Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
JS15
Bellona
Level 15
God Stats
22W - 15L
1,406 SR
Queue Stats
27W - 24L
1,373 Elo+
Party 2
Atlas
Atlas
Pantagonis
Atlas
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 83L
1,484 Elo+
Party 2
Awilix
Awilix
Slamlami
Awilix
Level 103
God Stats
0W - 2L
1,307 SR
Queue Stats
15W - 25L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stahpwatchwins
Ah Muzen Cab
Level 148
God Stats
1W - 4L
1,838 SR
Queue Stats
162W - 152L
1,489 Elo+
Solo
Team Averages
Level 84
1,510 SR
1,445 Elo+

VS

Team Averages
Level 129
1,502 SR
1,481 Elo+
Hercules
Hercules
Ballocito
Hercules
Level 133
God Stats
5W - 9L
1,433 SR
Queue Stats
344W - 353L
1,502 Elo+
Party 1
Vulcan
Vulcan
BlackSanta85
Vulcan
Level 128
God Stats
13W - 10L
1,555 SR
Queue Stats
99W - 117L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
EmergingAphid28
Nu Wa
Level 103
God Stats
3W - 0L
1,399 SR
Queue Stats
9W - 5L
1,506 Elo+
Solo
Ne Zha
Ne Zha
becoolant
Ne Zha
Level 126
God Stats
21W - 16L
1,571 SR
Queue Stats
604W - 605L
1,508 Elo+
Party 1
Lancelot
Lancelot
zay37th
Lancelot
Level 157
God Stats
17W - 11L
1,552 SR
Queue Stats
277W - 283L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 4 / 0
6,894
460
9,481
12,895
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
JS15
Bellona
11
0 / 5 / 0
6,869
458
7,845
21,542
18,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
11
0 / 2 / 4
6,929
462
5,414
14,757
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Slamlami
Awilix
10
0 / 5 / 1
5,839
389
2,721
12,673
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
stahpwatchwins
Ah Muzen Cab
13
0 / 0 / 0
7,789
519
5,377
9,374
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ballocito
Hercules
12
3 / 0 / 5
7,494
500
6,695
10,739
10,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
3 / 1 / 4
7,954
530
11,719
6,743
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 1 / 3
6,798
453
6,466
4,874
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
becoolant
Ne Zha
14
4 / 2 / 0
7,783
519
6,343
14,178
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
zay37th
Lancelot
15
6 / 0 / 1
9,389
626
14,633
13,788
12,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
16
16
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
0
1
W
Hercules
Ballocito
Hercules
3
0
5
5.5
W
Vulcan
3
1
4
5
W
0
1
3
1.5
L
Bellona
JS15
Bellona
0
5
0
0
L
Atlas
0
2
4
1
L
Awilix
Slamlami
Awilix
0
5
1
0.1
W
Ne Zha
becoolant
Ne Zha
4
2
0
2
L
Ah Muzen Cab
stahpwatchwins
Ah Muzen Cab
0
0
0
0
W
Lancelot
zay37th
Lancelot
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,838
Damage
45,856
71,241
Taken
50,322
41,219
Mitigated
33,653
24,755
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,481
2,554
0
5,633
12,895
4,362
0
5,303
6,930
40,456
0
W
Hercules
Ballocito
Hercules
6,695
2,384
206
3,437
10,739
10,458
98
5,214
5,525
0
34,337
W
Vulcan
11,719
4,781
0
1,397
6,743
2,937
86
4,921
1,822
48,528
546
W
6,466
2,006
0
359
4,874
1,775
796
1,645
3,229
33,950
0
L
Bellona
JS15
Bellona
7,845
4,399
0
9,169
21,542
18,081
0
666
20,876
0
56,264
L
Atlas
5,414
2,115
0
4,275
14,757
11,177
17
5,320
9,088
31,167
0
L
Awilix
Slamlami
Awilix
2,721
741
0
4,066
12,673
4,051
0
2,463
10,036
0
32,246
W
Ne Zha
becoolant
Ne Zha
6,343
1,443
0
8,046
14,178
6,301
0
2,600
11,578
0
61,728
L
Ah Muzen Cab
stahpwatchwins
Ah Muzen Cab
5,377
2,322
0
1,612
9,374
3,548
587
3,135
6,199
0
80,781
W
Lancelot
zay37th
Lancelot
14,633
4,143
0
2,392
13,788
12,182
0
515
13,273
0
69,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
39,418
355
Minions Killed
376
0
Camps Cleared
0
1,360,367
Distance Traveled
1,471,736
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,894
460
64
4
0
259,401
0
W
Hercules
7,494
500
52
3
0
313,167
0
W
Vulcan
7,954
530
81
5
0
302,581
3
W
Nu Wa
6,798
453
52
3
0
255,796
1
L
Bellona
6,869
458
77
5
0
287,260
1
L
Atlas
6,929
462
29
2
0
290,439
3
L
Awilix
5,839
389
44
3
0
232,417
1
W
Ne Zha
7,783
519
100
7
0
288,964
3
L
Ah Muzen Cab
7,789
519
141
9
0
290,850
3
W
Lancelot
9,389
626
91
6
0
311,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role