Player Matchup

Vamana
Vamana
GBF_aka_dj
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 91L
1,569 Elo+
Party 1
Anubis
Anubis
Pure_LuckFr
Anubis
Level 85
God Stats
9W - 3L
1,752 SR
Queue Stats
199W - 192L
1,484 Elo+
Solo
Anhur
Anhur
ThaNgga
Anhur
Level 129
God Stats
18W - 17L
1,490 SR
Queue Stats
107W - 97L
1,531 Elo+
Solo
Lancelot
Lancelot
dive5678
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,493 Elo+
Party 1
Agni
Agni
iAmVeeDom
Agni
Level 120
God Stats
5W - 2L
1,804 SR
Queue Stats
12W - 14L
1,470 Elo+
Solo
Team Averages
Level 110
1,609 SR
1,509 Elo+

VS

Team Averages
Level 127
1,465 SR
1,517 Elo+
Mulan
Mulan
DaRk-GeRaRd1026
Mulan
Level 124
God Stats
0W - 2L
1,313 SR
Queue Stats
22W - 17L
1,569 Elo+
Party 2
Fenrir
Fenrir
DaRk-chonchijr
Fenrir
Level 103
God Stats
1W - 1L
1,756 SR
Queue Stats
8W - 13L
1,436 Elo+
Party 2
Atlas
Atlas
SugarZombie8699
Atlas
Level 128
God Stats
1W - 2L
1,563 SR
Queue Stats
39W - 45L
1,488 Elo+
Party 3
Anubis
Anubis
TheGuruGnu
Anubis
Level 128
God Stats
2W - 4L
1,386 SR
Queue Stats
43W - 47L
1,493 Elo+
Party 3
Ullr
Ullr
xItsRangerRick
Ullr
Level 154
God Stats
1W - 2L
1,305 SR
Queue Stats
58W - 48L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GBF_aka_dj
Vamana
17
4 / 0 / 4
11,612
683
15,288
17,423
17,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
6 / 6 / 5
9,491
558
14,656
14,134
6,457
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
ThaNgga
Anhur
17
3 / 1 / 0
10,481
617
5,923
13,832
6,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Lancelot
dive5678
Lancelot
15
2 / 3 / 7
8,581
505
9,140
14,620
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Agni
16
5 / 3 / 3
9,750
574
10,764
11,487
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,181
481
10,479
21,603
19,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 4
8,016
472
8,455
14,160
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 4 / 3
6,665
392
8,222
17,073
14,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
TheGuruGnu
Anubis
15
3 / 6 / 4
8,959
527
6,451
15,778
7,082
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

16
5 / 2 / 1
9,749
573
9,500
10,995
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
20
Kills
12
13
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
3
3
4
1.67
W
Vamana
GBF_aka_dj
Vamana
4
0
4
6
W
Anubis
6
6
5
1.42
L
1
4
3
0.63
W
Anhur
ThaNgga
Anhur
3
1
0
3
L
Anubis
TheGuruGnu
Anubis
3
6
4
0.83
W
Lancelot
dive5678
Lancelot
2
3
7
1.83
W
Agni
5
3
3
2.17
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,771
Damage
43,107
71,496
Taken
79,609
39,664
Mitigated
52,321
26,702
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,479
1,208
0
7,488
21,603
19,767
0
3,073
17,520
8,004
64,205
L
8,455
2,199
0
910
14,160
6,324
0
4,775
9,329
0
45,081
W
Vamana
GBF_aka_dj
Vamana
15,288
7,908
0
6,683
17,423
17,412
564
2,464
13,919
0
106,266
W
Anubis
14,656
388
0
5,388
14,134
6,457
276
5,562
8,429
67,667
0
L
8,222
2,918
34
2,556
17,073
14,600
0
6,845
10,228
30,064
1,381
W
Anhur
ThaNgga
Anhur
5,923
3,471
0
6,418
13,832
6,044
0
1,206
12,626
0
88,965
L
Anubis
TheGuruGnu
Anubis
6,451
273
0
3,970
15,778
7,082
0
9,741
6,037
67,486
0
W
Lancelot
dive5678
Lancelot
9,140
3,129
0
6,087
14,620
5,871
275
3,554
11,066
0
61,782
W
Agni
10,764
625
0
2,126
11,487
3,880
0
4,601
6,835
67,904
2,372
L
9,500
3,014
0
1,559
10,995
4,548
379
922
10,017
0
83,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,915
Gold Earned
41,570
616
Minions Killed
469
0
Camps Cleared
0
1,696,338
Distance Traveled
1,524,198
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,181
481
125
7
0
319,331
7
L
Fenrir
8,016
472
60
4
0
310,958
0
W
Vamana
11,612
683
164
10
0
341,717
0
W
Anubis
9,491
558
81
5
0
320,812
0
L
Atlas
6,665
392
27
2
0
309,220
7
W
Anhur
10,481
617
152
9
0
307,779
5
L
Anubis
8,959
527
124
7
0
288,333
0
W
Lancelot
8,581
505
83
5
0
392,173
0
W
Agni
9,750
574
136
8
0
333,857
0
L
Ullr
9,749
573
133
8
0
296,356
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role