Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
ChunLiBigThighs
Artio
Level 59
God Stats
7W - 4L
1,673 SR
Queue Stats
143W - 157L
1,468 Elo+
Party 1
Nut
Nut
OrangutanLips
Nut
Level 23
God Stats
6W - 7L
1,523 SR
Queue Stats
56W - 66L
1,476 Elo+
Party 3
Xing Tian
Xing Tian
beebadee22
Xing Tian
Level 45
God Stats
26W - 28L
1,544 SR
Queue Stats
111W - 123L
1,487 Elo+
Party 3
Nox
Nox
thursdayyy
Nox
Level 108
God Stats
13W - 9L
1,833 SR
Queue Stats
282W - 279L
1,478 Elo+
Party 1
Team Averages
Level 72
1,615 SR
1,482 Elo+

VS

Team Averages
Level 53
1,567 SR
1,525 Elo+
Da Ji
Da Ji
CalamityLamp
Da Ji
Level 64
God Stats
0W - 3L
1,204 SR
Queue Stats
154W - 120L
1,559 Elo+
Party 2
Baba Yaga
Baba Yaga
OfficialGoated_J
Baba Yaga
Level 49
God Stats
6W - 5L
1,612 SR
Queue Stats
126W - 129L
1,477 Elo+
Solo
Danzaburou
Danzaburou
REDAPE67
Danzaburou
Level 37
God Stats
4W - 4L
1,812 SR
Queue Stats
96W - 102L
1,547 Elo+
Solo
Nike
Nike
TKNmoon
Nike
Level 68
God Stats
22W - 12L
1,708 SR
Queue Stats
214W - 198L
1,540 Elo+
Party 2
Charon
Charon
ZozoKam
Charon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 0 / 1
6,510
592
4,823
8,724
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 0 / 1
5,791
526
5,113
10,690
10,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 1
5,546
504
5,454
5,729
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
beebadee22
Xing Tian
9
1 / 0 / 1
5,806
528
3,237
11,118
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 2
5,733
521
4,003
7,184
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
5,960
542
2,496
7,318
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
10
0 / 3 / 1
5,447
495
4,837
6,319
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
REDAPE67
Danzaburou
10
1 / 1 / 0
5,656
514
7,260
7,221
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
TKNmoon
Nike
10
0 / 3 / 0
6,148
559
5,915
9,768
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
ZozoKam
Charon
9
0 / 1 / 1
5,608
510
4,246
6,784
4,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
1
5.5
L
1
0
0
1
W
1
0
1
1.5
L
Baba Yaga
0
3
1
0.17
W
1
1
1
1.5
L
Danzaburou
REDAPE67
Danzaburou
1
1
0
1
L
Nike
TKNmoon
Nike
0
3
0
0
L
Charon
ZozoKam
Charon
0
1
1
0.5
W
Xing Tian
beebadee22
Xing Tian
1
0
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,630
Damage
24,754
43,445
Taken
37,410
28,510
Mitigated
19,605
15,366
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,823
1,133
0
5,140
8,724
3,386
0
557
8,113
0
49,886
L
2,496
248
0
5,504
7,318
3,237
0
400
6,790
0
49,805
W
5,113
482
0
4,979
10,690
10,940
0
0
10,690
37,212
941
L
Baba Yaga
4,837
261
0
1,548
6,319
2,361
0
3,188
2,844
24,827
2,703
W
5,454
2,784
0
1,183
5,729
2,187
0
1,252
4,477
0
45,873
L
Danzaburou
REDAPE67
Danzaburou
7,260
2,953
0
2,016
7,221
2,971
0
1,630
5,591
0
46,902
L
Nike
TKNmoon
Nike
5,915
1,267
0
875
9,768
6,229
0
4,365
4,679
0
44,224
L
Charon
ZozoKam
Charon
4,246
1,260
0
1,763
6,784
4,807
0
1,607
5,177
18,394
0
W
Xing Tian
beebadee22
Xing Tian
3,237
350
0
3,222
11,118
9,545
0
2,878
8,240
15,645
0
W
4,003
386
0
842
7,184
2,452
0
3,568
2,944
36,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
28,819
320
Minions Killed
319
0
Camps Cleared
0
1,165,252
Distance Traveled
1,035,552
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,510
592
78
7
0
265,146
0
L
Da Ji
5,960
542
92
8
0
271,361
0
W
Artio
5,791
526
54
5
0
223,768
0
L
Baba Yaga
5,447
495
44
4
0
193,690
0
W
Nut
5,546
504
94
9
0
196,903
0
L
Danzaburou
5,656
514
80
7
0
183,597
0
L
Nike
6,148
559
83
8
0
188,384
0
L
Charon
5,608
510
20
2
0
198,520
2
W
Xing Tian
5,806
528
14
1
0
246,856
5
W
Nox
5,733
521
80
7
0
232,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role