Player Matchup

Jormungandr
Jormungandr
Aurion56
Jormungandr
Level 130
God Stats
2W - 1L
1,490 SR
Queue Stats
81W - 87L
1,515 Elo+
Party 2
Chronos
Chronos
Chiledogo
Chronos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,460 Elo+
Solo
Geb
Geb
FonzoGames
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,507 Elo+
Party 2
Nemesis
Nemesis
XxLittleGTxX
Nemesis
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 86L
1,502 Elo+
Party 2
Achilles
Achilles
maaboy0814
Achilles
Level 139
God Stats
4W - 3L
1,414 SR
Queue Stats
70W - 88L
1,437 Elo+
Party 2
Team Averages
Level 127
1,481 SR
1,484 Elo+

VS

Team Averages
Level 91
1,583 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BIGDlilmac
Charybdis
Level 105
God Stats
4W - 1L
1,916 SR
Queue Stats
97W - 97L
1,506 Elo+
Party 1
Pele
Pele
GrizzlyBearS2F
Pele
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 99L
1,508 Elo+
Party 1
Sobek
Sobek
gooogley
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,453 Elo+
Solo
Bellona
Bellona
iMayhemX
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aurion56
Jormungandr
14
3 / 3 / 12
8,888
889
11,292
11,816
16,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chronos
Chiledogo
Chronos
14
2 / 3 / 13
8,545
855
6,402
9,813
5,054
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 19
9,659
966
12,071
11,937
15,082
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
XxLittleGTxX
Nemesis
15
9 / 4 / 9
9,913
991
8,376
10,660
8,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
maaboy0814
Achilles
14
7 / 2 / 13
9,727
973
11,793
15,206
22,553
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 5 / 4
8,046
805
7,897
9,283
5,075
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
BIGDlilmac
Charybdis
16
6 / 3 / 6
8,680
868
15,634
10,585
5,846
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 8
7,311
731
4,287
10,041
6,135
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Sobek
gooogley
Sobek
13
0 / 5 / 8
7,713
771
6,881
13,603
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bellona
iMayhemX
Bellona
14
3 / 5 / 6
8,237
824
8,928
10,109
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
24
Kills
13
13
Deaths
24
66
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
4
1
W
Jormungandr
Aurion56
Jormungandr
3
3
12
3
L
Charybdis
BIGDlilmac
Charybdis
6
3
6
3
W
Chronos
Chiledogo
Chronos
2
3
13
2.83
W
3
1
19
12.5
L
1
6
8
0.83
W
Nemesis
XxLittleGTxX
Nemesis
9
4
9
3.38
L
Sobek
gooogley
Sobek
0
5
8
0.8
L
Bellona
iMayhemX
Bellona
3
5
6
1.2
W
Achilles
maaboy0814
Achilles
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,934
Damage
43,627
59,432
Taken
53,621
66,879
Mitigated
42,320
17,025
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,897
2,371
264
1,406
9,283
5,075
0
5,830
3,367
0
22,867
W
Jormungandr
Aurion56
Jormungandr
11,292
1,842
848
1,483
11,816
16,025
319
1,301
10,039
24,291
1,263
L
Charybdis
BIGDlilmac
Charybdis
15,634
8,361
608
3,918
10,585
5,846
0
5,877
4,455
0
29,944
W
Chronos
Chiledogo
Chronos
6,402
1,182
265
744
9,813
5,054
4,946
734
8,829
16,099
0
W
12,071
541
2,105
4,130
11,937
15,082
859
1,329
10,318
21,527
0
L
4,287
469
209
1,356
10,041
6,135
0
6,912
2,918
0
8,865
W
Nemesis
XxLittleGTxX
Nemesis
8,376
3,113
753
2,464
10,660
8,165
308
1,619
8,788
0
14,504
L
Sobek
gooogley
Sobek
6,881
565
193
1,932
13,603
15,853
0
5,959
7,414
10,075
0
L
Bellona
iMayhemX
Bellona
8,928
1,739
608
1,149
10,109
9,411
0
4,569
5,361
0
10,620
W
Achilles
maaboy0814
Achilles
11,793
764
830
3,403
15,206
22,553
886
1,898
13,002
2,163
16,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,732
Gold Earned
39,987
104
Minions Killed
84
0
Camps Cleared
0
919,534
Distance Traveled
790,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,046
805
29
3
0
158,553
0
W
Jormungandr
8,888
889
28
3
0
172,687
0
L
Charybdis
8,680
868
33
3
0
144,234
0
W
Chronos
8,545
855
30
3
0
169,551
0
W
Geb
9,659
966
16
2
0
208,056
0
L
Pele
7,311
731
8
1
0
139,220
0
W
Nemesis
9,913
991
19
2
0
180,650
0
L
Sobek
7,713
771
11
1
0
169,905
0
L
Bellona
8,237
824
3
0
0
178,695
0
W
Achilles
9,727
973
11
1
0
188,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role