats
485W - 501L
1,526 Elo+
Party 3
Fafnir
Fafnir
StevenChilton
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 98L
1,505 Elo+
Solo
Ravana
Ravana
TaeHaDuh55
Ravana
Level 107
God Stats
5W - 7L
1,069 SR
Queue Stats
220W - 225L
1,493 Elo+
Solo
Olorun
Olorun
yohnk0
Olorun
Level 241
God Stats
3W - 1L
1,537 SR
Queue Stats
108W - 140L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 1
6,997
500
7,632
10,286
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
10
1 / 2 / 0
5,984
427
3,281
12,208
10,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Adelvis
Kuzenbo
12
0 / 3 / 0
6,685
478
4,122
7,482
7,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Genebtw
Susano
12
1 / 1 / 1
6,574
470
7,102
12,856
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 1
6,298
450
3,578
8,784
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlepzZz
Bellona
14
3 / 0 / 0
9,090
649
4,991
9,827
8,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
DirtNapem
Ah Muzen Cab
15
4 / 0 / 2
8,900
636
10,295
7,996
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 1 / 4
7,242
517
6,476
12,116
13,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
TaeHaDuh55
Ravana
13
2 / 2 / 2
7,160
511
4,436
8,270
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
yohnk0
Olorun
12
3 / 1 / 0
7,321
523
7,611
7,401
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
1
0.83
L
Bacchus
 
Bacchus
1
2
0
0.5
L
Kuzenbo
Adelvis
Kuzenbo
0
3
0
0
W
Bellona
AlepzZz
Bellona
3
0
0
3
W
Ah Muzen Cab
DirtNapem
Ah Muzen Cab
4
0
2
5
L
Susano
Genebtw
Susano
1
1
1
1.5
L
0
4
1
0.13
W
1
1
4
3
W
Ravana
TaeHaDuh55
Ravana
2
2
2
1.5
W
Olorun
yohnk0
Olorun
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
33,809
51,616
Taken
45,610
29,726
Mitigated
32,129
11,126
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,632
2,581
0
3,061
10,286
4,206
102
6,514
3,772
0
57,673
L
Bacchus
 
Bacchus
3,281
652
0
1,356
12,208
10,190
0
5,012
7,196
20,824
0
L
Kuzenbo
Adelvis
Kuzenbo
4,122
1,302
0
460
7,482
7,547
0
0
6,794
35,270
1,624
W
Bellona
AlepzZz
Bellona
4,991
1,714
0
5,401
9,827
8,523
0
3,054
6,241
0
64,856
W
Ah Muzen Cab
DirtNapem
Ah Muzen Cab
10,295
3,205
0
2,629
7,996
3,328
137
2,657
5,339
0
90,377
L
Susano
Genebtw
Susano
7,102
1,816
0
3,625
12,856
5,122
0
652
12,157
0
54,274
L
3,578
301
158
2,466
8,784
2,661
0
937
7,847
42,578
946
W
6,476
1,488
0
4,296
12,116
13,222
70
3,074
9,042
21,230
1,249
W
Ravana
TaeHaDuh55
Ravana
4,436
629
0
3,686
8,270
3,713
0
450
7,794
0
52,725
W
Olorun
yohnk0
Olorun
7,611
4,059
96
2,662
7,401
3,343
0
604
6,797
48,840
8,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,538
Gold Earned
39,713
381
Minions Killed
490
0
Camps Cleared
0
1,273,555
Distance Traveled
1,312,252
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,997
500
85
6
0
247,611
0
L
Bacchus
5,984
427
35
3
0
267,468
4
L
Kuzenbo
6,685
478
85
6
0
225,933
0
W
Bellona
9,090
649
131
9
0
226,584
2
W
Ah Muzen Cab
8,900
636
152
11
0
306,449
0
L
Susano
6,574
470
99
7
0
324,225
0
L
Eset
6,298
450
77
6
0
208,318
2
W
Fafnir
7,242
517
29
2
0
253,687
0
W
Ravana
7,160
511
88
6
0
306,686
3
W
Olorun
7,321
523
90
6
0
218,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role