Player Matchup

Ah Puch
Ah Puch
A55Ankles
Ah Puch
Level 29
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 6L
1,714 Elo+
Party 1
Cliodhna
Cliodhna
DumperThumper
Cliodhna
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,714 Elo+
Party 1
Anubis
Anubis
FloritoBandito
Anubis
Level 62
God Stats
2W - 4L
1,382 SR
Queue Stats
48W - 35L
1,572 Elo+
Solo
Ganesha
Ganesha
Hapzen
Ganesha
Level 37
God Stats
1W - 5L
1,500 SR
Queue Stats
64W - 86L
1,519 Elo+
Solo
Mulan
Mulan
WileySquires
Mulan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,714 Elo+
Party 1
Team Averages
Level 57
1,523 SR
1,647 Elo+

VS

Team Averages
Level 82
1,496 SR
1,537 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Integris
Jormungandr
Level 124
God Stats
2W - 0L
1,810 SR
Queue Stats
144W - 126L
1,541 Elo+
Party 3
Ares
Ares
WarioBro0613
Ares
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 15L
1,641 Elo+
Party 2
Skadi
Skadi
mrbob8717
Skadi
Level 108
God Stats
8W - 9L
1,169 SR
Queue Stats
98W - 93L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A55Ankles
Ah Puch
11
2 / 4 / 3
5,953
595
3,038
9,588
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
DumperThumper
Cliodhna
10
3 / 3 / 2
5,730
573
6,498
11,226
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 0
5,302
530
2,340
8,048
3,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
Hapzen
Ganesha
8
0 / 3 / 1
5,026
503
1,911
8,835
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 4 / 0
5,011
501
7,171
8,753
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 1 / 5
7,070
707
6,580
4,357
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
 
Fenrir
12
7 / 0 / 3
6,546
655
5,679
6,424
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Integris
Jormungandr
10
2 / 5 / 3
6,363
636
5,311
10,044
5,305
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
4 / 1 / 5
6,202
620
6,843
8,773
7,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
mrbob8717
Skadi
11
2 / 1 / 6
5,735
574
7,364
6,369
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
20
20
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
5
7.5
W
Fenrir
 
Fenrir
7
0
3
8.5
L
Ah Puch
A55Ankles
Ah Puch
2
4
3
0.88
L
Cliodhna
DumperThumper
Cliodhna
3
3
2
1.33
L
1
6
0
0.17
L
Ganesha
Hapzen
Ganesha
0
3
1
0.17
W
Jormungandr
Integris
Jormungandr
2
5
3
0.7
W
4
1
5
6.5
L
2
4
0
0.5
W
Skadi
mrbob8717
Skadi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,958
Damage
31,777
46,450
Taken
35,967
19,833
Mitigated
18,640
13,743
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,580
1,756
0
1,265
4,357
1,435
0
1,864
2,493
48,156
1,320
W
Fenrir
 
Fenrir
5,679
1,597
0
3,524
6,424
2,501
0
1,030
5,394
0
36,610
L
Ah Puch
A55Ankles
Ah Puch
3,038
387
0
3,805
9,588
3,510
0
2,088
7,500
38,649
0
L
Cliodhna
DumperThumper
Cliodhna
6,498
934
0
3,751
11,226
3,865
0
6,084
5,142
0
35,054
L
2,340
88
0
1,913
8,048
3,254
0
3,812
4,236
33,321
0
L
Ganesha
Hapzen
Ganesha
1,911
445
217
2,851
8,835
5,043
0
3,523
5,312
13,995
0
W
Jormungandr
Integris
Jormungandr
5,311
1,826
0
2,458
10,044
5,305
52
1,533
8,511
43,746
690
W
6,843
1,685
0
2,052
8,773
7,085
0
1,623
7,150
18,682
0
L
7,171
753
0
1,206
8,753
4,161
0
3,071
5,682
0
30,501
W
Skadi
mrbob8717
Skadi
7,364
2,993
0
1,248
6,369
2,314
0
1,239
5,130
0
44,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
31,916
267
Minions Killed
310
0
Camps Cleared
0
952,072
Distance Traveled
1,005,145
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,070
707
86
9
0
189,829
0
W
Fenrir
6,546
655
60
6
0
244,606
0
L
Ah Puch
5,953
595
67
7
0
195,058
0
L
Cliodhna
5,730
573
60
6
0
186,330
0
L
Anubis
5,302
530
71
7
0
166,407
3
L
Ganesha
5,026
503
2
0
0
196,481
8
W
Jormungandr
6,363
636
71
7
0
162,783
0
W
Ares
6,202
620
12
1
0
218,650
6
L
Mulan
5,011
501
67
7
0
207,796
0
W
Skadi
5,735
574
81
8
0
189,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role