Player Matchup

Hades
Hades
Marquizzee
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 69L
1,300 Elo+
Solo
Fenrir
Fenrir
NotJoJustice
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,531 Elo+
Solo
He Bo
He Bo
SMEXYxPINK
He Bo
Level 56
God Stats
1W - 1L
1,676 SR
Queue Stats
24W - 13L
1,624 Elo+
Solo
Charon
Charon
Savstyle89
Charon
Level 115
God Stats
0W - 2L
1,459 SR
Queue Stats
29W - 49L
1,391 Elo+
Solo
Cernunnos
Cernunnos
ScaryDolphin108
Cernunnos
Level 66
God Stats
1W - 3L
1,356 SR
Queue Stats
70W - 68L
1,526 Elo+
Solo
Team Averages
Level 89
1,498 SR
1,474 Elo+

VS

Team Averages
Level 106
1,676 SR
1,468 Elo+
Rama
Rama
Goober__Fish
Rama
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 50L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
Legendary NUGS
Amaterasu
Level 153
God Stats
4W - 0L
1,883 SR
Queue Stats
260W - 271L
1,534 Elo+
Solo
Neith
Neith
SHOOTERMCGAV258
Neith
Level 49
God Stats
2W - 0L
1,715 SR
Queue Stats
59W - 44L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
Sir TrapAlot210
Sun Wukong
Level 111
God Stats
2W - 2L
1,535 SR
Queue Stats
36W - 32L
1,479 Elo+
Solo
Nike
Nike
i5H1661ZZL3
Nike
Level 61
God Stats
2W - 0L
1,746 SR
Queue Stats
91W - 89L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
2 / 11 / 2
7,439
620
4,413
16,050
7,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
1
0 / 1 / 0
3,108
259
0
725
137
He Bo
18
6 / 7 / 3
9,995
833
10,452
11,363
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Savstyle89
Charon
18
2 / 4 / 7
9,974
831
11,049
14,697
22,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
ScaryDolphin108
Cernunnos
17
2 / 5 / 3
8,581
715
14,989
10,718
5,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 8
11,374
948
15,418
11,322
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Legendary NUGS
Amaterasu
17
10 / 2 / 12
11,000
917
8,313
13,424
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 0 / 17
9,883
824
11,813
7,287
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Sir TrapAlot210
Sun Wukong
16
3 / 4 / 12
10,083
840
8,653
14,236
14,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 11
9,579
798
3,939
13,102
10,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
12
Kills
28
28
Deaths
12
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
W
Amaterasu
Legendary NUGS
Amaterasu
10
2
12
8
L
Hades
2
11
2
0.27
L
Fenrir
0
1
0
0
W
2
0
17
10.5
L
He Bo
6
7
3
1.07
L
Charon
Savstyle89
Charon
2
4
7
1.38
L
Cernunnos
ScaryDolphin108
Cernunnos
2
5
3
0.7
W
Sun Wukong
Sir TrapAlot210
Sun Wukong
3
4
12
2.25
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,903
Damage
48,136
53,553
Taken
59,371
41,450
Mitigated
46,067
6,358
Healing
20,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,418
9,941
1,731
2,259
11,322
5,919
3,768
4,695
6,627
0
38,335
W
Amaterasu
Legendary NUGS
Amaterasu
8,313
2,460
1,591
5,732
13,424
11,446
814
4,948
7,009
0
13,970
L
Hades
4,413
339
307
802
16,050
7,987
0
0
15,866
9,932
0
L
Fenrir
0
0
0
0
725
137
0
0
669
0
0
W
11,813
2,461
445
2,998
7,287
3,594
2,274
3,300
3,987
0
25,510
L
He Bo
10,452
1,637
533
309
11,363
5,113
0
0
11,123
20,369
737
L
Charon
Savstyle89
Charon
11,049
790
545
2,955
14,697
22,928
0
0
14,553
23,693
1,551
L
Cernunnos
ScaryDolphin108
Cernunnos
14,989
7,331
136
771
10,718
5,285
0
0
10,554
0
29,924
W
Sun Wukong
Sir TrapAlot210
Sun Wukong
8,653
1,643
429
3,576
14,236
14,389
759
8,000
6,236
0
25,754
W
3,939
275
949
970
13,102
10,719
282
3,388
9,714
0
12,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
51,919
101
Minions Killed
132
0
Camps Cleared
0
732,624
Distance Traveled
1,135,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,374
948
44
4
0
196,098
0
W
Amaterasu
11,000
917
15
1
0
209,933
0
L
Hades
7,439
620
10
1
0
144,144
0
L
Fenrir
3,108
259
0
0
0
0
0
W
Neith
9,883
824
26
2
0
245,224
0
L
He Bo
9,995
833
32
3
0
199,062
0
L
Charon
9,974
831
18
2
0
204,850
0
L
Cernunnos
8,581
715
41
3
0
184,568
0
W
Sun Wukong
10,083
840
28
2
0
235,778
0
W
Nike
9,579
798
19
2
0
248,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role