Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver I
Agent_Apostle
Nemesis
Silver I
Level 155
God Stats
15W - 10L
1,575 SR
Queue Stats
349W - 379L
1,105 MMR
Solo
Skadi
Skadi
Silver II
FlexOffender773
Skadi
Silver II
Level 106
God Stats
11W - 9L
1,527 SR
Queue Stats
25W - 35L
1,118 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
king rivers5631
Erlang Shen
Silver II
Level 163
God Stats
23W - 20L
1,594 SR
Queue Stats
259W - 286L
1,079 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,539 SR
1,260 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,492 SR
1,108 MMR
Bastet
Bastet
Silver V
GlobalMagma
Bastet
Silver V
Level 88
God Stats
25W - 15L
1,344 SR
Queue Stats
99W - 108L
1,122 MMR
Party 2
Kukulkan
Kukulkan
Silver III
KOartist
Kukulkan
Silver III
Level 156
God Stats
2W - 5L
1,581 SR
Queue Stats
108W - 102L
1,072 MMR
Solo
Osiris
Osiris
Silver II
TofuBazooka
Osiris
Silver II
Level 150
God Stats
6W - 12L
1,399 SR
Queue Stats
97W - 121L
1,111 MMR
Solo
Artemis
Artemis
Silver III
TrevDale
Artemis
Silver III
Level 96
God Stats
1W - 4L
1,608 SR
Queue Stats
48W - 57L
1,168 MMR
Party 2
Bacchus
Bacchus
Bronze I
smokingchicho
Bacchus
Bronze I
Level 48
God Stats
2W - 7L
1,528 SR
Queue Stats
37W - 66L
1,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 0 / 3
7,037
640
3,555
1,544
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
 
Ne Zha
10
1 / 0 / 5
6,290
572
4,618
8,229
5,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
11
1 / 1 / 6
5,740
522
2,044
9,202
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 2
6,407
582
2,949
2,053
796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
king rivers5631
Erlang Shen
12
3 / 0 / 4
6,774
616
8,364
11,290
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
LokiBellonaNeithDa Ji

VS

Bans
ThorCthulhuSun WukongAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
1 / 5 / 0
5,071
461
3,103
11,525
4,677
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
KOartist
Kukulkan
12
0 / 0 / 0
5,982
544
1,429
2,717
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
9
0 / 4 / 0
5,155
469
5,726
11,193
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
TrevDale
Artemis
10
0 / 1 / 0
5,203
473
1,881
4,661
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
10
0 / 0 / 0
5,183
471
1,251
5,676
6,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
10
Kills
1
1
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
3
5.5
W
Ne Zha
 
Ne Zha
1
0
5
3.5
W
Nemesis
1
1
6
4
W
1
0
2
2
L
Bastet
1
5
0
0.2
L
Kukulkan
KOartist
Kukulkan
0
0
0
0
L
Osiris
0
4
0
0
L
Artemis
TrevDale
Artemis
0
1
0
0
W
Erlang Shen
king rivers5631
Erlang Shen
3
0
4
5
L
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
13,390
32,318
Taken
35,772
18,077
Mitigated
24,569
14,183
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,555
987
0
250
1,544
609
0
261
1,281
48,845
909
W
Ne Zha
 
Ne Zha
4,618
634
0
2,074
8,229
5,425
64
1,027
7,122
0
31,764
W
Nemesis
2,044
513
0
4,850
9,202
3,080
0
111
9,061
0
35,515
W
2,949
1,145
0
0
2,053
796
90
919
1,134
0
46,565
L
Bastet
3,103
1,173
0
1,741
11,525
4,677
0
1,763
9,762
0
33,040
L
Kukulkan
KOartist
Kukulkan
1,429
0
0
500
2,717
1,164
0
0
2,717
53,125
981
L
Osiris
5,726
2,794
0
2,089
11,193
10,892
0
1,561
9,632
0
30,334
L
Artemis
TrevDale
Artemis
1,881
829
0
1,714
4,661
1,668
0
150
4,511
0
37,917
W
Erlang Shen
king rivers5631
Erlang Shen
8,364
5,062
0
7,009
11,290
8,167
67
505
10,781
0
47,380
L
Bacchus
1,251
239
0
1,136
5,676
6,168
0
0
5,676
18,930
1,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
26,594
374
Minions Killed
336
0
Camps Cleared
0
1,152,104
Distance Traveled
1,062,678
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,037
640
109
10
0
254,864
3
W
Ne Zha
6,290
572
57
5
0
251,078
2
W
Nemesis
5,740
522
56
5
0
256,234
2
W
Skadi
6,407
582
74
7
0
201,390
0
L
Bastet
5,071
461
59
5
0
241,311
0
L
Kukulkan
5,982
544
115
10
0
231,979
0
L
Osiris
5,155
469
46
4
0
194,533
4
L
Artemis
5,203
473
79
7
0
189,405
0
W
Erlang Shen
6,774
616
78
7
0
188,538
3
L
Bacchus
5,183
471
37
3
0
205,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role