Player Matchup

Sylvanus
Sylvanus
Cakteye
Sylvanus
Level 87
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 2L
1,751 Elo+
Party 1
Mulan
Mulan
ChanelSkinnTea4
Mulan
Level 61
God Stats
5W - 10L
1,618 SR
Queue Stats
219W - 202L
1,441 Elo+
Solo
Chang'e
Chang'e
MeMeCantRead
Chang'e
Level 66
God Stats
34W - 34L
1,477 SR
Queue Stats
70W - 78L
1,432 Elo+
Party 2
Arachne
Arachne
MrGreystones275
Arachne
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
Winning Kink
Neith
Level 81
God Stats
10W - 14L
1,590 SR
Queue Stats
151W - 136L
1,531 Elo+
Party 1
Team Averages
Level 79
1,494 SR
1,531 Elo+

VS

Team Averages
Level 113
1,583 SR
1,505 Elo+
Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
A OmegaWolf
Hades
Level 45
God Stats
9W - 2L
1,787 SR
Queue Stats
82W - 58L
1,558 Elo+
Solo
Artemis
Artemis
Almitise
Artemis
Level 142
God Stats
9W - 7L
1,637 SR
Queue Stats
119W - 122L
1,468 Elo+
Solo
Chaac
Chaac
Southside037
Chaac
Level 129
God Stats
1W - 0L
1,490 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cakteye
Sylvanus
10
1 / 1 / 0
6,581
506
4,086
10,311
7,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 0
6,350
488
3,660
8,954
5,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Chang'e
MeMeCantRead
Chang'e
10
0 / 5 / 0
5,688
438
5,675
10,962
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 5 / 1
5,394
415
3,608
10,869
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 0
6,248
481
4,298
9,002
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 1 / 3
7,150
550
7,542
9,483
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
 
Xing Tian
10
1 / 0 / 7
6,386
491
5,117
9,764
6,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 3
7,972
613
8,769
10,244
5,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Almitise
Artemis
12
1 / 0 / 5
6,762
520
8,578
6,082
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
0 / 0 / 1
6,868
528
3,967
5,426
5,413
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
13
13
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
3
8.5
W
Xing Tian
 
Xing Tian
1
0
7
4.5
W
4
0
3
5.5
W
Artemis
Almitise
Artemis
1
0
5
3.5
L
Sylvanus
Cakteye
Sylvanus
1
1
0
1
L
0
0
0
0
L
Chang'e
MeMeCantRead
Chang'e
0
5
0
0
L
0
5
1
0.1
W
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
33,973
50,098
Taken
40,999
23,879
Mitigated
24,287
16,363
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,542
1,620
0
2,174
9,483
4,572
0
1,823
7,660
0
41,361
W
Xing Tian
 
Xing Tian
5,117
319
0
2,820
9,764
6,671
0
2,210
7,554
20,895
0
W
8,769
1,695
442
5,855
10,244
5,282
542
4,599
5,645
74,688
0
W
Artemis
Almitise
Artemis
8,578
3,406
0
4,240
6,082
2,349
0
422
5,660
0
55,107
L
Sylvanus
Cakteye
Sylvanus
4,086
1,024
2,332
3,958
10,311
7,084
0
3,108
7,203
23,268
0
L
3,660
295
0
2,556
8,954
5,624
0
108
8,846
0
45,757
L
Chang'e
MeMeCantRead
Chang'e
5,675
357
353
2,683
10,962
3,617
0
6,924
4,038
37,718
3,099
L
3,608
2,495
0
2,416
10,869
4,300
0
2,365
8,504
0
25,995
W
3,967
141
0
3,002
5,426
5,413
212
0
5,426
0
46,922
L
4,298
1,206
0
2,065
9,002
3,254
486
1,381
7,621
0
60,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
35,138
326
Minions Killed
408
0
Camps Cleared
0
1,209,318
Distance Traveled
1,278,102
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,150
550
68
5
0
267,111
4
W
Xing Tian
6,386
491
27
2
0
291,711
2
W
Hades
7,972
613
128
10
0
246,360
2
W
Artemis
6,762
520
99
8
0
232,065
2
L
Sylvanus
6,581
506
37
3
0
230,966
5
L
Mulan
6,350
488
87
7
0
256,166
0
L
Chang'e
5,688
438
72
6
0
235,933
2
L
Arachne
5,394
415
42
3
0
257,133
0
W
Chaac
6,868
528
86
7
0
240,855
0
L
Neith
6,248
481
88
7
0
229,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role