Player Matchup

Ymir
Ymir
Delos22
Ymir
Level 67
God Stats
5W - 5L
1,508 SR
Queue Stats
90W - 84L
1,543 Elo+
Party 3
Nemesis
Nemesis
Garmfell
Nemesis
Level 86
God Stats
3W - 0L
1,681 SR
Queue Stats
103W - 100L
1,494 Elo+
Party 3
Bellona
Bellona
NotDead27
Bellona
Level 38
God Stats
8W - 5L
1,548 SR
Queue Stats
76W - 79L
1,423 Elo+
Party 2
He Bo
He Bo
diegod_fabiani
He Bo
Level 107
God Stats
3W - 0L
1,427 SR
Queue Stats
73W - 70L
1,422 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
giroshie
Ah Muzen Cab
Level 124
God Stats
7W - 7L
1,580 SR
Queue Stats
155W - 137L
1,501 Elo+
Party 3
Team Averages
Level 84
1,549 SR
1,477 Elo+

VS

Team Averages
Level 95
1,501 SR
1,448 Elo+
Bastet
Bastet
ASkeatShow
Bastet
Level 154
God Stats
23W - 16L
1,696 SR
Queue Stats
237W - 227L
1,563 Elo+
Party 4
Scylla
Scylla
Costellooooooo
Scylla
Level 107
God Stats
32W - 42L
1,449 SR
Queue Stats
86W - 99L
1,428 Elo+
Party 4
Hachiman
Hachiman
LT Renz
Hachiman
Level 69
God Stats
4W - 5L
1,361 SR
Queue Stats
23W - 30L
1,453 Elo+
Party 4
Kuzenbo
Kuzenbo
PirateSkullMan
Kuzenbo
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 26L
1,354 Elo+
Party 1
Guan Yu
Guan Yu
Rigeer45
Guan Yu
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 44L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Delos22
Ymir
15
3 / 0 / 7
9,253
544
8,318
9,773
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Garmfell
Nemesis
16
6 / 1 / 2
9,039
532
4,424
12,681
6,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
NotDead27
Bellona
15
1 / 1 / 1
9,188
540
12,097
25,184
23,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
1 / 3 / 1
8,351
491
4,780
9,345
3,164
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
giroshie
Ah Muzen Cab
16
1 / 0 / 4
8,792
517
11,551
8,578
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASkeatShow
Bastet
17
3 / 2 / 1
9,532
561
9,772
14,996
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 3 / 3
8,297
488
3,049
6,759
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hachiman
LT Renz
Hachiman
13
0 / 1 / 0
7,424
437
5,869
9,188
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 5 / 0
7,413
436
5,615
18,606
22,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
Rigeer45
Guan Yu
13
1 / 1 / 0
7,675
451
12,713
17,071
16,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
5
5
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
ASkeatShow
Bastet
3
2
1
1.75
L
1
3
3
0.83
W
Ymir
Delos22
Ymir
3
0
7
6.5
W
Nemesis
Garmfell
Nemesis
6
1
2
7
L
Hachiman
LT Renz
Hachiman
0
1
0
0
W
Bellona
NotDead27
Bellona
1
1
1
1.5
L
0
5
0
0
L
Guan Yu
Rigeer45
Guan Yu
1
1
0
1
W
1
3
1
0.5
W
Ah Muzen Cab
giroshie
Ah Muzen Cab
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
37,018
65,561
Taken
66,620
46,390
Mitigated
51,930
25,810
Healing
23,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ASkeatShow
Bastet
9,772
2,629
0
10,444
14,996
6,659
0
3,351
11,645
0
93,380
L
3,049
253
0
330
6,759
2,893
0
3,449
3,310
51,010
2,878
W
Ymir
Delos22
Ymir
8,318
2,123
0
2,865
9,773
9,302
260
1,661
8,112
30,111
2,613
W
Nemesis
Garmfell
Nemesis
4,424
2,601
0
3,713
12,681
6,753
0
337
12,344
0
70,901
L
Hachiman
LT Renz
Hachiman
5,869
2,641
0
3,075
9,188
3,246
334
1,260
7,928
0
58,810
W
Bellona
NotDead27
Bellona
12,097
6,709
0
14,867
25,184
23,064
0
2,054
21,635
0
75,990
L
5,615
2,347
0
3,668
18,606
22,585
326
4,588
14,018
32,446
0
L
Guan Yu
Rigeer45
Guan Yu
12,713
3,346
272
5,616
17,071
16,547
0
0
17,071
0
47,191
W
4,780
0
0
2,870
9,345
3,164
330
2,434
6,911
60,479
1,875
W
Ah Muzen Cab
giroshie
Ah Muzen Cab
11,551
4,290
0
1,495
8,578
4,107
0
2,264
6,314
0
104,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
40,341
534
Minions Killed
473
0
Camps Cleared
0
1,625,883
Distance Traveled
1,667,672
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,532
561
163
10
0
409,974
4
L
Scylla
8,297
488
94
6
0
292,653
4
W
Ymir
9,253
544
54
3
0
337,235
0
W
Nemesis
9,039
532
97
6
0
404,436
0
L
Hachiman
7,424
437
105
6
0
286,221
4
W
Bellona
9,188
540
123
7
0
231,807
0
L
Kuzenbo
7,413
436
45
3
0
322,108
0
L
Guan Yu
7,675
451
66
4
0
356,716
3
W
He Bo
8,351
491
102
6
0
303,463
6
W
Ah Muzen Cab
8,792
517
158
9
0
348,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role