Player Matchup

Thor
Thor
Armando BDMD
Thor
Level 155
God Stats
0W - 3L
1,284 SR
Queue Stats
72W - 76L
1,512 Elo+
Solo
Cliodhna
Cliodhna
LOKYMIR
Cliodhna
Level 129
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 2L
1,663 Elo+
Solo
Awilix
Awilix
La Flare87
Awilix
Level 147
God Stats
4W - 6L
1,472 SR
Queue Stats
365W - 346L
1,509 Elo+
Solo
Bacchus
Bacchus
SIllypeach
Bacchus
Level 180
God Stats
1W - 4L
1,582 SR
Queue Stats
340W - 336L
1,569 Elo+
Solo
Achilles
Achilles
somegooddude
Achilles
Level 147
God Stats
8W - 7L
1,846 SR
Queue Stats
214W - 200L
1,562 Elo+
Solo
Team Averages
Level 152
1,578 SR
1,563 Elo+

VS

Team Averages
Level 169
1,647 SR
1,526 Elo+
Cthulhu
Cthulhu
Fupakabruh
Cthulhu
Level 194
God Stats
17W - 3L
1,884 SR
Queue Stats
427W - 374L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Krakerthc
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,576 Elo+
Solo
Heimdallr
Heimdallr
NovaPrime23
Heimdallr
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,517 Elo+
Party 1
Charon
Charon
Piccolo001
Charon
Level 157
God Stats
3W - 1L
1,627 SR
Queue Stats
35W - 35L
1,490 Elo+
Party 1
Thor
Thor
TyOakheart
Thor
Level 154
God Stats
1W - 0L
1,727 SR
Queue Stats
8W - 8L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
8,274
752
6,646
15,614
9,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
LOKYMIR
Cliodhna
15
2 / 8 / 7
8,147
741
12,565
17,598
9,559
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
La Flare87
Awilix
14
5 / 6 / 6
9,121
829
9,163
11,901
6,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Bacchus
SIllypeach
Bacchus
14
3 / 5 / 5
8,459
769
8,352
17,593
23,402
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
somegooddude
Achilles
15
3 / 4 / 9
8,328
757
10,079
17,215
23,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fupakabruh
Cthulhu
18
9 / 3 / 16
11,196
1,018
18,932
17,806
22,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Krakerthc
Danzaburou
15
2 / 3 / 22
9,709
883
11,200
9,736
4,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
NovaPrime23
Heimdallr
17
8 / 4 / 14
11,188
1,017
15,401
10,195
5,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Piccolo001
Charon
15
3 / 5 / 17
9,439
858
9,378
11,910
11,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

17
8 / 3 / 17
10,338
940
15,492
10,378
5,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
116
15
Kills
30
30
Deaths
18
32
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Cthulhu
Fupakabruh
Cthulhu
9
3
16
5.67
W
Danzaburou
Krakerthc
Danzaburou
2
3
22
4.33
L
Cliodhna
LOKYMIR
Cliodhna
2
8
7
0.69
L
Awilix
La Flare87
Awilix
5
6
6
1.33
W
Heimdallr
NovaPrime23
Heimdallr
8
4
14
3.75
W
Charon
Piccolo001
Charon
3
5
17
2.3
L
Bacchus
SIllypeach
Bacchus
3
5
5
1.1
W
8
3
17
5.5
L
Achilles
somegooddude
Achilles
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,805
Damage
70,403
79,921
Taken
60,025
72,166
Mitigated
49,017
15,466
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,646
584
751
851
15,614
9,714
0
4,994
10,613
0
18,652
W
Cthulhu
Fupakabruh
Cthulhu
18,932
965
1,458
3,056
17,806
22,727
0
2,099
15,504
30,233
2,150
W
Danzaburou
Krakerthc
Danzaburou
11,200
4,658
985
2,638
9,736
4,267
2,957
1,164
8,453
0
27,797
L
Cliodhna
LOKYMIR
Cliodhna
12,565
949
388
3,050
17,598
9,559
0
4,336
13,256
0
26,977
L
Awilix
La Flare87
Awilix
9,163
2,093
382
522
11,901
6,330
0
4,122
7,779
0
14,588
W
Heimdallr
NovaPrime23
Heimdallr
15,401
7,834
348
1,972
10,195
5,207
3,038
1,818
8,203
0
33,254
W
Charon
Piccolo001
Charon
9,378
1,189
947
413
11,910
11,479
116
1,701
9,776
19,429
888
L
Bacchus
SIllypeach
Bacchus
8,352
413
2,200
3,426
17,593
23,402
0
6,425
11,168
12,854
0
W
15,492
1,745
802
1,218
10,378
5,337
851
1,570
8,686
0
22,085
L
Achilles
somegooddude
Achilles
10,079
1,164
806
3,090
17,215
23,161
0
5,762
11,453
0
15,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,329
Gold Earned
51,870
87
Minions Killed
142
0
Camps Cleared
0
1,062,173
Distance Traveled
1,009,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,274
752
33
3
0
231,690
0
W
Cthulhu
11,196
1,018
42
4
0
222,088
0
W
Danzaburou
9,709
883
22
2
0
188,698
0
L
Cliodhna
8,147
741
26
2
0
211,024
0
L
Awilix
9,121
829
10
1
0
200,289
0
W
Heimdallr
11,188
1,017
36
3
0
206,459
0
W
Charon
9,439
858
23
2
0
170,435
0
L
Bacchus
8,459
769
7
1
0
199,507
0
W
Thor
10,338
940
19
2
0
221,473
0
L
Achilles
8,328
757
11
1
0
219,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role