Player Matchup

Bellona
Bellona
 
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TommyHillGillie
Nemesis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 89L
1,498 Elo+
Solo
Nu Wa
Nu Wa
default_god12344
Nu Wa
Level 63
God Stats
1W - 3L
1,354 SR
Queue Stats
28W - 25L
1,486 Elo+
Party 1
Ares
Ares
kidnapper44
Ares
Level 68
God Stats
2W - 2L
1,492 SR
Queue Stats
34W - 31L
1,453 Elo+
Party 1
Anhur
Anhur
solis307
Anhur
Level 57
God Stats
0W - 2L
1,338 SR
Queue Stats
26W - 17L
1,538 Elo+
Party 1
Team Averages
Level 68
1,437 SR
1,495 Elo+

VS

Team Averages
Level 83
1,519 SR
1,427 Elo+
Discordia
Discordia
Alcalaide
Discordia
Level 60
God Stats
1W - 0L
1,587 SR
Queue Stats
1W - 1L
1,185 Elo+
Solo
Nut
Nut
Jhi Stinky
Nut
Level 46
God Stats
5W - 4L
1,395 SR
Queue Stats
127W - 103L
1,465 Elo+
Solo
Awilix
Awilix
Scarecrow93616
Awilix
Level 107
God Stats
39W - 38L
1,540 SR
Queue Stats
299W - 286L
1,555 Elo+
Solo
Shiva
Shiva
jlb44
Shiva
Level 102
God Stats
3W - 1L
1,475 SR
Queue Stats
58W - 41L
1,484 Elo+
Solo
Anubis
Anubis
kfcneal
Anubis
Level 101
God Stats
177W - 140L
1,595 SR
Queue Stats
313W - 296L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 0 / 0
6,664
666
3,608
8,751
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 3 / 0
4,601
460
2,525
8,306
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 0
5,729
573
5,005
5,382
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,026
503
1,183
10,194
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
solis307
Anhur
8
0 / 3 / 0
4,745
475
1,288
6,807
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alcalaide
Discordia
9
1 / 0 / 2
4,886
489
3,964
2,352
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 1 / 3
5,168
517
3,284
4,819
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 0 / 1
6,070
607
6,030
8,330
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
jlb44
Shiva
11
0 / 0 / 0
5,737
574
3,064
5,985
3,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
kfcneal
Anubis
12
6 / 1 / 0
6,456
646
7,885
5,128
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
12
12
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
Discordia
Alcalaide
Discordia
1
0
2
2
W
0
1
3
1.5
W
5
0
1
5.5
L
0
3
0
0
L
2
2
0
1
W
Shiva
jlb44
Shiva
0
0
0
0
W
Anubis
kfcneal
Anubis
6
1
0
6
L
0
4
0
0
L
Anhur
solis307
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,609
Damage
24,227
39,440
Taken
26,614
19,357
Mitigated
10,199
12,875
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,608
1,035
0
4,585
8,751
7,695
0
0
8,131
0
53,007
W
Discordia
Alcalaide
Discordia
3,964
124
74
125
2,352
736
94
882
1,431
22,291
0
W
3,284
1,574
0
847
4,819
1,602
296
2,126
2,616
0
26,564
W
6,030
2,653
0
2,948
8,330
2,775
0
1,518
6,622
0
41,303
L
2,525
1,143
0
2,934
8,306
3,113
0
910
7,396
0
24,384
L
5,005
2,188
0
2,000
5,382
1,397
0
598
4,784
37,789
1,175
W
Shiva
jlb44
Shiva
3,064
862
0
3,030
5,985
3,011
0
232
5,753
0
42,281
W
Anubis
kfcneal
Anubis
7,885
944
0
880
5,128
2,075
0
1,191
3,937
50,247
877
L
1,183
129
0
1,756
10,194
5,146
0
6,382
3,812
20,090
2,118
L
Anhur
solis307
Anhur
1,288
548
0
1,600
6,807
2,006
0
3,959
2,848
0
24,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,765
Gold Earned
28,317
291
Minions Killed
299
0
Camps Cleared
0
973,773
Distance Traveled
1,016,906
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,664
666
113
11
0
194,137
0
W
Discordia
4,886
489
38
4
0
181,107
2
W
Nut
5,168
517
38
4
0
198,471
0
W
Awilix
6,070
607
61
6
0
252,060
2
L
Nemesis
4,601
460
42
4
0
234,792
2
L
Nu Wa
5,729
573
60
6
0
188,639
0
W
Shiva
5,737
574
78
8
0
201,331
0
W
Anubis
6,456
646
84
8
0
183,937
0
L
Ares
5,026
503
26
3
0
179,654
0
L
Anhur
4,745
475
50
5
0
176,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role