Player Matchup

King Arthur
King Arthur
CHEFchris562
King Arthur
Level 167
God Stats
21W - 26L
1,429 SR
Queue Stats
311W - 300L
1,499 Elo+
Solo
Serqet
Serqet
FrOsTyGa1axy
Serqet
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 1
Chronos
Chronos
FrOsTySnOwMaN27
Chronos
Level 155
God Stats
1W - 0L
1,312 SR
Queue Stats
13W - 15L
1,523 Elo+
Party 1
Nut
Nut
Luna_Sama_
Nut
Level 74
God Stats
5W - 1L
1,495 SR
Queue Stats
93W - 98L
1,493 Elo+
Party 3
Nu Wa
Nu Wa
UnhappyRefrain__
Nu Wa
Level 78
God Stats
40W - 32L
1,603 SR
Queue Stats
140W - 140L
1,486 Elo+
Party 3
Team Averages
Level 124
1,468 SR
1,500 Elo+

VS

Team Averages
Level 137
1,609 SR
1,536 Elo+
Fenrir
Fenrir
AbyssWatch0r
Fenrir
Level 157
God Stats
64W - 31L
1,701 SR
Queue Stats
219W - 175L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
Snowflurry12345
Cernunnos
Level 96
God Stats
13W - 15L
1,727 SR
Queue Stats
231W - 219L
1,610 Elo+
Solo
Chernobog
Chernobog
W Alastor W
Chernobog
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 82L
1,543 Elo+
Party 2
Anubis
Anubis
X_-Ochoa-_X
Anubis
Level 145
God Stats
36W - 27L
1,587 SR
Queue Stats
237W - 235L
1,515 Elo+
Solo
Nemesis
Nemesis
seasaltbottle
Nemesis
Level 162
God Stats
41W - 39L
1,532 SR
Queue Stats
421W - 375L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHEFchris562
King Arthur
10
1 / 0 / 0
5,892
589
6,013
8,340
6,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
9
4 / 0 / 2
5,591
559
3,550
8,257
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 2
5,688
569
4,028
7,799
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 3 / 2
5,776
578
7,500
7,105
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 0 / 5
5,524
552
6,550
4,288
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 4 / 2
5,012
501
3,770
9,922
3,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Snowflurry12345
Cernunnos
10
1 / 3 / 1
5,477
548
4,778
9,648
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chernobog
W Alastor W
Chernobog
10
2 / 2 / 2
5,908
591
4,421
7,373
2,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
8
0 / 2 / 0
4,693
469
3,118
7,631
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Nemesis
9
0 / 1 / 0
4,726
473
4,397
9,104
8,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
4
4
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
2
0.5
W
King Arthur
CHEFchris562
King Arthur
1
0
0
1
W
Serqet
4
0
2
5
W
3
1
2
4
W
2
3
2
1
L
Cernunnos
Snowflurry12345
Cernunnos
1
3
1
0.5
W
0
0
5
2.5
L
Chernobog
W Alastor W
Chernobog
2
2
2
1.5
L
Anubis
0
2
0
0
L
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
20,484
35,789
Taken
43,678
16,940
Mitigated
21,471
10,221
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,770
1,055
415
1,879
9,922
3,786
0
2,052
7,768
0
22,601
W
King Arthur
CHEFchris562
King Arthur
6,013
586
0
1,135
8,340
6,301
0
549
7,791
7,404
36,697
W
Serqet
3,550
973
0
1,004
8,257
4,798
0
720
7,537
0
21,890
W
4,028
1,078
0
3,954
7,799
2,498
0
45
7,754
43,828
1,276
W
7,500
5,148
0
2,508
7,105
2,319
0
0
7,105
0
42,773
L
Cernunnos
Snowflurry12345
Cernunnos
4,778
2,430
0
3,947
9,648
3,379
0
2,504
7,144
0
40,731
W
6,550
1,994
0
1,620
4,288
1,024
298
2,353
1,935
37,921
1,729
L
Chernobog
W Alastor W
Chernobog
4,421
2,547
0
1,966
7,373
2,658
0
940
6,399
0
36,760
L
Anubis
3,118
472
42
2,254
7,631
3,314
0
4,774
2,777
37,527
0
L
Nemesis
4,397
946
0
2,746
9,104
8,334
0
840
8,264
2,181
26,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
25,816
308
Minions Killed
261
0
Camps Cleared
0
939,294
Distance Traveled
924,738
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,012
501
31
3
0
202,668
0
W
King Arthur
5,892
589
80
8
0
171,449
0
W
Serqet
5,591
559
29
3
0
197,763
1
W
Chronos
5,688
569
74
7
0
211,573
0
W
Nut
5,776
578
66
7
0
179,747
0
L
Cernunnos
5,477
548
72
7
0
184,910
2
W
Nu Wa
5,524
552
59
6
0
178,762
0
L
Chernobog
5,908
591
68
7
0
194,086
0
L
Anubis
4,693
469
50
5
0
150,387
0
L
Nemesis
4,726
473
40
4
0
192,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role